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Forums - Sony Discussion - IBM continues Cell development

I think it would be reasonable for just about anyone to doubt that Sony would be using the 32 core cell chip for ps4, considering they need to release ps4 at $399 and no less.



 

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Rob6021 said:
I think it would be reasonable for just about anyone to doubt that Sony would be using the 32 core cell chip for ps4, considering they need to release ps4 at $399 and no less.

umm. yea, that would be pretty much a PIPE DREAM

that would be way expensive...it would be In my opinion cool though

the result's with the current Cell is very good tweaking it would be more cost effective. an besides .

the term Halted could be "we will pick up where we left off later"

besides recession, not to mention 2PPE'S , 32 SPE core's would run d@mn near as much as the PS3 is now and that is being very cheap on the low end. 

that's over 8MB of on board Ram on the Cell processor DIE all by itself.

that's not Cache..that's 8MB OF RAM!



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
jetrii said:
The current Cell processor design is pretty much dead. SPEs do not make sense anymore and IBM knows this. The new generation of Cell processors will be a few Power7 cores that manage a few thousand stream processors. Even if they call it "Cell", it is a completely different architecture. Granted, it will definitely borrow a few technologies from the current cell, but it will simply be a different processor with the same name.

This those effect the PS4, as it means that backwards compatibility is pretty much dead. If developers thought that porting games to the cell processor was bad, they are going to struggle even more with stream processors. Emulating a Cell with stream processors + a few cores is not hard, but it requires more power than will be available in the next generation of consoles.

lol..

no its not! dead, god!

you are making my head hurt..you do know that the Cell Processor 

"is a streaming processor"

as a matter of fact "the cell is a stream processor with embedded ram on the die"

talk about taking a new's scoop and blowing it way out of proportion.

 

You have no idea what you are talking about. The Cell processor can be used to stream process data, but it is not a stream processor in the OpenCL context. They sound the same, but there are distinctions. Lets compare the Cell to a modern GPU. The cell has 1 PPE and 8 SPE. A Radeon HD 5070 has 1,600 stream processors. Stream processors are tiny and they do nothing but execute mathematical operations on sets of data. The SPEs in the Cell processor are gimped CPU cores. They can do MUCH more than the stream processors and they do it much faster. However, it's 1 PPE + SPE against thousands of stream processors. The stream processors completely outperform the Cell processor.

 

Highest performing cell right now : 0.5 Teraflops

Highest performing GPU right now : 6.5+ Teraflops with 3,200+ stream processors.

 

There is no comparison.



Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!

nightsurge said:
joeorc said:
nightsurge said:
theprof00 said:
nightsurge said:
MikeB said:
nightsurge said:

Was this really necessary?

Sadly, I guess so.

Actually, no, it wasn't.  Every single thread that was posted previously people already explained what this article did.  You just can't stand the thought of anything attacking your precious PS3.

sorry surge, but this is a quote from the "dead in the water" thread

"Extrapolated, then, you can summise that the Cell processor line is terminated, with the current PoweXCell 8i the last one off the production line."

But that quote is basically true.  There will be no "PowerXCell ..." or "Cell ..." named products anymore.  IBM is moving on to a new CPU using parts of the Cell in it.  The only way there will be another Cell boasting the Cell nomenclature is if someone commissions IBM to design it (Sony for PS4).

Nope. IBM Toshiba and Sony all have a direct stake into the Cell Processor Design.

Notice DESIGN

THERE CAN BE MANY Design's of a said product. 

Its still the Same core product. what MikeB posted is valid, because what it stated was only one part of the Cell Processor product development is being haulted, not all the Cell product's. 

I am not saying what Mike posted is invalid.  I'm saying it's already understood and not needed.  Also, note this is about IBM, not IBM, Sony, and Toshiba.  I only commented on IBM.  What this article states is that IBM (not Sony or Toshiba) is haulting production of the successor to the Cell BE in the PS3 and moving to new things that will use aspects (such as architecture, or design, or many other possible things like ALUs, SPUs, IFUs, etc) of the Cell in them but will not any longer be a "Cell" product.  Note that I also said that at any point anyone can commission them to produce another Cell CPU, such as Sony for the PS4.

Well it's clearly not understood with all the threads being made about it. More clarification never hurt, and it seems we need a lot of it on forums.



I said this in most of the topics where people said cell had been dropped completely and was told I was wrong.

Well there, crow is served.



Check out my game about moles ^

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Staude said:
I said this in most of the topics where people said cell had been dropped completely and was told I was wrong.

Well there, crow is served.

Links to people saying you were wrong, please?



"David Turek, confirmed that the Cell processor has reached the end of the line. Turek then put a more positive spin on the news by stating the obvious truth that heterogeneous multiprocessors, of which Cell was the first mass-market example of, are here to stay, so insofar as IBM continues to produce such chips, Cell's basic concepts and ideas will live on in the company's product line."

http://arstechnica.com/hardware/news/2009/11/end-of-the-line-for-ibms-cell.ars

So as I said and as everyone said in every previous article and thread about this, the Cell itself is discontinued but they will continue to produce heterogeneous multiprocessors using the Cell's basic concepts and ideas.



jetrii said:
joeorc said:
jetrii said:
The current Cell processor design is pretty much dead. SPEs do not make sense anymore and IBM knows this. The new generation of Cell processors will be a few Power7 cores that manage a few thousand stream processors. Even if they call it "Cell", it is a completely different architecture. Granted, it will definitely borrow a few technologies from the current cell, but it will simply be a different processor with the same name.

This those effect the PS4, as it means that backwards compatibility is pretty much dead. If developers thought that porting games to the cell processor was bad, they are going to struggle even more with stream processors. Emulating a Cell with stream processors + a few cores is not hard, but it requires more power than will be available in the next generation of consoles.

lol..

no its not! dead, god!

you are making my head hurt..you do know that the Cell Processor 

"is a streaming processor"

as a matter of fact "the cell is a stream processor with embedded ram on the die"

talk about taking a new's scoop and blowing it way out of proportion.

 

You have no idea what you are talking about. The Cell processor can be used to stream process data, but it is not a stream processor in the OpenCL context. They sound the same, but there are distinctions. Lets compare the Cell to a modern GPU. The cell has 1 PPE and 8 SPE. A Radeon HD 5070 has 1,600 stream processors. Stream processors are tiny and they do nothing but execute mathematical operations on sets of data. The SPEs in the Cell processor are gimped CPU cores. They can do MUCH more than the stream processors and they do it much faster. However, it's 1 PPE + SPE against thousands of stream processors. The stream processors completely outperform the Cell processor.

 

Highest performing cell right now : 0.5 Teraflops

Highest performing GPU right now : 6.5+ Teraflops with 3,200+ stream processors.

 

There is no comparison.

me..have no idea what i am taliking about?

that's rich.

the Cell processor is a stream processor, pure and simple that's a fact. gimped core's. god you are just as thick as the "if it's not x86" is crap for game's. that very way of thinking is what stunt's growth in computing.

you have a one track mind my friend just stop. 

while i respect you I do not happen to agree with your take on how and which processor is classed in your IDEA what a stream processor is or is not.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
jetrii said:
joeorc said:
jetrii said:
The current Cell processor design is pretty much dead. SPEs do not make sense anymore and IBM knows this. The new generation of Cell processors will be a few Power7 cores that manage a few thousand stream processors. Even if they call it "Cell", it is a completely different architecture. Granted, it will definitely borrow a few technologies from the current cell, but it will simply be a different processor with the same name.

This those effect the PS4, as it means that backwards compatibility is pretty much dead. If developers thought that porting games to the cell processor was bad, they are going to struggle even more with stream processors. Emulating a Cell with stream processors + a few cores is not hard, but it requires more power than will be available in the next generation of consoles.

lol..

no its not! dead, god!

you are making my head hurt..you do know that the Cell Processor 

"is a streaming processor"

as a matter of fact "the cell is a stream processor with embedded ram on the die"

talk about taking a new's scoop and blowing it way out of proportion.

 

You have no idea what you are talking about. The Cell processor can be used to stream process data, but it is not a stream processor in the OpenCL context. They sound the same, but there are distinctions. Lets compare the Cell to a modern GPU. The cell has 1 PPE and 8 SPE. A Radeon HD 5070 has 1,600 stream processors. Stream processors are tiny and they do nothing but execute mathematical operations on sets of data. The SPEs in the Cell processor are gimped CPU cores. They can do MUCH more than the stream processors and they do it much faster. However, it's 1 PPE + SPE against thousands of stream processors. The stream processors completely outperform the Cell processor.

 

Highest performing cell right now : 0.5 Teraflops

Highest performing GPU right now : 6.5+ Teraflops with 3,200+ stream processors.

 

There is no comparison.

me..have no idea what i am taliking about?

that's rich.

the Cell processor is a stream processor, pure and simple that's a fact. gimped core's. god you are just as thick as the "if it's not x86" is crap for game's. that very way of thinking is what stunt's growth in computing.

you have a one track mind my friend just stop. 

while i respect you I do not happen to agree with your take on how and which processor is classed in your IDEA what a stream processor is or is not.

The Cell processor from STI, an alliance of Sony Computer Entertainment, Toshiba Corporation, and IBM, is a hardware architecture that can function like a stream processor with appropriate software support. It consists of a controlling processor, the PPE (Power Processing Element, an IBM PowerPC) and a set of SIMD coprocessors, called SPEs (Synergistic Processing Elements), each with independent program counters and instruction memory, in effect a MIMD machine. In the native programming model all DMA and program scheduling is left up to the programmer. The hardware provides a fast ring bus among the processors for local communication. Because the local memory for instructions and data is limited the only programs that can exploit this architecture effectively either require a tiny memory footprint or adhere to a stream programming model. With a suitable algorithm the performance of the Cell can rival that of pure stream processors, however this nearly always requires a complete redesign of algorithms and software.

He is right.  It is NOT a stream processor.  It can only act like one with very complicated and reworked software support.  True stream processors combined in mass in the structure of say a GPU will always be superior to the Cell unless the Cell structure were to add more PPE and LOTS more SPEs.

And I have no idea where you even got this "if it's not x86 its crap for games" statement.  When was this even something people believed?  5 years ago?  x64 is clearly the best choice for pretty much anything within the last few years and from this point on.  Or perhaps this statement is so foreign and aged that I do not know what exactly it is referring to?



I said from the beginning that cell will survive