The problem dodece isn't that games are grand in scope and have production values, that's great. It's that the production values are now EXTREMELY expensive. God of War 2 is an extremely high production value game that I doubt took more than 15 mil to make, Twilight Princess took somewhere around 10 mil I think, compared 30-40 mil being thrown down on a HD epic game now. The thing is those games aren't going to sell millions upon millions more than a 10 mil high production value game.
That's the financial suicide. Not that they spent money on the game, but they spent millions making sure the pores on a corpses face are perfectly visible, and that the apple explodes realistically when shot by a handgun, but neglecting making the game itself any better. Then the game flops and they are out 20 mil.
The thing is, they are making their smartbombs out of gold and then encrusting it with diamonds. It doesn't matter if it hits or misses, they just wasted a fortune on it, and those diamonds didn't do any significant damage.
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