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Famitsu Sales (10/26 - 11/01)

Forums - Sales Discussion - Famitsu Sales (10/26 - 11/01)

PSP Go! did awesome.

First week was only a day. That effects its sales but not it's shipment. Think about that for a second guys. If this launched on the 30th like a normal week then Sony would have still shipped 150k. But their first week sales would have been closer to 50k. Considering the holiday shopping is ramping up in 2 weeks time means Sony is shipping more than normal. PSP Go sales are obvious inline with expectations.



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leo-j said:
binary solo said:
Well done 360 with Bayonetta sales. But it seems PS3 HW benefitted more (along with Tekken 6): 54% boost for PS3, 16% boost for 360. A bit odd that.

I think if PSPGo can consistently sell at about 50% of PSP3000 then the PSPGo will carve out an acceptable niche for a DDL only machine. And pave the way nicely for the DDL only XBox 720 (apparently).

 

and PS3 only had a 6k boost, it sold 31k last week

According to who?

VGC has PS3 in Japan doing 24.7K last week. OK so I'm comparing VGC number last week with Famitsu number this week which creates a margin for error. But I'm gonna go with the numbers this site posts for consistency (Japan Preview is picking 35-40K so Famitsu is right in the sweet spot there). Feel free to correct me once VGC adjusts its 24 Oct numbers. I expect VGC 1 Nov numbers to be over 35K this week so an 11K boost minimum.

However, if you'd asked me to predict what the Bayonetta boost would be for PS3 and 360 I would have predicted not much of a boost and about the same. So 16% for both PS3 and 360 makes more sense to me. Perhaps last week's VGC numbers are a bit on the low side for PS3.



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binary solo said:
leo-j said:
binary solo said:
Well done 360 with Bayonetta sales. But it seems PS3 HW benefitted more (along with Tekken 6): 54% boost for PS3, 16% boost for 360. A bit odd that.

I think if PSPGo can consistently sell at about 50% of PSP3000 then the PSPGo will carve out an acceptable niche for a DDL only machine. And pave the way nicely for the DDL only XBox 720 (apparently).

 

and PS3 only had a 6k boost, it sold 31k last week

According to who?

VGC has PS3 in Japan doing 24.7K last week. OK so I'm comparing VGC number last week with Famitsu number this week which creates a margin for error. But I'm gonna go with the numbers this site posts for consistency (Japan Preview is picking 35-40K so Famitsu is right in the sweet spot there). Feel free to correct me once VGC adjusts its 24 Oct numbers. I expect VGC 1 Nov numbers to be over 35K this week so an 11K boost minimum.

However, if you'd asked me to predict what the Bayonetta boost would be for PS3 and 360 I would have predicted not much of a boost and about the same. So 16% for both PS3 and 360 makes more sense to me. Perhaps last week's VGC numbers are a bit on the low side for PS3.

1. not sure why you are comparing Fatmisu number this week to VGC number last week while Famitsu number last week is available.

2. If PS3 is at 35K for VGC as your predicted, a 11K boost from 24K is not 54% boost.

3. If your prediction of 35K is true and apply your logic for "margin of error", I could say PS3 boost is only 13% (31K -> 35K).



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

outlawauron said:
jarrod said:
outlawauron said:
Wow, Bayonetta an Tekken 6 have done very well and are surpassing expectations. Very good.

Super Robot Taisen Neo recovers a little bit after a bad first day, but those sales are still bad.

Tekken 6 undersold Tekken 5 1st week, even combining both versions (216k T5, 146k T6).  Not exactly great for the series, but at least it didn't bomb as bad as VF has this gen.  Bayonetta however did better than I think anyone expected or hoped for (204k).  It sold roughly 80% as much as DMC4 1st week (252k), which a nice turnaround for Platinum after Infinite Space's supply issues.

It should be mentioned too that SRT Neo is a kid focused 3D spinoff, and not part of the "main" SRT series.  It didn't do great, but it sold comparably to the last similar game (SRT GC, 36k 1st week) and well above it's enhanced port (SRT XO, 6k).

S&P2 numbers are disappointing given the original did 22k 1st week on N64. :/

Look, we've had this conversation already. It surpassed the expectations of retailers. The fighting genre is in a huge downturn on consoles and Tekken 6 has been available in arcades since 2007.

That and honestly, Tekken 6 doesn't have much of a visual upgrade over DoA on xBox and certainly not other fighting games of this generation.

Perhaps the reception would be better had it gotten a Fight Night visual upgrade and an Assassin's Creed/Uncharted animation system.



Tekken 6 has been out since late 2007. Honestly when I played it while I was in Japan, it didn't feel much different than an HD Tekken 5.



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leo-j said:
binary solo said:
Well done 360 with Bayonetta sales. But it seems PS3 HW benefitted more (along with Tekken 6): 54% boost for PS3, 16% boost for 360. A bit odd that.

I think if PSPGo can consistently sell at about 50% of PSP3000 then the PSPGo will carve out an acceptable niche for a DDL only machine. And pave the way nicely for the DDL only XBox 720 (apparently).

PSPGO has only day 1 sales, I suspect like 50k for PSP GO next week, or more..

and PS3 only had a 6k boost, it sold 31k last week

would be very surprised if PSP Go increases next week. If it can hold at 28K, I would consider it an accomplishment.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

PS3 rises by 6K

Nice



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Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st

Why is PSP higher than DSi and DSLite combined? Persona's not that big in Japan, is it?



cgkc17 said:
Why is PSP higher than DSi and DSLite combined? Persona's not that big in Japan, is it?

 

'Not that big?' It sold 108,000 on day one, and without DD numbers as well. That's more than what PS2 Persona 3 sold on day one.

 

PS2 Persona 3 sold 127,472 first week.

 

It's not often that port outsells the original, but it happened here, and it's quite an accomplishment.



saicho said:
binary solo said:

According to who?

VGC has PS3 in Japan doing 24.7K last week. OK so I'm comparing VGC number last week with Famitsu number this week which creates a margin for error. But I'm gonna go with the numbers this site posts for consistency (Japan Preview is picking 35-40K so Famitsu is right in the sweet spot there). Feel free to correct me once VGC adjusts its 24 Oct numbers. I expect VGC 1 Nov numbers to be over 35K this week so an 11K boost minimum.

However, if you'd asked me to predict what the Bayonetta boost would be for PS3 and 360 I would have predicted not much of a boost and about the same. So 16% for both PS3 and 360 makes more sense to me. Perhaps last week's VGC numbers are a bit on the low side for PS3.

1. not sure why you are comparing Fatmisu number this week to VGC number last week while Famitsu number last week is available.

2. If PS3 is at 35K for VGC as your predicted, a 11K boost from 24K is not 54% boost.

3. If your prediction of 35K is true and apply your logic for "margin of error", I could say PS3 boost is only 13% (31K -> 35K).

Try reading the bit you bolded again. I already addressed your point 1. and I think it is fair to make the comparison. The way I see it the default reference for stats on this site is the VGC number, unless VGC doesn't have a number (which it doesn't yet for WE 1 Nov). So I use 24.5K for WE 24 Oct as the official VGC number (until adjusted) and 37K for 1 Nov as an unofficial but reasonably presumptive number (based on Famitsu number sitting nicely in the middle of the Japan Preview range).

For your point 2. I said "over 35K" not 35K, 37K is a reasonable figure to put as a placeholder again being what Famitsu has reported and fitting well with the Japan preview, near the middle. This suggests VGC will be close to 37K, thus 24K -> 37K is 54% . If VGC doesn't adjust 24 Oct numbers and this week is 37K then ~54% it will be (OK 24.5K which makes it 51%, sue me).

Point 3. again I'm predicting over 35K. So no you can't say the boost is only 13% using my predicion and reasoning. Using my prediciton you have to say the boost is >13%. Just a small point. In any case my logic for margin for error doesn't allow for 31K for 24 Oct, because as of right now 24.5K is a fixed reference by my logic. the margin for error is in the 1 Nov number only. However I also allow that VGC may end up adjusting 24 Oct up, in which case I invite you to gleefully correct me.

You also might want to read my paragraph you didn't bold too.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix