nightsurge said:
vlad321 said:
Smashed said: I don't think IW will really care because a few kids crying about dedicated servers. The game still has like over 3 million preorders on consoles alone.
You don't like what they did, fine, don't buy the game. You already know 50% of the people that signed that petition will buy the game.
Us console players have been playing on P2P for a long time, we don't complain and make petitions about it. I get the one odd laggy game once in a while, so what? |
Contrary to popular belief, there are fr more kids playing on the consoles than on the PC. Probably why kids can put up with the lag, grown ups don't have that kind of patience.
@nightsurge
Yeah... tell me that when ALL console FPS stop having auto-aim, even in multiplayer. That's skill right there....
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I hate auto-aim. I do better without it. It's only there to slightly offset the difficulty in aiming with 2 analog sticks. Like I said it is so much more complicated and takes so much more skill to be good with dual analogs compared to mice and keyboard that they have to implement auto-aim for the noobs or lesser skilled players. It's always messing me up, though, especially when I am sniping.
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I agree with this, dual analog is ass for FPS no matter how good I am with it( and I'm damn good :P ) vs mouse and keyboard, it's simply inferior for shooting games. It's not so much that console players have lesser skills, it's the input that sucks ass cracks to start with. I prefer FPS on PCs for many many reasons and hate the console effect that it brought to PC gaming. One important part is always dedicated servers that you can customize to your needs, better control scheme, better graphics, and absolutely hate how much slower most FPS this gen are because of the speed reduction they have to do with console shooters due to the inferior controls, FPS in general are much slower than what they used to be on PCs because of console popularity and the skill difference becomes not as noticeble since people are used to baby slow speeds.