themanwithnoname said:
mortono said: A lot of people are saying the reason this isn't selling is due to the fact that it is "on-rails".
However, there has been decent success with on-rails shooters on the Wii. Ghost Squad was the first that sold half a million, and it was considerably shorter and more shallow than Extraction.
Then of course there was Resident Evil Umbrella Chronicles which sold over 1 million, and then HOTD: Overkill which did pretty good at a half million.
So is it really the "on-rails" factor that's keeping this game from selling? |
I'll add a big "no" to this. It's more of to do with Dead Space not being a big franchise, but even that can't explain these pathetically low numbers. I'm not buying that people are "tired of on rails shooters." Are 360 owners tired of FPSs? Are DS owners tired of RPGs? I don't think so! People can and do buy many games of the same genre, so that excuse makes no sense.
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It's a combination of being a rail shooter and being Dead Space. When it was announced, people were elated. When it was revealed to be on rails, interest died. Other rail shooters didn't have this problem, what this is is Dead Space lite and you can't sell an upstart franchise with a spinoff. House of the Dead is the on rails shooter franchise. Resident Evil is well established even on the Wii with RE4 selling over a million on just a port. Dead Space? Not so much.
If EA had put the original Dead Spce on the Wii and then tried to sell Extraction down the road, that would make a lot more sense. As far as it stands, I'm not sure who they're supposed to be selling this to. People that bought Dead Space on the other consoles? Clearly they weren't moved enough by the franchise to jump on the spinoff.
It's cute that they're threatening "re evaluation of wii support." There was no support, it was just a Dead Space spinoff that no one wanted. Even if this sold well, I guarantee you that the Wii wouldn't see Dead Space 2.