No, Rockstar won't completely ignore Wii. They're giving it Manhunt 2. Behind PS2 and PSP, the Wii version is the most important version of that game. This is the type of support we can expect, though. They're not dumbing down GTA. They're adding a little bit to a last generation game. Maybe they'll also release Double Pack. Then it'll really be a party. The Wii does its own thing of not having as many games. Hardly original. Sims on a console? If they can turn that into a success, which they've been unable to do despite trying for 4 years, I'll be very impressed. This is one of those PC games that needs to stay a PC game. Guess who always does fantastic in all three regions at launch? The key question is whether this thing's got legs. If Nintendo can keep up its current sales for another couple years, it may make sense to do GTA if there's a way (we've heard on more than one occasion how the system's just too underpowered, and the thing just launched). Of course, that's even assuming that 40% userbase = 40% relevant userbase. But let's be real here. If Nintendo's market share ends up much above 20% longer term, it'll be a surprise. Granted, even if they do see the numbers start to add up like you suggest, do you think they'll also see third party sales add up... or just Nintendo's? I have some serious reservations about Sonic's potential success, though Wii's likely where it has the most chance, but it's not like the others aren't getting Sonic. DQS I'm thinking Crystal Chronicles as well, but that will probably end up being the most successful game on that list. Beyond that, I'm yawning, or laughing, or both. Nintendo needs to secure some games that don't make people say "Who cares?" At some point they will, but I don't see why it would even still be the blockbusters. Spinoffs of blockbusters maybe. I'd suggest their Gamecube exclusives at this time were more impressive, with Resident Evil and Rogue Squadron, and even their own internal efforts were far ahead of the technical demos we're getting now.