sianr, you can't use ratio of userbase to figure out the sales, GT5 i think will sell at least 6 million lifetime, max 10 million, probably 7-8 million.
I know this, and that wasn't my point anyway.
Plenty of people go on and on about how GT5/FF/MGS will put the PS3 in the lead since every PS2 owner will just have to have a PS3 then. Yet these titles sold to a relativly small part of the PS2 userbase, meaning that those titles werent important to most PS2 owners - thus the PS2 was sucessful not because of GT/FF/MGS, but because of lesser titles.
I really think most people are biased in their view that (insert "hardcore" game here) is what "gamers" play. They seem to forget that those titles are sold to a comparitivly small part of the market, and those "kiddie" games and "casual" games combined with some major titles are what reallt sell consoles. What I'm getting at is some big names plus a very diverse library is what propells a system to success, not a couple big franchises. Hence the "PS3 will need more than GT" comment.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"