http://blogs.ign.com/Moriarty-IGN/2009/09/24/129286/
I tried to copy the post so you could avoid giving him the satisfaction of hits, but it unfortunately isn't letting me copy it properly. If someone else can do it, please do.
Dear god, there's so much fail in this article.
nordlead edit: you can thank me later
The Wii is $199, but who cares?
Yesterday at TGS, Nintendo finally announced the inevitable: the Nintendo Wii is now $199. And the response to that, of course, is "who cares?"
On my Facebook last night, I wrote a status update about how the Wii is now only priced about $100 more than it's actually worth to the consumer. I think this is true not only based on its incredibly outdated tech and overall backwards-as-hell design, but also due to the fact that not a single, solitary game worth truly noting has come out in nearly two years. And that, my friends, is pathetic.
Super Mario Galaxy is easily one of the best games of this generation, and the Wii catalog's greatest contribution to this generation's best-of library. It's also nearly two years old, with nothing coming after it even remotely in the same echelon.
It's almost hard for me to believe that when I finally got my hands on a Nintendo Wii in the summer of 2007, when I first became an editor here at IGN, that I couldn't have been more excited. That excitement quickly waned into the same old song-and-dance Nintendo fans often compliment their recent consoles with; never ending defense of something they know, deep down inside, just isn't up to snuff. And it's not only due to the fact that no one in their right mind wants to "waggle a Wiimote" over holding a normal controller. Talk about broke-ass motion controls. It's also about a deficient Virtual Console, a ridiculously under-supported WiiWare lineup, and the broken online play. When your audience is getting excited because they can put an SD card into the Wii to transfer games they already bought, you know something must be wrong.
This was me in the summer of 2007, with Nintendo Wii in hand, and Metroid Prime 3 ready to be played. If only I knew how disappointed I'd become with that little white box.
Metroid Prime 3, Super Mario Galaxy, and... yeah. That's about it. The Nintendo Wii hasn't only become a shovelware haven, something funny in its own right considering how Nintendo dominated its competition in the NES/SNES era with insane quality control. But it's also a place where games that seem like they'll be decent end up selling 5 copies, and nobody hears about them again. This is telling. The Conduit, MadWorld, Little King's Story, et al. These games all looked like they had promise, but the consumer spoke. And it seems, based on Wii's software sales, that nobody cares about not only these games, but just about anything else on the system that's not Triple-A first party game, or Wii Fit. And since Nintendo's only interest seems to be in rereleasing games like Pikmin and Metroid Prime with brokedown Wiimote controls stitched onto them instead of new and innovative titles, it leaves many a Wii supporter at a loss.
Has the Wii proved itself to be nothing more than a gimmick? It's hard to say. After all, you can't argue that, in terms of hardware sales, not only is Nintendo destroying Sony and Microsoft in terms of raw units pushed, but in terms of money made on each console sold. They didn't really have to drop the price of the Wii to continue to push the unit to God-knows-who. They did it because I think they realize the tables may indeed be turning.
So much promise. So little of it actually delivered.
But there's also true irony to be found in the story of the Wii. After all, Nintendo struggled with its prior two consoles, the N64 and GameCube. Not only were these two consoles trounced by their competition (the PlayStation and PlayStation2 respectively), they started to bring up questions about Nintendo's viability in an increasingly-competitive console marketplace. Increasing the level of irony is that Nintendo has all but abandoned the hardcore base of fans that lived and died by the N64 and GameCube. They don't care about those fans anymore.
This is the console that changed Nintendo's way of thinking forever. It only took them ten years to figure it out.
Nintendo's handhelds have always been dominant and worth purchasing, and that hasn't changed, even today. My history with Nintendo consoles is just a tad bit longer than it is with their handhelds. I was a loyal Fat Game Boy player way back in the day. I segued to the Game Boy Color. I spent my last dimes working at a deli in high school to buy Game Boy Advance the day it came out. When I was poor in college, I purchased the SP instead of eating three meals a day. And yes, the DS became my best friend not too long after it came out. I even bought a DSi the day the thing came out (admittedly, I'm still wondering why I did that).
But in terms of consoles, it's an entirely different story. Nintendo came to a fork in the road not too long ago in terms of their console future, and they chose a very specific path. Instead of trying to compete with Sony and Microsoft, they took an entirely different road. And it seems to have worked for them, at least in the now. What I don't think they accounted for is the fact that the audience they're catering to won't always be there. If you're a casual gamer, you're just that. Your interest in gaming could be as ephemeral as your interest in a new television show. Sony and Microsoft know that their core audience will be there in five years. Nintendo just can't say the same thing. In this regard, the Wii is the anti-GameCube, the anti-N64, and the anti-hardcore gamer.
The supporters of this little box -- cube, if you will -- are simply not the same audience Nintendo is trying to reach this time around. Telling yourself anything different is an act of self-deception.
I'll always have a soft spot for Nintendo. I'll never forget getting Mega Man 3, Castlevania 3, and so many other titles for the NES as a child (still, by far, my favorite console of all-time). I'll never forget that Christmas where I was given an SNES and A Link to the Past (good old 1992). I'll never forget the quandary I faced when I loved the PlayStation more than the N64, but still dumped hundreds of hours into Ocarina of Time, Majora's Mask, and Goldeneye. I'll never forget purchasing a GameCube when it came out, and losing myself in Super Smash Bros. Melee, letting my PlayStation2 (temporarily) collect dust. But the well is drying up, and sadly, those days are behind us.
Mega Man 3, on the NES, is the best game of all-time. In my humble opinion, of course.
What are your thoughts on the Wii? Is it worth the $199 price? Is it a temporary gimmick? Or is it more?