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5 Reasons Why FF: Crystal Chronicles > Main Series

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Turn Based Battles Are Overrated

We've all been playing this turn based battle system ever since the first Final Fantasy game, and yes, its fun. I mean if its not broken why fix it right? Well, that was until I played the first CC game. Now, I'm not saying im done with turn based battle's in fact, FF XIII is one of my most anticipated game's, but it all started on the SNES when I played Tales of Phantasia and realized what a fun RPG could be like with a little action in it, and man do I miss Final Fantasy Crystal Chronicles on the Gamecube. I mean, that game almost had no story to it, yet I was addicted. Now its 2009-2010 and The Crystal Bearers looks to advance on that system. Being able to use force and control matter looks very fun. FF XIII, while high on my list, is just another grind fest.

 

Main Series Focuses On Too Much Story

A story isn't really neccesary to make a great game. Now I know, I know, the story is one of the main atractions of the main FF series, but man, I don't remember the story of FF3 DS. And I beat that game. But I sure do remember the battles, and the monsters. Its the little things that count. But I want to play a game not read it you know.

 

Main Series No Longer Exclusive

Well, at least in America. Now you guys have to share FF XIII among each other and what has that brought? Arguments between fanboys/girls. "You 360 fans have ruined my PS3 experience cause now we can't explore the whole game on one disc." "The graphics have been downgraded because the 360 is not strong enough to do PS3 graphics." And blah blah this is what I am reading all over and here I am thinking, wow good for you guys. I get to enjoy an exclusive from the ground up Wii games with no hinders. That makes me happy. We Wii fans don't need FF XIII to be happy, especially knowing that we get DQ X in the future EXCLUSIVE for the Wii.

 

Final Fantasy:CC Has Multiplayer

Sure, you may have needed Gameboys for the Gamecube one, but you don't need them for the DS one. And everybody knows how popular the DS is. Yeah, maybe The Crystal Bearers doesn't have multiplayer, but at least it will be fun for a group of people or maybe you and your brother or sister to take turns  playing it rather than FF XIII which seems more like "I want to play alone" kind of game.

 

Final Fantasy: CC Innovates

Everywhere from the music, to the graphics, to the characters, the Crystal Chronicles series innovates. My older brother watched me play FF: CC for Gamecube because of the music, and he hates these kind of games. My brother played it, and he disses RPG's (but he plays Pokemon). Not only that, it has multiplayer, live action fights, you can create you characters, and it keeps that Final Fantasy feel. Not only that but the series itself is evolving. Just look at the Crystal Bearers. Its more focused on original characters and a little bit of story, but it gives the player what they want, a game. Not to mention there are also a lot of fun mini game moments like riding chocobo's, or free falling. This just makes me wonder what new ideas they have for the CC series in the future.

 

All in all, these are my five reasons as to why the Crystal Chronicle's series is better than the main series. Yeah, the main series is still bigger among fans, but I do believe we Nintendo fans have been blessed with sonething special. And I do like my turn based action, which is why I can't wait for more DQ X news :D Please comment.



NINTENDO

nintendo forever . . .

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theARTIST0017 said:

Turn Based Battles Are Overrated

We've all been playing this turn based battle system ever since the first Final Fantasy game, and yes, its fun. I mean if its not broken why fix it right? Well, that was until I played the first CC game. Now, I'm not saying im done with turn based battle's in fact, FF XIII is one of my most anticipated game's, but it all started on the SNES when I played Tales of Phantasia and realized what a fun RPG could be like with a little action in it, and man do I miss Final Fantasy Crystal Chronicles on the Gamecube. I mean, that game almost had no story to it, yet I was addicted. Now its 2009-2010 and The Crystal Bearers looks to advance on that system. Being able to use force and control matter looks very fun. FF XIII, while high on my list, is just another grind fest.

 

This is completely subjective and neither game should be penalized by what kind of system it is, but rather how well implented and designed that system is.

 

Main Series Focuses On Too Much Story

A story isn't really neccesary to make a great game. Now I know, I know, the story is one of the main atractions of the main FF series, but man, I don't remember the story of FF3 DS. And I beat that game. But I sure do remember the battles, and the monsters. Its the little things that count. But I want to play a game not read it you know.

 

Whether you think the main FF focus too much on story or not, it does not suddenly make Crystal Chronicles have a good story.

 

Main Series No Longer Exclusive

Well, at least in America. Now you guys have to share FF XIII among each other and what has that brought? Arguments between fanboys/girls. "You 360 fans have ruined my PS3 experience cause now we can't explore the whole game on one disc." "The graphics have been downgraded because the 360 is not strong enough to do PS3 graphics." And blah blah this is what I am reading all over and here I am thinking, wow good for you guys. I get to enjoy an exclusive from the ground up Wii games with no hinders. That makes me happy. We Wii fans don't need FF XIII to be happy, especially knowing that we get DQ X in the future EXCLUSIVE for the Wii.

The Crystal Chronicles series isn't exclusive. Crystal Bearers will be, but at least play it before you praise it's no hinders.

 

Final Fantasy:CC Has Multiplayer

Sure, you may have needed Gameboys for the Gamecube one, but you don't need them for the DS one. And everybody knows how popular the DS is. Yeah, maybe The Crystal Bearers doesn't have multiplayer, but at least it will be fun for a group of people or maybe you and your brother or sister to take turns  playing it rather than FF XIII which seems more like "I want to play alone" kind of game.

 

Crystal Bearers doesn't have multiplayer (if I remember correctly, I believe Soriku will be able to correct me on this), and some of the earlier FFs did have local multiplayer. FF9 is particular.

 

Final Fantasy: CC Innovates

Everywhere from the music, to the graphics, to the characters, the Crystal Chronicles series innovates. My older brother watched me play FF: CC for Gamecube because of the music, and he hates these kind of games. My brother played it, and he disses RPG's (but he plays Pokemon). Not only that, it has multiplayer, live action fights, you can create you characters, and it keeps that Final Fantasy feel. Not only that but the series itself is evolving. Just look at the Crystal Bearers. Its more focused on original characters and a little bit of story, but it gives the player what they want, a game. Not to mention there are also a lot of fun mini game moments like riding chocobo's, or free falling. This just makes me wonder what new ideas they have for the CC series in the future.

 

How is any of this innovative? You realize nearly everyone working on this title has worked on previous Final Fantasy. This one doesn't seem to be like the other CC games, but more like Zelda. Your stealth comments are kinda shameless, you threw in that this a game and what the player wants. It's kinda crazy to consider for a second that the main series titles are not a game that players want (shown by sales numbers). Mentioning minigames in CC is kinda silly being that there have been dozens in previous. FFs.



@ Outlawauron

1. When I said exclusive I meant to Nintendo. FF XIII is now shared between both the 360 and PS3

2. As for the story, of cousre it doesn't make CC have a good story, but that's not where I was headed. You know where I was going with that.

3. How is it not innovative? The whole style of the game is completely different from the main series.

When I said it gives players a game I was referring to how it focuses more on playing a game rather than watching a half hour long cutscene (I exaggerated for emphasis). FF XIII is a game that people including me wants. And yeah, the main series is more popular than CC, sales number prove that, but what sales numbers don't prove is if the game is better or not. That come's down to our own opinion.



NINTENDO

nintendo forever . . .

I would like to say I disagree. While Crystal Bearers will be great, at the end of it FFXIII has a MUCH better chance of being the better of the two. The budget for the game allows for much more polish. There is no reason for it not to be better. Having said that, I'm at the same level of anticipation for both games. I think Crystal Bearers is going to extend the series so much from the norm for a Final Fantasy game, even more so than the series already has, that they *may* take out the Final Fantasy name in later installments, and allow it to spawn it's own series like Mana, and Saga. That is if they aren't *too* money hungry. Both games should be great, but as of now Final Fantasy XIII has more going for it to be better. All of your points seem like preference, and trying to boost other Wii owners to accept it isn't something that is going to work as preference based. BTW you can't remember FFIII's story because, for the most part there, there isn't one.



sc94597 said:
I would like to say I disagree. While Crystal Bearers will be great, at the end of it FFXIII has a MUCH better chance of being the better of the two. The budget for the game allows for much more polish. There is no reason for it not to be better. Having said that, I'm at the same level of anticipation for both games. I think Crystal Bearers is going to extend the series so much from the norm for a Final Fantasy game, even more so than the series already has, that they *may* take out the Final Fantasy name in later installments, and allow it to spawn it's own series like Mana, and Saga. That is if they aren't *too* money hungry. Both games should be great, but as of now Final Fantasy XIII has more going for it to be better. All of your points seem like preference, and trying to boost other Wii owners to accept it isn't something that is going to work as preference based. BTW you can't remember FFIII's story because, for the most part there, there isn't one.

Good points. As far as the prefrence thing goes, well that should be expected. I was more excited about FF XIII till it lost its exclusivety. Now there's all these things going on with the PS3 version which was promised not to happen but it did. TCB really looks good to me though. I can't wait.



NINTENDO

nintendo forever . . .

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"The budget for the game allows for much more polish."

Although allowing doesn't necessarily mean it will. See how GTA IV was no better than Saints Row 2 in terms of technical performance.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

crazy



Who wrote this list? It's absolutely awful. A game being multiplatform doesn't somehow make it worse. Pathetic.



 

 

MontanaHatchet said:
Who wrote this list? It's absolutely awful. A game being multiplatform doesn't somehow make it worse. Pathetic.

I never said it did. But now people are arguing over which version is better right. Oh and look now FF Versus XIII is becoming more anticipated than XIII do you know why?



NINTENDO

nintendo forever . . .

LordTheNightKnight said:
"The budget for the game allows for much more polish."

Although allowing doesn't necessarily mean it will. See how GTA IV was no better than Saints Row 2 in terms of technical performance.

When the game is coming from the same Publisher you should expect the same amount of polish per dollar(yeah I know that sounds stupid couldn't think of anything else) for each game. If there isn't, then that is a dissapointment on their part.