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Forums - Nintendo Discussion - Wii external memory support via eSOL

Double, sorry.



Reality has a Nintendo bias.
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fazz said:
Off-topic: You should never insult women, not even in jokes. NEVER.

On-topic: Wait... wasn't this supported already? But is good to see that they can add support for bigger and faster SD cards. Just as I told you, via a firmware upgrade.

Off-topic: OMG.

On-topic: OMG.



Just kiss the tip.


KruzeS said:
@DarkNight, I don't mind being proven wrong. What I found to be more noise than signal were your other posts, but no hard fealings.

Small SD cards, as far as I'm aware, can be formated with either FAT16 or 32. Cards larger than 2GiB do require FAT32, but smaller cards can use either (and often come factory formated as FAT32). I'd find it very strange if the Wii doesn't support FAT32 right now.

Your first link (the one you'd already provided) could be taken as encryption being used only for digital signatures (since the guy is talking about hashes), which makes sense with public-key criptography. But your other link, and some other info I could scoop looking for RAM dumps on the web, does point to the internal flash being encrypted. So thanks.

DS demos will be pretty small. The largest DS game to date is what, 128MiB? Also, there's the possibility that you won't be able to store demos in your Wii, it may be that it will simply work as the download stations available in some coutries (not in mine, so I know very little about those). Wii game trailers may be also streamed, as the Metroid ones were, right? I definitely think that of all the annouced features, Wii Ware is the one that will put the most pressure on "disk" space.

All in all, this is good. Better, larger and faster SD card support would be ideal, IMHO. For now, a (faster) 2GiB card would be plenty enough for me, and in a couple of years, 16GiB cards will become reasonably cheap. But first they do need to solve the present problems with SD cards, they're painfuly slow, and it's not just the cards fault, because they're much faster when mounted on my computer. They're also inconvenient, if we start to have problems fitting more than half a dozen channels and saves on the Wii. OTOH, the current channel interface wouldn't really work all that well for dozens and dozens of channels, so something definitely has to change.

 I have a 4GB card in my Wii at the moment, it can read the filesystem but can't write to it.  Pictures and music loads from SD card are fast, easily as fast as doing it on my PC with the same card.  (I have 2GB of pictures on the SD card and the Photochannel loads the pics super fast)

When I try to write to the SD card, it pauses for about 30 seconds and then gives me an error stating that nothing was copied.  To me it seems like the system first snoops the SD card and then after it's finished looking to see what's on the card it tries to do the write.  If Nintendo wants to use SD cards for loading and writing games they could ask you if you are ok with dedicating the SD card to the Wii and then the Wii could encrypt the entire card.  That way they wouldn't need to first check the card to see what's already there (in case of unwanted code being on the SD card).  

I've seen other SD 1.0 devices handle SD 1.1 devices the same way.  So the Fat32 driver needs to be used when writing to the card and not for reading it.

I figure that each DS demo will be about 2-4MB's in size (the same size as the DS's ram).  So yes you can stream that easily.  Nintendo may want to use some space for video's though so you don't have to wait for them to stream out.  The Metroid preview channel has a status bar on it that shows how much of the video is downloaded.  MyNintendo channel doesn't have a status bar (yet).  We won't know the answer until the channel is launched though. 



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.