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Forums - Microsoft Discussion - No Matchmaking for ODST Firefight...WTF?

http://kokugamer.com/2009/08/23/seven-things-you-may-not-know-about-halo-3-odst/

These days, we face a wall of information…sometimes we miss or forget the little things. So we’ve scoured videos, the Bungie community and more to bring you – in true Bungie fashion – seven little titbits of info on Halo 3: ODST that your average Halo fan may not know. Very minor spoilers included:

  • Engineers will feature - With ODST’s achievements apparently leaked, two of them are to do with engineers – the long talked about, and rarely seen, covenant race. The Engineers recently made their first official in-game Halo appearance in Halo Wars, but this will mark the first time we get to blow them up in a Halo FPS. They are quite passive and, as the achievements suggest, you can either leave them be or kill them all…
  • No matchmaking for Firefight - Unfortunately it seems you will have to rely on your friends, or recent players, list to play ODST with anyone…for Firefight is based upon the co-op model of Halo 3, according to Bungie Producer Curtis Creamer.
  • Gold-armoured Hunters to appear? - The Bungie community has long been rife with rumours about tougher versions of existing enemies appearing. The covenant’s ranks are presented to the player in the form of varying colours. A Bungie employee (seen at the bottom of this thread) has all but confirmed that we’ll be seeing gold hunters in the game. Here’s a pic, someone has taken from the recent Vidoc, of what appears to be such a beast. We’d hate to take them on in Legendary…
  • The Announcer Guy Returns – While Firefight is a form of co-op, Bungie have still managed to find some space for The Announcer Guy: Halo’s long-standing commentator (i.e. the guy who says ‘Overkill!!’ etc.). In this vid, we see that the players get a few medals without a peep from the announcer…but he can’t seem to contain himself and eventually says ”Reinforcements”. Due to the mass amount of enemies, The Announcer Guy could become quickly annoying…so kudos to Bungie for fixing this while also keeping him around; it just wouldn’t be a Halo FPS without him.
  • No Elites - Yup, there will be no Elites. Many of us may have forgotten this sad news, but we’re here to remind you of it all over again. Bungie revealed that ODST would be Elite-less back in January of this year, when Urk attempted to break the news gently in their Weekly Update. While it’s all to do with consistency with the story ark, it’s not like Sgt. Johnson should be on Earth as a playable character in Firefight…is it Bungie? Then again, it wouldn’t surprise us if he cloned himself to preserve his awesomeness.
  • Only two players per console…even in Firefight – This is an unfortunate one, due to the fact that Firefight is, again, a co-op mode.  Since it’s built on the co-op model of Halo 3, the game will have the limits that Halo 3’s co-op has…and Firefight is included. That means in order to play on the same screen as four friends, you’ll have to System Link a couple of Xboxs together with two copies of the game. A little disappointing, but this also applies to the similar Horde mode in Gears of War 2 and Left 4 Dead as well.
  • No Dual Wielding -  According to some things we’ve read on the Bungie forms, dual wielding will not feature. This is due to the limitations of being an ODST rather than a Spartan, according to Bungie’s Design Director Paul Bertone. Yet this is somewhat puzzling…the troopers can lift chainguns off their mounts and carry them about with absolute ease. Sorry to be sexist here, but I fail to see how Dare, the female ODST, could carry that thing about with such consistency…let alone one of the males.

 

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This really pisses me off.



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This is still going to rock.



I dont see anything that says no matchmaking...just that its limited to 2 people per console.



disolitude said:
I dont see anything that says no matchmaking...just that its limited to 2 people per console.

No matchmaking for Firefight - Unfortunately it seems you will have to rely on your friends, or recent players, list to play ODST with anyone…for Firefight is based upon the co-op model of Halo 3



This is seriously making me contemplate just renting this. And then hoping they release the new maps for download. I will just rent it again when Reach beta starts.



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Wow that is retarded!  I'm probably not gonna have enough people online at one given time to play firefight.  That really sucks!!  I now predict ODST is gonna get less than 90 on meta and gamerankings due to the lack of that feature alone.

And the other retarded thing is they can't dual weild (even though any normal human being would be able to dual weild) yet they can carry half ton turrets around like nothing!  

WTF bungie??  Are you guys losing your minds?

And no Elites is pretty worthless too.  I love fighting elites,and don't really care for brutes...



Oh and I also think it will sell 1 million copies less than it would have just because they aren't adding that feature.



bigdom2786 said:
disolitude said:
I dont see anything that says no matchmaking...just that its limited to 2 people per console.

No matchmaking for Firefight - Unfortunately it seems you will have to rely on your friends, or recent players, list to play ODST with anyone…for Firefight is based upon the co-op model of Halo 3


Thanks...I don't know how I missed this. I think my brain didn't want to register this...

This is balls. K its clear that I have to sell the xbox360 and get PS3 slim now...



I'm not suprised. Since Bungie said it was only going to be a expansion, most features could have been removed since most of Bungie's staff is probably working on Halo: Reach, making ODST just a side project for them. I just expect all the features missing to be in Halo Reach since they said its been at work since the release of Halo 3.



That's horrible.



 

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