The Legend of Zelda: Ocarina of Time (N64) Eh, I can see why, but I'dve given it a 9, docking a point for things not being hidden as well as earlier games, thus making it feel easier.
Soul Calibur (DC) I'm not a fighting game fan, so I'm not going to pass judgment on this one.
Vagrant Story (PS1) Decent, and with a nice mood and setting, but the structure felt stinted. Another 9 game to me.
The Legend of Zelda: The Wind Waker (GC) This continued in the tradition of too easy. I'd say 8 this time.
Nintendogs (DS) I've not played this, but I'm incredibly skeptical.
Final Fantasy XII (PS2) Trying different things is good, I think. 10's sphere grid was a nice idea, but expanding that to the license board is a no, to me. That, plus the other action changes, makes this a 7 in my eyes.
Super Smash Bros. Brawl (Wii) Again, not my style of game, so no opinion.
Metal Gear Solid 4 (PS3) I'll say with conviction this is the worst in the list. I've seen enough of this "game" to know what I think of it, yet stating my opinion on it around here seems to be warnable. It's a 3 at best, and I question I'd even give it that much.
428 (Wii) I'm not going to lie, I'm quite intrigued by this game. It's style and replayability leaves me skeptical of a perfect score, but I'd not know for certain until I play it.
Dragon Quest IX (DS) If they fixed the few problems from the past few, I can see this. 8 fixed many of 7's problems, so if they kept going in the right direction, then yes, I'll agree.