vaio said:
bardicverse said: Personally, I think 50-60 is too high for a game. The problem is that there are too many people with their hands in that pie. Digitally distributed games will hopefully cut down on a few key areas:
Developer to Gamer format is a good example of this - Cut out the publisher, manufacturing and shipping costs via digital distribution, cut out the store that sells the game. Developer can easily make the same money, but at more than half the cost, at $20-$25
Or Digital Redistribution - go from the developer to a digital kiosk in a store, where the player can acquire the game. Frees up limited shelf space (as it turns into server space), and the game can sell for $30.
Only situations that require game funding from a publisher would be keep at the higher end, which with digital distribution, should only be a max of $40. |
I was hoping for that too but seeing Sony charging people the same for DL games on PSP GO as they do for physical media makes me want to cry as I am afraid the others will follow.
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This is what happens when a publisher is also a console designer. Too many fingers in the pie, they won't be consumer-minded. Ultimately, there will eb two parties, the party that bends over for the company abusing them, and the party that tells them to piss off and doesn't buy their products anymore.
I wouldn't expect one of the big names to bear the flag of revolutionary change, it will happen with a small fry that comes out with a great game that becomes popular.
The revolution will be Tivo'd.