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Forums - Nintendo Discussion - Could DQIX and/or DQX make a breakthrough in NA?

I know almost nothing about the DQ series other than they are crazy-popular in Japan, but virtually unknown in North America. I've never played a DQ game, and my jRPG experience extends to the 2D Final Fantasies, FF7, Pokemon and Tales of Vesperia. Can a fan of the series or anyone give any reasoning for why they are virtually unknown in North America? Is there any chance of either of them making a breakthrough here, like FF7 did?

 

I'm not entierly familiar why FF7 broke through, but from what I understand, it's a mix of a more western-friendly story (the whole techno-steampunky thingy), heavy adverstising by Square + Sony, and a little bit of magic. I know in my case, me and a lot of my friends played Pokemon, were introduced to the whole RPG concept, and then "graduated" looking for more in the genre, and FF7 was the logical step. I dunno if that was common, or I just hung around with a weird group of 11 year olds back in the day.



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the games aren't well known in this part of the world because DQ is rpg basis, lots of grinding, lots of wlaking, lost of talking and remembering a things the NPCs said in the first town to get a key when you are at the final boss, and unlike final fantasy spending dozens leveling up is a strict necesity, you can't just walk into the final boss and beat him, most of the tiem you ahve to be maxed out.

nintendo promised big support for the games specially DQX, but then again they said the same thing with fatal frame 4. DQIX will sell good a million or two NA/EU, DQX is to early to predict.



 

No it wont, only in Japan.



 

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