Actually, MS broke even on the 360 about 9 months ago, and have been making a profit on them since a little after that. And developers and retailers don't care so much about past and future performance, but present performance. The PS1, NES, and SNES made a shit-load of money for retailers in the past, but are those games still on retail shelves? The fact is the DS is selling much much better in both hardware and software. That's the only fact that retailers care about. They can't make money on past and future sales, only present ones.
It is better to remain silent and be thought a fool than to open one's mouth and remove all doubt. -Mark Twain
2004 Lincoln LSV8 - ~$15,000
K&N Cold Air Intake - $300
Handheld ECU Reprogrammer - $400
The look on a ricer's face when they get their ass beat off the line by a Lincoln - Priceless
i think, after release psp lite they definately will drop price, until that happens, there is no point of doing that,
Every 5 seconds on earth one child dies from hunger...
2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.
Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.
Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.
1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.
PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far
I'll let you all in on a not so secret, secret: Retailers don't really make much money on new videogames, systems and accessories Videogames (in general) have very low margins for retailers and the reasons retailers cary them is because (often) have explosive sales which can be profitable and they bring a lot of people into the store. Currently I'm willing to bet that employees hate the Wii and every company loves the Wii ... it takes no shelf space, it gets a lot of people walking deep into the store to look at a shelf who will (likely) buy something else because they're there. Poor sales for a system means that it is taking up shelf space, doesn't move much volume so the low margin hurts, and it doesn't bring that many people into a store. Currently, retailers have space devoted to the PS2, PSP, PS3, XBox, XBox 360, Gameboy Advance, Gamecube, Nintendo DS and Wii and (likely) want to recaputre some of this space to use for something that will move more units or bring more people into the store; the systems which are most likely to lose space at the current time are the PSP, XBox, Gamecube and Gameboy Advance ... they will still probably have a section, but they will probably be reduced to 1/2 a booth rather than the full booth they have.
Sales of this system in the US are close so I don't see why retailers would come to this conclusion. Most of DS lead comes from the 10 million lead they have in Japan over the PSP. I do agree though. At 199 it's too expensive, there is no reason for it to be that much now. Especially with Ipod coming out with video players that are going to have a comparable cost to the PSP. Considering you could have got the DS on sale over the holidays at 99 bucks I think it's time the PSP price drops. They would sell more.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"