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Forums - Sony Discussion - Prototype: PS3 vs 360 images

OMG PS3 VERSION IS TEH BEST CUZ IT HAZ A ZOMBIE LOL



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lol I'm so used to the 360 version looking better in these comparison I automatically assumed the the first pic was the 360 version since it looks better. Guess not :P



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Ssliasil said:
Boutros said:

The PS3 version is a little blurry... :(


I dont see a single blur in that Screenshot aside from the moving guy at the bottom, but thats on the 360 screen as well.

Only difference is the Ground Texture is MUCH better on PS3 and there are more people.

Well it seems like there is a blur layer to me :P

It's not that obvious of course but I still noticed it.



The 360 version



Nightmare24 said:
The 360 version

It's not THAT blurry though.



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PS3 version looks better in ground textures but it also seems the 360 version has sharper details (very slightly however) on the guys. Also, I notice a bit more jaggies on the 360 version.

Overal the PS3 version looks better because of the ground texture. Without it, I'd say they are identical.



Character models on the 360 are sharper then the PS3 version. PS3 has a blur filter on the guys which you can tell if you open them both up big. They both has the same ground detail is just the PS3 looks better due to each bit of debris has its own shadow. So;

360 - Sharper character models
PS3 - blurry chracter models & more shadow effects on debris (oh and and zombie like dude).

Conclusion - they are almost the same unless you like zombies you might as well buy the PS3 version.. lol



then should i get the ps3 version ? .. man you make me confused.



Yeah... for some reason, the 360 version looks sharper, but it's missing shadow mapping on the debris. Now I want to know on which console it runs better (framerate).



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

Oh yes at per pixle shadows on the ground, but don't take care of the texture tearing that the PS3 suffers from far worse than the 360 or PC version. If you're going to post the artical you should post the whole artical.