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Forums - Gaming Discussion - Halo 3 runs at 640p native XD

Omac said:
The RSX is not more powerful than Xenos.

 Yes it is.

 

Sweet my post was as worthless as yours. 



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MikeB said:
@ The Easley

Sorry but the 360 does have a more powerful GPU


The RSX is more powerful if you look at the amount of shader ops it can perform and like I said the Xenos is more flexible. The SPEs can do both vertex and pixel shader related operations, considering the RSX still is a shading powerhouse I guess in future games SPEs will be used more for shading related work in addition to other uses when required.

Of course the PS3 is more than the summ of its parts. For more in depth, discussion I refer you this thread:
http://www.vgchartz.com/forum/thread.php?start=0&id=6963

@ sieanr

I am done discussing with you, you have often resorted to cheapshots, all this while you clearly often don't know what you are talking about. For example posting a diagram comparing system bandwidth between both systems, one of which strangely including the Xenos' internal bandwidth (while of course exluding the Cell's internal bandwidth). It didn't matter how wrong you were, I always try to handle any piece of misperception with respect and patience. While most often you seemingly aren't able to so, even when you're talking about things you simply don't understand.

And no, I am not obsessed by Halo 3 at all, just thought it was interesting from a technical perspective as I have been comparing both platforms.

Do I have to pull up links to that thread? 

As I explained then, and will explain now, I posted that link when you were posting BS diagrams yourself. To make my intent even more obvious, I posted, with that diagram, something to the effect of "I can post misleading info that takes things out of context as well".

Really, I dont see how I could have made that any more obvious and I cant see your "example" as anything more than a  attempt to misconstrue what I said - probably in an attempt to avoid my other points. And all this comes from the man who claims flops is a great benchmark.....

 

I find it interesting that you aren't willing to defend your point about the PS3 being able to run Halo 3 at 1080p and 60fps. Again, the burden of proof is on you, so either defend it or concede that you frequently overestimate the PS3. Whats even more interesting is that you love to draw comparisons between the two yet never seem willing to defend things when someone challenges you. In other words, your arguments lack any teeth or substance. 

Its not like I'm suggesting you're a delusional fanboy who gets pissy when someone confronts his inability to actualy argue.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

The X360 GPU is slightly more flexible due to the slight differences between the architectures of two ati and nvidia chipsets. certain shader restrictions are lifted or easier to work around on X360. while the GPUs are fast and have a big impact on the visual quality and level of game effects, other factors such as general processing power and memory architecture also come into play.although the Xbox needs to move graphics data around the system more than the PS3 does, the "distribution" alows the 360 to work as a whole and not one at a time, what i saying is xbox made the system work together an with that perform very very well compared to the ps3, the ps3 yes its pwerful, but in separation, the cell is awesome but not entirely in the ps3, the motherboard in the ps3 is one you wul find on a shuttle type pc, and the blue ray is jsut making sony lose 200+ on every one sold. Im not dissing on the ps3, i have one i payed hard earne money for one, and i did it becasue i beleived the sony propaganda about its ower, whihc was wrong. and mike and everyone who wants to know the ps3 had pure dev kis out before the 360 did, before the 360 came out with dev kits developers used a single procesor version, with a down graded (slightly) gpu, and that is what halo 3 was built around, bungie started working on halo 3 in 2003, and the game was finished, speaking of the graphics and engine, in 2006, the rest was buggy work and private beta testing, so mike you're right the ps3 is powerful enogh to do all that if halo 3 was dev'd for ps3 now, or if it was dev'd for the 360 now, i hope i wasnt confusing, i tend to ramble.



Freedom isn't free.

Play360ii

The Easley said:
The X360 GPU is slightly more flexible due to the slight differences between the architectures of two ati and nvidia chipsets. certain shader restrictions are lifted or easier to work around on X360. while the GPUs are fast and have a big impact on the visual quality and level of game effects, other factors such as general processing power and memory architecture also come into play.although the Xbox needs to move graphics data around the system more than the PS3 does, the "distribution" alows the 360 to work as a whole and not one at a time, what i saying is xbox made the system work together an with that perform very very well compared to the ps3, the ps3 yes its pwerful, but in separation, the cell is awesome but not entirely in the ps3, the motherboard in the ps3 is one you wul find on a shuttle type pc, and the blue ray is jsut making sony lose 200+ on every one sold. Im not dissing on the ps3, i have one i payed hard earne money for one, and i did it becasue i beleived the sony propaganda about its ower, whihc was wrong. and mike and everyone who wants to know the ps3 had pure dev kis out before the 360 did, before the 360 came out with dev kits developers used a single procesor version, with a down graded (slightly) gpu, and that is what halo 3 was built around, bungie started working on halo 3 in 2003, and the game was finished, speaking of the graphics and engine, in 2006, the rest was buggy work and private beta testing, so mike you're right the ps3 is powerful enogh to do all that if halo 3 was dev'd for ps3 now, or if it was dev'd for the 360 now, i hope i wasnt confusing, i tend to ramble.

 Have any links to Halo 3's development as you stated?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Sienr, I don't know why you bother with Mike B at this point. It's quite obvious that he has breached the Event Horizon in Sony's Reality Distortion Field; he'll never come back to the real world. SCE has an unbreakable connection with his brain and they're never letting go.




Or check out my new webcomic: http://selfcentent.com/

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LordTheNightKnight said:
The Easley said:
The X360 GPU is slightly more flexible due to the slight differences between the architectures of two ati and nvidia chipsets. certain shader restrictions are lifted or easier to work around on X360. while the GPUs are fast and have a big impact on the visual quality and level of game effects, other factors such as general processing power and memory architecture also come into play.although the Xbox needs to move graphics data around the system more than the PS3 does, the "distribution" alows the 360 to work as a whole and not one at a time, what i saying is xbox made the system work together an with that perform very very well compared to the ps3, the ps3 yes its pwerful, but in separation, the cell is awesome but not entirely in the ps3, the motherboard in the ps3 is one you wul find on a shuttle type pc, and the blue ray is jsut making sony lose 200+ on every one sold. Im not dissing on the ps3, i have one i payed hard earne money for one, and i did it becasue i beleived the sony propaganda about its ower, whihc was wrong. and mike and everyone who wants to know the ps3 had pure dev kis out before the 360 did, before the 360 came out with dev kits developers used a single procesor version, with a down graded (slightly) gpu, and that is what halo 3 was built around, bungie started working on halo 3 in 2003, and the game was finished, speaking of the graphics and engine, in 2006, the rest was buggy work and private beta testing, so mike you're right the ps3 is powerful enogh to do all that if halo 3 was dev'd for ps3 now, or if it was dev'd for the 360 now, i hope i wasnt confusing, i tend to ramble.

Have any links to Halo 3's development as you stated?


That guy is full of bull. He says devs got ps3 devkits before they got 360 dev kits. Developers didn't get the final ps3 devkits until August of '06, just like devs didn't final 360 devkits until September of '05.



What's up with all the double posts lately. :P



yea buddy
i got a few, i originally found out because i was getting bungie's news letter, but here
http://www.megagames.com/news/html/console/halo3alreadyoverayearindevelopment.shtml
it was revealed to a lot of people that halo 3 as being developed January 2004, but some people got the word in '03



Freedom isn't free.

Play360ii

@ makingmusic476, first off im not full of shit, im a grown man, im in the navy (seabee's you should look them up) and i dont lie especially about stupid shit dealing with play toys, i never once said the FINAL ps3 devs, i said kits, before the final ps3 devs there were partial devs, jsut like 360 had single core partial devs, dont be an accuser of lies makingmusic476 sony fanboy



Freedom isn't free.

Play360ii

The Easley said:
@ makingmusic476, first off im not full of shit, im a grown man, im in the navy (seabee's you should look them up) and i dont lie especially about stupid shit dealing with play toys, i never once said the FINAL ps3 devs, i said kits, before the final ps3 devs there were partial devs, jsut like 360 had single core partial devs, dont be an accuser of lies makingmusic476 sony fanboy

Sorry for any misunderstanding, but what exacly did you mean when you made this statement:

"the ps3 had pure dev kis out before the 360 did, before the 360 came out with dev kits"

It sounded to me like you said the ps3 final dev kits were out before the 360's final.  Yes, there were beta, alpha, and any other number of ps3 devkits out prior to the final ones, but the same holds true for the 360. 

Hell, the original Uncharted trailer from E3 '06 was made on a PC.  Naughty Dog didn't even use devkits at the time, a half a year after the 360 had launched.  They just made the game using roughly the amount of resources they expected the ps3 would be able handle.  Obviously, the final ps3 hardware was able to handle more, hence the upgraded graphics of the game now that it's close to completion. 

And I know what the Seabees are, and I respect you greatly for your service to our country. My best friend is in the Air Force, and I seriously contemplated joining the Marine Reserves while attending college (I'm a sophomore).  However, I'm not going to let your military status keep me from calling bull when I see it.   Even if it's not what you intended to say, it's what you said, and you could confuse other people by saying it.