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Forums - Sales Discussion - Casual gaming, why Microsoft finally gets it and Sony still doesn't.

We have yet to see if either Microsoft or Sony "get it". When one of them starts to bundle their motion controller with the console, at an affordable price point, let me know. When one of them shows us some actual software, let me know. When one of them shows us how all games, all genres, both casual and core, will work with their controller, let me know.



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disolitude said:
twesterm said:
Good read and pretty much agree.

Microsoft may have staged everything shown at the keynote, it doesn't matter. They put the idea of people playing with Natal and having fun with it. It sparked our imaginations of the things that could be done and that intrigued us.

Sony, on the other hand, just made their product look laughable by having a completely amateur demonstration. If someone told me that some execs from Sony stuck two guys in a basement for two months, asked them to make some kind of motion controller, and then told them the day of the E3 conference they were going to be showing it I would not be surprised or the least bit skeptical.

I'm a little upset that someone else finally learned Nintendo's secret but I'm also pretty happy a whole new group of people will get exposed to something new and interested to see what people come up.

I know those videos were staged but that still doesn't change the fact they did a perfect job at telling me what I could be enjoying 6 months or two years down the line.


http://www.vgchartz.com/forum/post.php?id=2234026

Well look at that, I should get a analyst spot on gametrailers discussions... :)

And MS has 2 guys in the basement (apparently from that guy demonstrating it) say rip off the eyetoy but give it some new gimmicky other feature and then copy Nintendo's marketing for the Wii.  I mean no matter how you look at it, MS and Sony are both looking to Nintendo for what they need to do.  Smart thing to do considering the DS is well over 100 million and the Wii is the fastest video game hardware to 50 million in video game history. 

Sony's demonstration wasn't anything special but it got the point across... we want to use this for gaming.  MS's demonstration was almsot completely the opposite.  How can we not use this for gaming.  The thing I respected about Ninty's is despite going after "non-gamers" they didn't do it by giving up gaming.  They did it by trying to make them want to play a video game.  Sony seems to be heading in a similar direction (although they already had done it successfully with the PS2).  MS showed it for Ricochet and then everything else seemed to not involve games whatsoever.  It's like they are transforming it into a computer.  Always about stretching it past video games.  It's a freaking video game console for god's sake... why is that so hard to understand.  I know MS is involved in so many other markets but I buy video games to play them... not talk to some creepy kid through the TV telling me to grab some silly goggles. 

Both MS and Sony seem to get the idea of perception along with actually having something but I still don't see the commitment to the idea... that central idea being games and having people play them.  Sony understands the latter more so than MS but both look at there "waves of the future" as an afterthought compared to everything else. 



What i get is SMOKE AND MIRRORS is the best way to get to the heart of the casuals.

It's more than that, MS is going all out, spending way more than Sony has, they know how to play with the media in America and they do a great job of it.
The only company that does it better is apple.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)

The problem is, that while NATAL promises many things, it just doesn't match with the actual product if you think about it.

NATAL has nothing to do with casual gaming. They might say that in the presentation, and they might advertise it with showing videos of families having fun together, but it is just done to encourage their investors, and portray it as mainstream.


Natal will be expensive. Even if the first rumors about the $200 price tag are false, it will cost the price of a cheaper console.

Natal is not that accessible. How is it more accessible to wave your arms, than wave your arms with a remote in it? 

Originally, button smashing represented character motions. The Wiimote represented button smashing with movement. The NATAL tries to replace motions with... more awesome motions??? It is a futuristic, geeky thing, not an easier way of getting into games. 



If NATAL and Milo are aimed at the casual market, then its clear the MS doesn't get it, notice Nintendo never targeted the Wii or the DS at the casual market, MS and Sony may be going after the causal market, but ist clear that they don't understand what Nintendo is doing and will not be able to enjoy Nintendo's success. Also Malstrom does get it, MS doesn't need to mention Sony for it to be clear that they are targeting the same thing, and are both making the same mistake.



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

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Im so happy Sony isnt going casual as much as M$. I seriously HATE Casual gaming :/ If everything goes 100% motion i will seriously stick to PC :(.



Perception is useless if people can't buy it. If this isn't released before this holiday season, then they will have missed their window. Otherwise they should have waited until next year's E3 to start pushing it.



disolitude said:
twesterm said:
Good read and pretty much agree.

Microsoft may have staged everything shown at the keynote, it doesn't matter. They put the idea of people playing with Natal and having fun with it. It sparked our imaginations of the things that could be done and that intrigued us.

Sony, on the other hand, just made their product look laughable by having a completely amateur demonstration. If someone told me that some execs from Sony stuck two guys in a basement for two months, asked them to make some kind of motion controller, and then told them the day of the E3 conference they were going to be showing it I would not be surprised or the least bit skeptical.

I'm a little upset that someone else finally learned Nintendo's secret but I'm also pretty happy a whole new group of people will get exposed to something new and interested to see what people come up.

I know those videos were staged but that still doesn't change the fact they did a perfect job at telling me what I could be enjoying 6 months or two years down the line.


http://www.vgchartz.com/forum/post.php?id=2234026

Well look at that, I should get a analyst spot on gametrailers discussions... :)


Except your analysis was probably as correct as Michael PAchter's, considering Jack Tretton said that the dev kits were on their way to 3rd partie's.

I mean companies send dev kits after working on the product in a  basement for 2 months all the time..........right

_________

& laughable? LOL

Gamespot Loved the motion controller & other sites liked it too. I don't see anything laughable



All hail the KING, Andrespetmonkey

Zucas said:
disolitude said:
twesterm said:
Good read and pretty much agree.

Microsoft may have staged everything shown at the keynote, it doesn't matter. They put the idea of people playing with Natal and having fun with it. It sparked our imaginations of the things that could be done and that intrigued us.

Sony, on the other hand, just made their product look laughable by having a completely amateur demonstration. If someone told me that some execs from Sony stuck two guys in a basement for two months, asked them to make some kind of motion controller, and then told them the day of the E3 conference they were going to be showing it I would not be surprised or the least bit skeptical.

I'm a little upset that someone else finally learned Nintendo's secret but I'm also pretty happy a whole new group of people will get exposed to something new and interested to see what people come up.

I know those videos were staged but that still doesn't change the fact they did a perfect job at telling me what I could be enjoying 6 months or two years down the line.


http://www.vgchartz.com/forum/post.php?id=2234026

Well look at that, I should get a analyst spot on gametrailers discussions... :)

And MS has 2 guys in the basement (apparently from that guy demonstrating it) say rip off the eyetoy but give it some new gimmicky other feature and then copy Nintendo's marketing for the Wii.  I mean no matter how you look at it, MS and Sony are both looking to Nintendo for what they need to do.  Smart thing to do considering the DS is well over 100 million and the Wii is the fastest video game hardware to 50 million in video game history. 

Sony's demonstration wasn't anything special but it got the point across... we want to use this for gaming.  MS's demonstration was almsot completely the opposite.  How can we not use this for gaming.  The thing I respected about Ninty's is despite going after "non-gamers" they didn't do it by giving up gaming.  They did it by trying to make them want to play a video game.  Sony seems to be heading in a similar direction (although they already had done it successfully with the PS2).  MS showed it for Ricochet and then everything else seemed to not involve games whatsoever.  It's like they are transforming it into a computer.  Always about stretching it past video games.  It's a freaking video game console for god's sake... why is that so hard to understand.  I know MS is involved in so many other markets but I buy video games to play them... not talk to some creepy kid through the TV telling me to grab some silly goggles. 

Both MS and Sony seem to get the idea of perception along with actually having something but I still don't see the commitment to the idea... that central idea being games and having people play them.  Sony understands the latter more so than MS but both look at there "waves of the future" as an afterthought compared to everything else. 

The difference is that MS with Natal tech can introduce a wand at any time as a controller if a game needs it. It appears that Ms will integrate Natal in to the core of the xbox DNA unlike Sony that will use their motion controls and another peripheral. Ms has decided to make this part of their experience and whatever other accessories the games may need will be easy to add. Sony on the other hand seems to be stuck with a controller in hand, just like nintendo. Natal can be integrated with the current xbox controller too unlike sony's wand. Imagine playing halo and throwing a sticky with your own hand or meleeing yourself rather than pushing a button... There are lots of "hardcore gaming" applications Natal can do.

Also I dont see how a wii or PS3 designed game won't work on Natal(with a possible accessory) but a natal designed feature game will not work for wii and may or may not work for Sony.

And while I do understand your point about it being a videogame console and Natal offering more than whats necessary for just videogames...I believe MS is looking for the consumers that dont play videogames. Like if you think Nintendo Wii was a hit at old folks homes for things like bowling, imagine what could Milo do for the same market...offer companionship to someone? If it eventually works like they said it will that is... lol



disolitude said:
Zucas said:
disolitude said:
twesterm said:
Good read and pretty much agree.

Microsoft may have staged everything shown at the keynote, it doesn't matter. They put the idea of people playing with Natal and having fun with it. It sparked our imaginations of the things that could be done and that intrigued us.

Sony, on the other hand, just made their product look laughable by having a completely amateur demonstration. If someone told me that some execs from Sony stuck two guys in a basement for two months, asked them to make some kind of motion controller, and then told them the day of the E3 conference they were going to be showing it I would not be surprised or the least bit skeptical.

I'm a little upset that someone else finally learned Nintendo's secret but I'm also pretty happy a whole new group of people will get exposed to something new and interested to see what people come up.

I know those videos were staged but that still doesn't change the fact they did a perfect job at telling me what I could be enjoying 6 months or two years down the line.


http://www.vgchartz.com/forum/post.php?id=2234026

Well look at that, I should get a analyst spot on gametrailers discussions... :)

And MS has 2 guys in the basement (apparently from that guy demonstrating it) say rip off the eyetoy but give it some new gimmicky other feature and then copy Nintendo's marketing for the Wii.  I mean no matter how you look at it, MS and Sony are both looking to Nintendo for what they need to do.  Smart thing to do considering the DS is well over 100 million and the Wii is the fastest video game hardware to 50 million in video game history. 

Sony's demonstration wasn't anything special but it got the point across... we want to use this for gaming.  MS's demonstration was almsot completely the opposite.  How can we not use this for gaming.  The thing I respected about Ninty's is despite going after "non-gamers" they didn't do it by giving up gaming.  They did it by trying to make them want to play a video game.  Sony seems to be heading in a similar direction (although they already had done it successfully with the PS2).  MS showed it for Ricochet and then everything else seemed to not involve games whatsoever.  It's like they are transforming it into a computer.  Always about stretching it past video games.  It's a freaking video game console for god's sake... why is that so hard to understand.  I know MS is involved in so many other markets but I buy video games to play them... not talk to some creepy kid through the TV telling me to grab some silly goggles. 

Both MS and Sony seem to get the idea of perception along with actually having something but I still don't see the commitment to the idea... that central idea being games and having people play them.  Sony understands the latter more so than MS but both look at there "waves of the future" as an afterthought compared to everything else. 

The difference is that MS with Natal tech can introduce a wand at any time as a controller if a game needs it. It appears that Ms will integrate Natal in to the core of the xbox DNA unlike Sony that will use their motion controls and another peripheral. Ms has decided to make this part of their experience and whatever other accessories the games may need will be easy to add. Sony on the other hand seems to be stuck with a controller in hand, just like nintendo. Natal can be integrated with the current xbox controller too unlike sony's wand. Imagine playing halo and throwing a sticky with your own hand or meleeing yourself rather than pushing a button... There are lots of "hardcore gaming" applications Natal can do.

Also I dont see how a wii or PS3 designed game won't work on Natal(with a possible accessory) but a natal designed feature game will not work for wii and may or may not work for Sony.

And while I do understand your point about it being a videogame console and Natal offering more than whats necessary for just videogames...I believe MS is looking for the consumers that dont play videogames. Like if you think Nintendo Wii was a hit at old folks homes for things like bowling, imagine what could Milo do for the same market...offer companionship to someone? If it eventually works like they said it will that is... lol

The problem is that most of your first paragraph is speculative.  From what I've see, Microsoft has been pretty vague on the specifics.  Like I said in my first post:

We have yet to see if either Microsoft or Sony "get it". When one of them starts to bundle their motion controller with the console, at an affordable price point, let me know. When one of them shows us some actual software, let me know. When one of them shows us how all games, all genres, both casual and core, will work with their controller, let me know.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)