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Forums - Nintendo Discussion - Ninty hasn't created any new I.P's they can use in future generations, why

Onyxmeth said:
Million said:
 

 

Let's not underestimate Sony and Microsoft . I appreciate what your saying with the blue-ocean strategy but that principle could apply to any business of any size , I don't think that it is exclusive to Nintendo. Now that the Wii is in 1st place you think that Sony and MS is unable to discover and attain new markets in the same way Nintendo has , well if...

(A) Sony hadn't have won the last two generations.

(B) This wasn't Microsofts second generation.

Then you might have had a point . I'll admit I was only thinking about the new demoghraphic that Nintendo created but the fact that I didn't consider demographics beyond this isn't important , this is considerations that employees at Microsoft and Sony are paid to make . The thing is , gaming has changed for good it isn't following historicaly trends as closley as it was in previous generations , I don't know why you can expect the same kind of blue-ocean mentality from Nintendo next gen but completley disregard Sony's and Microsofts ability to do the same.

But this is understandable , people usualy can't envision market underdogs achieving market dominance 5-10 years in the future , that's why the value of Nintendo is significantly much more than it was 5 years ago , that is why Sony lost marketshare wise this generation. And that is exactly why I have every confidence that Sony and Microsoft will discover and capitalise any on new opportunities.

Another point I want to make is does the blue ocean strategy make considerations for the the size of new markets. Example

[___TRADITIONAL_MARKET___][_______________WII MARKET__________][__NEW MARKET__]


As you can see the Wii Market is larger than the hardcore market and fortunatley for Ninendo the targeted the "Wii Market" arguably at the risk of loosing significance in the traditional market . If Nintendo were to attack the "NEW MARKET" then they may risk loosing significance in both the TRADITIONAL MARKET and the Wii MARKET , but you see the size of the NEW MARKET is lesser than that of the other two . My point is Microsoft and Sony may not neccaserily need to capture new markets , if Nintendo lost sigificance in either one of the existing markets then they risk loosing significance even when the discover a new demographic

NEW MARKET doesn't neccaserily mean more profit unless your able to retain existing markets , but the more markets you compete in the more the specs of your device have to conform to the needs of all markets , the less capable the device is at apealing massivley to all markets. This is already evident in the Wii , the traditional developers don't want anything to do with it , we're in a situation where the underdogs in the market are receving the bulk of 3rd party budgets /quality.

I think there's alot of question marks , everyone seems to think next gen will be pretty much the same (I think this is naive) . What I am certain of is that Sony (if they decide to compete) and Microsoft will not simply release the PS4 and XBOX 720 , we're going to see entirely different beasts.

I'm going to comment on the main portion of your argument. It's not that Sony or Microsoft can't expand the market. I'm sure if the right executives were working for them, and the right talent was pushing out exciting ideas, they surely could. I'm basing this on their PR statements, their interviews, etc. They just don't say "market expansion". They all read to me "Hey look! We don't get it!". Natal and dildo wand are just another "I don't get it" products, as I believe you said yourself earlier in different words. If I see their executives speaking the way Iwata was back in 2004, which laid out Nintendo's future mentality in advance, then I will change my opinion of them.

So no I can't predict the future. I can only look at trends and make my best guesses based on them. There is no current trend in my eyes that shows Sony or Microsoft in the midst of understanding the Blue Ocean strategy and possibly capitalizing on it. Their new projects, and the silly demos that went along with them, screamed "me too", and you know it. If one or the both of them are just being foolish and really have grander plans going on behind the scenes then good for them. I don't do empty speculation, so without any forthcoming warning from them, I'd rather not wager at the moment that the tide is going to turn. If in fact I get wind of some rumblings from one of the HD camps that they're beginning to get it, I'll be the first to change my tune and say "watch out for this one".

I just want to augment your point ...

A large portion of Nintendo's success can be attributed to them having developed a very focused strategy on attracting a more "Casual" demographic of gamers than the "Hardcore" demographic, and executing the strategy very well. They were so committed to their strategy that their motion controls were (really) the only reason to upgrade to a Wii being that multimedia functionality and increases in processing power (above the Gamecube) were very modest.

Now I could be wrong, but I suspect that it is easier to maintain the interest of a demographic then it is to capture one away from someone else; unless they are putting little/no effort towards keeping them. I don't have expectations that Sony or Microsoft are willing to commit to a viable strategy to steal these gamers away from Nintendo to the extent that would be necessary, or that Nintendo would make a critical mistake in the next generation which would make them easy to take away.

 



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You leave out some of the last gen IPs - Eternal Darkness (2nd party game = Nintendo IP), and Geist (Sure, you may have hated it, but it could be done up nicely - was pretty sure this was a Nintendo IP - correct me if Im wrong)

As for this gen, there's still Disaster: Day of Crisis, which still has yet to hit the US



How about Nintendogs?

Really, how many new IPs does Nintendo need?

Mario and DK cover platforming and a multitude of spin offs.

Metroid covers SF advenure.

Zelda has the fantasy adventure.

Fire Emblem for RPGs.

Pikmin for puzzle/strategy.

Advance Wars for traditional strategy.

Excite ____ for racers (Mario Kart, too).

SSB for fighters.

Outside hardcore sports and racing sims, and FPS (which the market is glutted with anyway), I don't see a whole lot of genres that Nintendo can't cover with their existing IPs.



misterd said:
How about Nintendogs?

Really, how many new IPs does Nintendo need?

Mario and DK cover platforming and a multitude of spin offs.

Metroid covers SF advenure.

Zelda has the fantasy adventure.

Fire Emblem for RPGs.

Pikmin for puzzle/strategy.

Advance Wars for traditional strategy.

Excite ____ for racers (Mario Kart, too).

SSB for fighters.

Outside hardcore sports and racing sims, and FPS (which the market is glutted with anyway), I don't see a whole lot of genres that Nintendo can't cover with their existing IPs.

Just to flesh out your list a little:

Platformers: Mario, Donkey Kong, Kirby, Yoshi (and even Ice-Climbers)
Adventure Games: The Legend of Zelda, Starfox Adventures, Kid Icarus, Metroid
Non-Simulation Racing: F-Zero, Mario Kart, Waverace, Excite-Bike/truck/bots
RTS: Advance Wars/Battalion Wars, Pikmin, Doshin the Giant
RPG: Super Mario RPG, Fire Emblem, Earthbound, Golden Sun, Pokemon
(Arcade) Flight Simulation: Starfox, Pilot Wings
Sports: Mario Sports, Wii Sports
Party Games: Mario Party, Warioware
Misc Games: Animal Crossing, Nintendogs
Edutainment: Brain-training, English Training
Music Games: Wii Music, Donkey Konga
"Fighting" games: Super Smash Bros, Punch Out