On the TV, a boy, Milo, sat on a swing hanging from a tree. Molyneux asked me to stand up in front of the TV and to begin looking around. The game was using head-tracking technology, I discovered. Leaning my head to the left or right — or backing away or walking closer to the TV — smoothly adjusted the game's camera angle. The tracking was responsive and intuitive.
This will definitely change the way of playing FPS!
Poor PS3 Sales Means Smaller Losses
"Actually, because the number of units sold was not as high as we hoped, the loss was better than our original expectation," Quotes from Sony’s CFO Nobuyuki Oneda.