L.C.E.C. said:
Last Gen:
I can further categorize new IP's in this method: |
Halo was never casual. It was always mainstream and played competitively. I wonder why those games fail to bring in casual crowds. I wonder why they have world wide Halo tournaments? Just because a game sells well it doesn't mean it wasn't mainly purchased by the core. Same goes for Gears.
UFC is not a casual game...I doubt if you played it you would call it casual. The learning curve on that game alone is over thirty minutes. No more heroes isn't core. Blaz Blue is a core game just like it. Arc made games are impossible for casuals. They do it intentionally so you learn the styles of each character as to differentiate and create uniqueness.