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Forums - Sales Discussion - A possible reason 3rd parties ignore the Wii...

.jayderyu said:

@OP
Didn't I slam you earlier today for an already stupid idiotic belief?
Yes, yes I did. Though still you come out and claim the stupidity on such a thought. Well of course. Your not proving total sales to anyone. Your only proving the extend how bizzar and the awkward the fanatical fanbois prove themselves to be.

 

This is one of the few comparable games were the same comprable care and gameplay styles. Your OP only proves the quality of core games are no where near the same. Go figure that you didn't listen to what I said.

http://vgchartz.com/swlaunch.php?reg1=America&game1=Dragonball+Z:+Budokai+Tenkaichi+3+-+Wii®2=America&game2=Dragonball+Z:+Burst+Limit+-+X360®3=America&game3=Dragonball+Z:+Burst+Limit+-+PS3&weeks=100

As you can see the 360 and Wii games are tracking very similiary in pattern. This shows that the demographic market is the same style and interest. The game is selling pretty much the same. It's also obvious that 360 along the same amount of time will just be a bit ahead of the Wii. Not bad for a console that sells to casual. It also proves that there is more of a core market on the Wii than the PS3. So why are we seeing the same level of polish and games on the PS3 when the Wii proves better sales. Oh wait I'm being very selective. 

 

 You're probably right about that last bit... but the honest truth is that most engines that run games can be ported over to to the PS3 and maintain the same high level of detail.  I think that with a good scaling engine a Wii to 360 or 360 to Wii port would be significantly easier.  They both use the same base processor and the same company made their GPUs.  The problem is that I don't think anyone has an engine like that (outside of the Source Engine... which is still my favorite engine).  I would like to see more games get a port to the Wii.  I think that the Wii could use a L4D or Orange Box... I mean they got it working on the Xbox and they are relatively in the same spectrum of power.



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I honeslty think they are just pissed of with Nintendo as everyone gambled on Wii sucking balls.

So out of spite they are not making games and comgin up with stupid excuses.

But then again they have never had good relations with 3rd parties.

N64 - they lost most to SOny because develoeprs claimed quality control was to to high and they wouldnt allow crap games on the system

Gamecube - basically Sony had won last gen so all the good support was there.

Wii - unexpected winning so far. No quality control so they release garbage on Wii to fund other systems.


To end, it would be hard to predict if a good game could sell well on Wii now, as most core gamers (like myself) baught other consoles to compensation for the LACK OF GAMES on Wii. So for multi platform games, it would have to be better in some way for me to get it over my ps3.

However good exlucises done well AAA titles would sell well on Wii. As long as they adverstive dammit. ATM I am so busy with work and uni I have no idea what is out unless I check here.



 

 

That's some good information you put together. I never realized how poorly the 3rd party software sold on Wii.

Everyone looks at the massive sales of Nintendo's first party games and assumes its a big software mover, but in reality its not. Only the well known franchises (like Guitar hero, and the big Nintendo franchises) have great sales on the Wii with of course a few exceptions

And keep in mind the Wii has over double the PS3 userbase and its getting owned!



coolestguyever said:
That's some good information you put together. I never realized how poorly the 3rd party software sold on Wii.

Everyone looks at the massive sales of Nintendo's first party games and assumes its a big software mover, but in reality its not. Only the well known franchises (like Guitar hero, and the big Nintendo franchises) have great sales on the Wii with of course a few exceptions

And keep in mind the Wii has over double the PS3 userbase and its getting owned!

 

Dude he only put the top ten sellers on the big three consoles third party wise and even left out SEGAs top seller on top of it.  Nintendo Wii killed the other two consoles in third party software sales last year (with little quality support) and it shows with the support they're finally giving Wii this year, period.  You're taking the OP completely wrong.



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psrock said:
Soriku said:
3rd parties ignore the Wii?

-MH3
-Samurai Warriors 3
-DQ X
-FFCC: TCB
-Conduit
-Overlord
-TvC coming to NA
-Arc Rise Fantasia
-Little King's Story
-Bethsda new game
-Tales of Graces
-Silent Hill
-Kizuna
-Contra Rebirth
-Sakura Wars

etc.

Yeah...hardly. Not all are big games but that doesn't matter. The top 10 is filled with old games. New announcements have made much difference. And if you look at the top 10 for the HD consoles it's mainly sports and shooters and music games which isn't even all that better compared to the Wii's top 10. Instead of taking the top 10, take the total number of third party SW for each consoles. And then again the Wii would probably appear pretty impressive considering the lack of big third party titles released on it.

 

Man, you have gone on the Monster Hunter badwagon. I need to go back and read what you thought of this game before.

Anyway,  The problem is not the fact the wii is not selling 3rd party software, it's the fact that it's getting such reputation, and it keeps spreading aroung as the truth. The Wii got plenty of big names games, it's just that there more popular among the HD audience.

This Gen is pretty balanced, unless you have at least one HD AND the wii, you wont get the full experience like the PS2 gave us.

I agree with your idea. The appearance of poor 3rd party sales is cultivated in part by a general lack of media hype, and the fact that those 3rd party sales rarely crack the NPD Top 10 for any given month. If these sales aren't being publicized, nobody knows they're there, and the average core gamer continues to live under that impression

 



Monster Hunter: pissing me off since 2010.

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MaxwellGT2000 said:
coolestguyever said:
That's some good information you put together. I never realized how poorly the 3rd party software sold on Wii.

Everyone looks at the massive sales of Nintendo's first party games and assumes its a big software mover, but in reality its not. Only the well known franchises (like Guitar hero, and the big Nintendo franchises) have great sales on the Wii with of course a few exceptions

And keep in mind the Wii has over double the PS3 userbase and its getting owned!

 

Dude he only put the top ten sellers on the big three consoles third party wise and even left out SEGAs top seller on top of it.  Nintendo Wii killed the other two consoles in third party software sales last year (with little quality support) and it shows with the support they're finally giving Wii this year, period.  You're taking the OP completely wrong.


Obviously I left out Sega's top seller because Nintendo had a hand in it and it's using their most popular franchise. It's not like Sega had the option to put that game in any console of their choice. But you're smart enough to realize that.

The upcoming Wii games look lackluster but that's my opinion. Also it doesn't matter if the upcoming Wii games are of higher quality. They will be ignored for party games and more shovelware. Did you notice the 10 Wii games on that list are garbage while the 360 games are riddled in awesome?

As a Wii owner you should be angry at Wii sales trends, not me for pointing it out.



When most of you guys responded to me I think you've missed the point. I'm not just pointing out sales numbers I'm also looking at the games that top the Wii charts.


For example I own many of the best selling 3rd party games on the 360 because they really are great games. The ones I don't own I will buy eventually. However, the 3rd party games that top Wii charts are unexpected hits, party games, and typically have bad reviews.


My point is why would developers put their AAA material on the Wii when they can easily develop a simple low budget game and get equal or better sales? If quality games sold better on the Wii more support would come from it.



mjc2021 said:

My point is why would developers put their AAA material on the Wii when they can easily develop a simple low budget game and get equal or better sales? If quality games sold better on the Wii more support would come from it.

How dare you use logic instead of blind faith. :O

 



mjc2021 said:

My point is why would developers put their AAA material on the Wii when they can easily develop a simple low budget game and get equal or better sales? If quality games sold better on the Wii more support would come from it.

Because that argument has been used by third parties so far to avoid developing pretty much any game of the same caliber as those on the PS360 so far (countless games have passed over the Wii, and those that have landed on it have often been gimped or otherwise sabotaged for no good reason; CoD:WaW comes to mind), and as we've observed over the past two generations, this argument leads to a no-win scenario on the part of the Wii:

 

If shovelware third party games on the Wii don't sell, then there's no market for third party games, period.  All development would cease (see: GameCube).

If shovelware third party games on the Wii do sell (present scenario), then there's no reason to improve the caliber of development, and third parties can keep throwing their table scraps at it.

 

Either way, you're left with a situation where third parties have some flimsy justification to avoid taking the Wii seriously by committing their best teams to it, which is just asinine when you consider the size of the Wii market alone is now roughly equivalent to both its competitors combined, and with development costs that don't involve betting the entire house on a single game.



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Kenny said:

Either way, you're left with a situation where third parties have some flimsy justification to avoid taking the Wii seriously by committing their best teams to it, which is just asinine when you consider the size of the Wii market alone is now roughly equivalent to both its competitors combined, and with development costs that don't involve betting the entire house on a single game.

Why would the commit their best teams for wii development if they can make profit with shovelware. Userbase does not quarantee the sales of quality software, it also depends on user demographics. Which in wii's case seem to be ninty-fans and this.. wii sports crowd. Just judging by the sales numbers, naturally. ;)