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Forums - Gaming Discussion - what game should i get killzone 2 or halo 3?

Killzone 2, newer game, better graphics, better controlls



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Torillian said:
BxN said:
S.T.A.G.E. said:
Torillian said:
what gameplay aspect did Halo 3 innovate in exactly?

 

What has Halo 3 Innovated or perfected?

-It made FPS games with humans vs aliens on consoles cool. It's also the most popular console shooter since Goldeneye.

-Duel wielding completely different weapons.

-Jacking vehicles with animations.

-Created the "play it while hating it attitude" where FPS elitists claim they hate the game, but cannot stop playing it.

-Unorothodox multiplayer match types.

-Perfected the use of vehicles while in an FPS world (Tanks). It innovated, by upping that and adding hover vehicles and unorthodox flying machines with their own style of fire.

-Has some of the most eye catching weaponry of any FPS around. Many games have cool weaponry which are novel, but this game has pretty weaponry. Needler= 'Nough said.

-Has rechargable sheilds

- What game do you know that has a f'n gravity hammer?

-Halo is the reason Resistance or KZ2 exists.

-The only console FPS franchise responsible for conversion of PC fanatics to console.

 

Correct me if I'm wrong, but isn't Halo (the first one) responsible for all of this ?

 

Exaclty, previous Halos are responsible for all of those, what exactly did Halo 3 do individually?  Otherwise if innovation is important shouldn't we tell the OP to go buy one of the previous Halos instead of the third?

edit: and if a gravity hammer is the only true innovation then I think KZ2 can match that.

 

 

 

Halo 3 is only as great as the franchise. Franchise innovations hold Halo 3 to the standard for which Halo 2 and 1 had become accustomed



rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.



S.T.A.G.E. said:
rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.

 

if i were drinking something as i read this i would have spit it out.  how does a smaller, uncomfortable controller with offset sticks fit fps controls better than a ps3 controller?   this is one of the more ridiculous things i've ever read here.



art is the excrement of culture

Killzone 2 is better than Halo 3 although I'd rather play Resistance 2 than either of your choices.



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uber said:
S.T.A.G.E. said:
rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.

 

if i were drinking something as i read this i would have spit it out.  how does a smaller, uncomfortable controller with offset sticks fit fps controls better than a ps3 controller?   this is one of the more ridiculous things i've ever read here.

 

You have no idea what you're talking about do you? Putting two thumbsticks side by side isn't good for shooters, because those two control the X, Y axis. The 360 controller puts the left thumbstick for foward movement on the top left-hand corner for easier access to terrain movememt (foward, back, left, right). That spot is perfect as well because of Microsoft believes the thumbstick counts for more these days than the directional pad. The placement of the PS3 directional pad is actually better for adventure games and fighters. The Right thumbstick on the 360 controller is closer to the lower-right, centered area, much like the PS3 conroller. The PS3 controller assumes the X, Y axis is parallel (especially when looking upon the screen), when actually it is diagonal.



ocnkng said:
jesus kung fu magic said:
infamous8 said:
Garnett said:
Jo21 said:
get both..

but killzone 2 first.

it's different.

 

Grey-Check

Average Shoot em up -Check

Linear SP-Check

 

Yea its nothing like COD4...

 

 

Hater - Check

Fanboy - Check

 

Hold up , you actually think KZ2 is innovative and different? KZ2 is anything but those two which is why the J man isnt buying it ,or any other  generic shooter for that matter for a long time.(except COD:MW2).

 

Garnett was just stating the facts.

 

 

Have you played KZ2?


Why would I be talking about it if I havent played it?

N64 is the ONLY console of the fifth generation!!!

S.T.A.G.E. said:
uber said:
S.T.A.G.E. said:
rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.

 

if i were drinking something as i read this i would have spit it out.  how does a smaller, uncomfortable controller with offset sticks fit fps controls better than a ps3 controller?   this is one of the more ridiculous things i've ever read here.

 

You have no idea what you're talking about do you? Putting two thumbsticks side by side isn't good for shooters, because those two control the X, Y axis. The 360 controller puts the left thumbstick for foward movement on the top left-hand corner for easier access to terrain movememt (foward, back, left, right). That spot is perfect as well because of Microsoft believes the thumbstick counts for more these days than the directional pad. The placement of the PS3 directional pad is actually better for adventure games and fighters. The Right thumbstick on the 360 controller is closer to the lower-right, centered area, much like the PS3 conroller. The PS3 controller assumes the X, Y axis is parallel (especially when looking upon the screen), when actually it is diagonal.

 

that is such a non sequitur.  it is a purely subjective statement that people make.  some like it some don't.  but to say that one is more suited to a specific type of game is ludicrous.



art is the excrement of culture

uber said:
S.T.A.G.E. said:
uber said:
S.T.A.G.E. said:
rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.

 

if i were drinking something as i read this i would have spit it out.  how does a smaller, uncomfortable controller with offset sticks fit fps controls better than a ps3 controller?   this is one of the more ridiculous things i've ever read here.

 

You have no idea what you're talking about do you? Putting two thumbsticks side by side isn't good for shooters, because those two control the X, Y axis. The 360 controller puts the left thumbstick for foward movement on the top left-hand corner for easier access to terrain movememt (foward, back, left, right). That spot is perfect as well because of Microsoft believes the thumbstick counts for more these days than the directional pad. The placement of the PS3 directional pad is actually better for adventure games and fighters. The Right thumbstick on the 360 controller is closer to the lower-right, centered area, much like the PS3 conroller. The PS3 controller assumes the X, Y axis is parallel (especially when looking upon the screen), when actually it is diagonal.

 

that is such a non sequitur.  it is a purely subjective statement that people make.  some like it some don't.  but to say that one is more suited to a specific type of game is ludicrous.

I wish I could say it was subjective, but the PS3 controller's button placement is exactly why I buy fighters on it. The only way I'd buy a fighter for the 360 is if I bought an arcade pad (and I don't have one, but I do have a PS3). The only fighters playable on the 360 with its god forsaken directional pad are SC 4 and soon Tekken 6. Those games don't primarily rely on clock-wise and quarter circles like say SF4 does.

Shooters fixate the players eyes to the middle of the screen, (which is why reports have said teens and young adults have become better drivers from FPS) where the thumbsticks controll the XY axis. Shooters today carry the Y (crosshaire/head/gun/waist) axis on the left thumbstick while the x moves the player (fullbody movement foward, back, left, right. This doesn't control sight at all. Last of all it has an actual trigger, which is like a gun trigger for less resistance. The PS3 controller is actually dead weight because while playing KZ2 the control scheme forces you to stretch your index finger to press R1 and also control the left and right thumbsticks. The 360 controller allows you to rest your hands on the trigger anticipating attack instead of having to constantly stretch. If there was a machine for stress patterns while holding a controller KZ2 and the PS3 controller would have a higher rate than the 360 (especially with racers).



kowenicki said:
uber said:
S.T.A.G.E. said:
rafichamp said:
Killzone 2, newer game, better graphics, better controlls

 

 

Wait a sec....the PS3 controller isn't made for shooters. The 360 controller was made with FPS controls in mind.

 

if i were drinking something as i read this i would have spit it out.  how does a smaller, uncomfortable controller with offset sticks fit fps controls better than a ps3 controller?   this is one of the more ridiculous things i've ever read here.

Its bigger and heavier for a start

and more comfortable for most people... the non biased analysis says so.

 

Lol. Actually, non biased analysis says the opposite...