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Forums - Gaming Discussion - Why GTA IV, one of the 2 best games of this gen, received so much hate.

Mummelmann said:
N.Genckel said:
And apparently they were hiphoppers, not gangsters.

 

Quite so, what the kids of today don't seem to grasp is that hip hop singers aren't gangsters, they don't even know what a gangster is (apparently). This is a gangster;

However, these are not, they're just douches who have misunderstood an old expression and grouping from the Depression;

 

You are missing the point; obviously if you look at appearance you are only being 1 dimensional.  Attitude is what makes them "gangsta" not appearance.  You are aware that Italians are not the only race to have crime families, you also have the Mexicans, the Irish, and Africans/Egyptions during tribal and pharoah era times (controlling the populace through fear and intimidation)



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I did not buy it because the game underdelivered what was so great in it's previous iterations. In SanAndreas it felt like that game you could do anything (climb fences, ride bikes, ride motorcycles, drive big rigs, pull of large scale robberies and lose them in the woods, improve your strength and get melee bonuses, etc) I was expecting twice the game SanAndreas was due to the power differences in the platforms.  What we got from what I seen at my cousins house was prettied up (not that much in comparison) gta 3 with a smaller area to cause havok in.  Weapons and chases were cool, the strippers looked better, but the gameplay....not so much.  I was suppose to borrow it for a week while he was out of town, I played it tell 30% and never played it again.  It did not have the same "awesome" feeling it had when I first played SanAndreas IMOB.



Hey in San Andreas you were definitely a gangster, by every definition of the word. You had a gang that fought turf warfare, you managed a rap star with mob tactics, you ran a casino, you gambled, you worked for a prostitution ring, and you fought the cops and other gangs to protect your family.

Nico Bellic wouldn't last an hour down in Grove Street. CJ would fly by in a jetpack and bitchsmack his ass.



ergh no

maybe because it FLUSHED DOWN allt he good things GTA:SA did & added in a silly story....which felt like it had been told before & decent grfx

but it LOST what made GTA....GTA

Replayability & //////// FUN



All hail the KING, Andrespetmonkey

richardhutnik said:
Bitmap Frogs said:
richardhutnik said:
Rock Star apparently wanted to go for "realism" of some sort in the game. They wanted the game to be seen as high drama, and so on. They got away from the sheer mayhem of sandbox mode single player, and had players forced through a story. Check the comments to see. It is more than just a fanboy angle.

 

It is true that the city in GTA4 is more of a background rather than a playground, but that's not necessarily bad.

The only non-debatable weakness is lack of mission variety

I believe when you do that, you end up losing the sandbox appeal that fans wanted.  I think Rockstar probably thought multiplayer is where the sandbox mayhem would funnel into, but that didn't happen as much as they thought it would.

 

 

While some might want to argue the story was less engaging than in previous GTA's, using the city as a background made it easier to pay attention to the characters and the plot. It gave GTA4 a more focused storytelling experience.

Granted, it's a tradeoff with the sandbox mayhem you mention. 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).