Funny, the thread title is "Who actually believes that GT series IS more popular than Halo series." Gathering from that, I believe it is safe to say this thread was created more on the speculative side of the issue.
That's what I've been saying! Mostly everyone else has been acting otherwise.
Past sales have nothing to do with the speculative popularity of Halo3 and GT5.
I would agree with you for the most part here, but there are some undeniable things to take away from past sales numbers. GT has a huge fanbase. And GT5:P has sold more than double of what GT4:P had sold.
And yes, fan base (which is substantially larger for Halo3 than GT5 as I have proven time and time again) is a huge measuring factor in popularity.
You haven't proved that the fanbase is bigger for Halo at all from what I've read (to be fair, I've only read from page 6 on). In fact, I don't know how you can prove this without using sales.
For your viewing pleasure I have included the Websters dictionary definition of the word "popularity"
No need for pretentiousness, my friend. If we're to talk about popularity, I'll assume none of us are so dense as to not know what popularity means. I simply asked you on which criteria do you measure popularity for a product, throwing out someone else's definition doesn't answer the question. There are several types of popularity: social, general and mainstream (As far as I know, there may be more?). I would assume we're talking mainstream popularity, which would take into account the quality of being common, well-received, and in demand. To prove anything, first we'd have to find a way to measure these criteria.
The quality of being common. That's a really difficult one to do, it's the one you seem to stress a lot. As difficult as that is to measure, it's made even more difficult to do coming from a perspective of living in a country where 72% of one fanbase is as opposed to 29% of another (based off Halo 3 and GT4 respecitvely). Sure Halo is getting a movie, but so has Bloodrayne. Secondly, it's not surprising that a game that is so disproportionately popular in America is getting a movie. It is, afterall, where most movies are made. *Kind of funny to think of a movie they could base on a simulation game like GT though*
Well recieved. Again, difficult to tell as GT5 hasn't come out yet. Basing this off user reviews from their PS2/XBox iterations, they are near the same, with GT3 being a bit higher than GT4, Halo 1, 2 and 3. Not a great comparison, I know, but I'm not sure how else to compare this.
In demand. Once again, it's only silly to compare until GT5 comes out. The only measure I can think of is of growth rates. GT5:P has sold more than double what GT4:P had sold. GT4 and Halo 3 sold about the same amount worldwide. Can we assume GT5 will grow similar to what GT5:P has sold? No... and I sincerely doubt that it will. The userbase of PS3, I think, is dramatically different than it was with PS2. So, who knows, I could be wrong, but to state that "It has already been proven the Halo series is more popular than the GT series" is incredibly presumptuous.