Quantcast
EA: Wii MotionPlus is too Sensitive

Forums - Nintendo Discussion - EA: Wii MotionPlus is too Sensitive

In developing Grand Slam Tennis for Wii, producer Thomas Singleton has noted that MotionPlus is a little too reliable.

The plastic plug-in has been designed to enhance the precision and sensitivity of regular remotes, but it seems like it might be a little too accurate for those working with it. Fortunately EA have been working hard to get the balance right, limiting the sensitivity levels for "total control".

It truly is giving you that one-to-one control movement of your arm motion and then mapping it directly to that one-to-one movement of your character on screen. At times it's overly responsive. It had so much fidelity that at times we have limited that fidelity to make it a compelling experience and giving you full total control.

Thomas Singleton, Producer of EA's Grand Slam Tennis on the Wii



Thanks to Tech Radar.

http://www.cubed3.com/news/12035



Around the Network

Good news!



PSWii60 owner! woot


Get your Portable ID!

woah leave it to nitendo to make something that is to good



Nice!



that should be amazing for tennis games and first person shooters...maybe even sword fighting games hmmmm.....



Around the Network

this has been posted before.

what they saying is if they used the full sensativety you would need to be a tennis player to play the game properly without missing shots.


Hence why they dumbed it down to accomidate the rest of us none tennis players.



 

 

Cobretti2 said:
this has been posted before.

what they saying is if they used the full sensativety you would need to be a tennis player to play the game properly without missing shots.


Hence why they dumbed it down to accomidate the rest of us none tennis players.

 

Hardcore gamers are killing the industry!  Only tennis players are 'real' gamers.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

Could they just leave the sensitivity to the player to decide how difficult the game is?



360 Tag - narfwack

 

Cobretti2 said:
this has been posted before.

what they saying is if they used the full sensativety you would need to be a tennis player to play the game properly without missing shots.


Hence why they dumbed it down to accomidate the rest of us none tennis players.

Yes, that is an issue.  By mapping perfectly, if you are BAD at tennis or another game, you will end up being equally as bad in a game.  The idea of games is to have fun, and fool you into thinking you are better than you actually are.

I do hope they keep the full sensitivity as an option though.

 



I would think that even a tennis player would have a tough time without the sight and weight of an actual racket in their hands to judge orientation.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.