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Forums - Nintendo Discussion - id Boss: 3rd-Party Wii Development "Not Really Justified"

I don't see a problem here.



4 ≈ One

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It must feel bad for developers when their AAA quality 3rd party games get outsold by low budget showelware. Especially new IPs. Maybe Wii HD can change that ?



@Metalgearsolid4ever: Wait, what "AAA" third party effort has there been on the Wii? Besides, rugrats and spongebob outsold games like GoW so I guess third parties were pist that shovelware outsold their better efforts as well?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

The Wii has a classic controller BUT it's not the consoles main controller scheme...it's an add-on so you have to buy it....well if it aint the controller keeping people away then it must just be Nintendo's kiddy image



@ Arius
No more heroes
Madworld
House of the Dead
RE 4 Wii version
De Blob

Thats all I can think of.



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Now, maybe it's just that we don't know how to exploit it, and Nintendo does because they made the Wii, and they're really that good. And I'm not trying to take away from those guys at Nintendo. Their games are awesome--I'm a fan, too. But as a company that doesn't make Nintendo-type games, the Wii is less of a compelling platform for us to really sink a lot of resources into.

http://uk.gamespot.com/news/6207773.html

This is a quote from the original interview -- obviously not picked up by Kotaku because it does not go along with the thesis it point to make.

Basically, a lot of people don't know what to do because the Wii shattered a lot of industry assumptions. It has caused a paradigm shift because graphical improvement is no longer the cornerstone to console success.

In the short run, some companies are just going to do what they have always done. This may not serve them well in the long run however.

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

Unfortunately comments like these have been coming from PC developers lately, god bless'em cause I'm a PC gamer so it doesn't bother me much cause I can still play their games.

But, comments like these are just ridiculous. They are researching games for the iPhone...THE FREAKIN iPHONE?!?!?! How is that more "game centric" then the Wii?

...Also, people saying, "HE'S RIGHT!!111!!!11" are just fanning the flames with a gas can.

They are working on games for the iPhone...The GAME CENTRIC iPhone.



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

MGS4Ever: Are you serious? The only game with "AAA" status on that list is RE4, and that was a two year old port.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

mike_intellivision said:
Now, maybe it's just that we don't know how to exploit it, and Nintendo does because they made the Wii, and they're really that good. And I'm not trying to take away from those guys at Nintendo. Their games are awesome--I'm a fan, too. But as a company that doesn't make Nintendo-type games, the Wii is less of a compelling platform for us to really sink a lot of resources into.

http://uk.gamespot.com/news/6207773.html

This is a quote from the original interview -- obviously not picked up by Kotaku because it does not go along with the thesis it point to make.

Basically, a lot of people don't know what to do because the Wii shattered a lot of industry assumptions. It has caused a paradigm shift because graphical improvement is no longer the cornerstone to console success.

In the short run, some companies are just going to do what they have always done. This may not serve them well in the long run however.

Mike from Morgantown

I dissent. Graphical improvement did not grant success to GC and Xbox over the PS2. The only shift the Wii made was in market focus: they went for the untapped market of the audience that found games not accessible enough and overly complex.

This changed nothing for the traditional gamers, including the Nintendo core. And it's not a paradigm shift.

 



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

Keep telling yourself that.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.