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Forums - Nintendo Discussion - Tales of Graces new info (longest Tales game ever?)

g-value said:
Soriku said:
Yuri = laid back lol. But I liked laid back characters.

 

 A killer isn't laid back.

 

Yuri truly isn't all that laid back. He knows when the time to be serious is, and every fight he is serious. He's laid back to things that he knows aren't really that serious but the other characters THINK are serious ^_^

As for length, if thats for the main story only, then heck yeah! If thats for everything including side quests and the such...boo. Vesperia and Symphonia are both longer....



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

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Shadowblind said:
g-value said:
Soriku said:
Yuri = laid back lol. But I liked laid back characters.

 

 A killer isn't laid back.

 

Yuri truly isn't all that laid back. He knows when the time to be serious is, and every fight he is serious. He's laid back to things that he knows aren't really that serious but the other characters THINK are serious ^_^

I see.

 



Shadowblind said:
g-value said:
Soriku said:
Yuri = laid back lol. But I liked laid back characters.

 

 A killer isn't laid back.

 

Yuri truly isn't all that laid back. He knows when the time to be serious is, and every fight he is serious. He's laid back to things that he knows aren't really that serious but the other characters THINK are serious ^_^

I could not have said it better myself.

 



Looks pretty decent. Vesperia was pretty good, looking forward to this.



 

 

Torillian said:
Soriku said:
linkthe2nd said:
I just hope they fix the framerate and monster issues that ToS DotNW had. Killing a group of monsters, then having them respawn literally two seconds later really pissed me off. There's no sense of satisfaction or achievement after killing them. It's like they were artificially trying to make the game longer my having people run into the same monsters over and over again.

The more the system is like Vesperia's, the better.

 

2 seconds? It was a lot more than two seconds...oh, and different monsters appear each time, it's like a cycle. I didn't have any framerate issues.

 

I never noticed any kind of cycle, I was stuck trying to figure out a puzzle in one of the dungeons for a good 20 minutes.  I would stand there trying to figure out how to make this bridge fall down and the same monster would spawn over and over again. 

You're right through, it's not 2 seconds, but it's less time than it takes to actually fight the monster. I did a test, and it took me 30 seconds to beat the mob, and 20 seconds for it to respawn.  To me, that's far too short.

 

Yes, yes, yes. I over exaggerated the respawn time. It was just far too short anyways. There was no satisfaciton in killing the monsters, so most of the time, I ended up using holy bottles or runniny away from them. It was almost impossible to sneak up on them too as when you get in a certain range, they'd snap around and start chasing you.

And as a PC gamer, FPS is quite important to me, and I can tell when the framerate is below 30, 60, and 120. Any game that goes below 45 kinda passively bugs me, but it's definitely not a game breaker. ToS 2 had areas where the FPS definitely dropped below 30, namely in Iselia ranch. There wasn't even much to justify the lag there, so I'd say it was simply lazy optimization.



Yeah, I finally have a sig.

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"The world where the sky is covered by the sea; Efinea"

What does that even mean?



Tag - "No trolling on my watch!"

ClaudeLv250 said:
"The world where the sky is covered by the sea; Efinea"

What does that even mean?

 

They seem to be doing a Skies of Arcadia idea?



Former something....

Well...they have been giving the sky a nice amount of attention in art and screens. Love the colors.

I guess that might explain what that big dark ball thing was on that one piece of art.



Tag - "No trolling on my watch!"