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Forums - Nintendo Discussion - That's it! I have decided to start and finish Ocarina of time!

ksv said:
OoT is still up there, although Majora's Mask edges it out in my opinion. Twilight Princess can't hold a candle to either of them. Nintendo made Twilight Princess as sort of a tribute to Ocarina of Time, but failed to make it as engrossing. The wolf mechanic was disappointing, and while a lot of the items were cool, they were underutilized. But my main gripe with Twilight Princess is that while the overworld was huge, and exploring it the first time felt very epic, once you look around, you realize that it is simply empty for the most part. Wind waker had the boring sailing sessions, but atleast there were tons of small islands with cool sidequests to figure out. Thank God they made Epona run faster in TP, or it would have been such a bore. Twilight Princess had a lot of dungeons, but they were just too simple and the puzzles were uninspired. I give it props for some truly epic boss fights though, fighting that dragon in the air temple was amazing.

I really hope Nintendo upends the tea table, as Miyamoto likes to say, for the next installment on Wii. Trying to outshine OoT just doesn't work, you need to make the experience something different, like Majora's Mask and Wind Waker did.

Oh, and I completely disagree with the statement that Ocarina of Time is a game that tries to get you lost, sure you'll be stuck in some of the dungeons for a while before you figure out what is going on (personally I always found the adult forest temple confusing, while water temple seems more confusing than it actually is), but in terms of getting lost as to where to go next when you are running around, Navi gives out hints and reminders that will get you back on track even if you've been spending the last week fishing at the pond or running around backtracking for Skulltulas.

But designing the game to get you lost is not a bad thing! Specially it is an open world one. For most of people that's what adventure games are all about. It is just, that maybe I prefer having a linear option within an open world so I can choose following the main quest or not.

Or maybe I am not as hardcore as I think... lol!




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That's why so many games don't compare anymore. There is no real challenge.



Eh, i played it this millennium, and still think its all that. Not the greatest, but pretty freaking close.
As for the difficulty, i took 2 weeks, figured out almost every thing by myself(and it was a very, very rewarding feeling) .One of my lasting regrets in gaming, though, is gonna be having to consult a guide to get the fire arrows(vacations were drawing to a close!)



"The accumulated filth of all their sex and murders will foam up about their waist and all the whores and politicians will look up and shout "Save us!"...

 ....and I'll look down and whisper  "no."  

                                                                   - Rorschach

It's great to hear from your journey, man!



 And proud member of the Mega Mario Movement!

Ocarina of Time is the best Zelda, by far. Wind Waker is pretty damn good too. But Twilight Princess is really dissapointing.

You don't play Ocarina of Time to progress. You play it to explore, to find stuff and to grow the world you play in. Maybe that's why I dislike Twilight Princess. I tried to play TP to explore, to find things to do in the world, but there were so few things to do (except for the mini games, those were fun) so I was forced to play TP to progress, and I don't like to play Zelda that way. That and the bosses were too easy and the puzzles and the way the Items were utilized in the puzzles sucked. When you get an item, and that item will only help you progress in the temple you got it, then you know something is wrong.



I LOVE ICELAND!

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It's not nostalgia what makes this game great nowadays. Just recently started playing it and really enjoying it.



@r2 - its hard to go backwards and play a game, especially graphically. The Nintendo 64 was a good system, but graphically, character models were still pretty polygon-ridden. TP Link is much more polished and the graphics overall are a huge leap. Of course, Zelda OOT game out over a decade ago, this was in a time before the PS2/360/GC, so it's to be expected. For its time it was great graphically. Also, this was the first time ever that Link changed from a kid to an adult, a big shift. Plus for the girls, this was the first time (adult) Link was cast as a heart-throb. I know girls that played OOT just to drool over Link.

I have recently beaten TP, and I will say that it is a solid game too, a true sequel to OOT. Majoras Mask was good, but more of a side story to OOT. I really really didn't like Wind Waker much at all. I felt it was way too short for a Zelda game.



@ Bardicverse

If the short length was the only problem you had with WW, I(and maybe all of us) can understand that. That game really gave me the hungry for more feeling...



 And proud member of the Mega Mario Movement!

Wii_R2_Hardcore:

I think when people say 'OoT is the best game ever, I think they are actually trying to say is: OoT is the 'best gaming experience ever'.

I also played this game when it came out, without a guide, and it still stands for me as my best gamilng experience ever, nothing ever came close to it anymore, I even lost interest in gaming after fininshing OoT because it was so good, and I wouldn't play anything else that didn't come close.

Many people have played OoT back when it came out and I think just like me, they were really blown away, a thing that rarely if never happens anymore (didn't happen to me after OoT) in todays gaming.

That's also the reason why i stopped playing TP after a few hours I guess, the game didn't wow me like OoT did, it felt awkward. I didn't enjoy it. Maybe one day I will give it another try.



Think for yourself, question authority

I played both at the same time, but I'm finding TP a little bit more fun, but that's probably because of the graphics.