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Forums - Nintendo Discussion - Article: The Wii's Promising RPG Future - Agree or Disagree?

A'ight guys, I know I was a proponent for 'agreeing to disagree' with the Zelda genre classification debate, but I have to open it back up again in light of a new blog post discovery.

zh666 over at 1up put that together after this story ran on 1up's main page.  He makes a compelling case - and one I wholeheartedly agree with.



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If you can tell me what easily definable thing makes Zelda an RPG that doesn't apply to games like GoW then I will acquiesce, but I fail to see it. Character development happens in many types of games, I can talk to people in GTAIV but that doesn't make it an RPG either, I have invisible stats increasing and character growth in GoW, and a bunch of people calling it an RPG doesn't make it so; I can call a horse a duck all day long and maybe even get millions to agree with me if they've never before seen a duck, but that doesn't make me right.

So what one thing makes Zelda an RPG, and GoW not? Because the only ways I can see it is either they both are or they both aren't, and I think it's easier for me to define RPG's in terms where they both aren't.



...

Khuutra said:
--OkeyDokey-- said:
Muramasa is my most anticipated RPG at the moment.

Bah at Dragon Quest and Monster Hunter. Does anyone actually like these games? Whenever they're brought up in discussion it's always to do with how popular they are in Japan. I've never seen them listed as standouts in the genre.

Dragon Quest is pretty awesome, yeah.

 

After Final Fantasy, Dragon Quest is the best RPG series there is. In terms of sale, I think its bigger than FF in Japan.

OT - I'm personally one of those people who can't understand how PS360 are still getting so much support. I think if Nintendo can prove that third party titles can sell huge numbers like their own franchises, we will see the shift happen sooner rather than later.



Does not look that good. I did not notice a single WRPG listed on that blog.



The Wii is definitely going to get more RPGs, it's inevitable.



 Tag (Courtesy of Fkusumot) "If I'm posting in this thread then it's probally a spam thread."                               

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Torillian said:
If you can tell me what easily definable thing makes Zelda an RPG that doesn't apply to games like GoW then I will acquiesce, but I fail to see it. Character development happens in many types of games, I can talk to people in GTAIV but that doesn't make it an RPG either, I have invisible stats increasing and character growth in GoW, and a bunch of people calling it an RPG doesn't make it so; I can call a horse a duck all day long and maybe even get millions to agree with me if they've never before seen a duck, but that doesn't make me right.

So what one thing makes Zelda an RPG, and GoW not? Because the only ways I can see it is either they both are or they both aren't, and I think it's easier for me to define RPG's in terms where they both aren't.

 

Health, magic and equipment/upgrades? Though I've never played GoW, so I don't know what it does and doesn't do.

 

Anyway, Zelda is not a pidgeonhole-able franchise. It mixes and matches, borrows elements from various different genres. Most notably adventure, puzzle and RPG. So for those people that want to label it as simply an rpg/puzzle game/adventure/dungeon crawler, instead of going through the trouble of coming up with a new fangled genre just for zelda, who are you to say what it IS and ISN'T?