Torillian said: Game's value is based upon the norms of the genre. A 30 hour JRPG with no other replay value is not going to score more than a 10 hour FPS because the norms of the two genres are different. Just the same way that JRPG's are not looked at for online multiplayer while FPS's are.
And I fail to see how Presentation is dominated by Japanese games, I'll have to admit you lost me on that one.
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Then may i ask why God of War PSP only recieved a 6.0 in value? As for presentation, I still don't get what VGchartz considers presentation to be. I always thought it was how the game was presented like the games style and just the little things like awesome boss music that fits the situation, for example; things like creativity and level design and attention to detail. This is often were Japanese games thrive.
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