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Forums - Nintendo Discussion - Conversations between Satoru Iwata and Shigesato Itoi

its good 2 c actual GAME DEVELOPERS in charge of a VIDEO GAME COMPANY...dnt get much of that these dayss...



Why not add me on msn... ish_187@hotmail.co.uk

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Games purchased since December 30th 2006:
GBA:The Legend of Zelda:The Minish Cap
DS:Lunar Knights, Pokemon Diamond, The Legend of Zelda: Phantom Hourglass ,Call of Duty 4: Modern Warfare, Hotel Dusk:Room 215, Mario vs DK 2: March of the Mini's and Picross DS
PS2: Devil May Cry 3:Dante's Awakening, Shadow of the Colosuss, Sega Mega Drive Collection, XIII , Sonic Mega Collection,Fifa 08 and Fifa 09.
GC:Fight Night Round 2
Wii VC:Super Mario 64 ,Lylat Wars ,Donkey Kong Country 2: Diddy's Kong Quest, Super Castlevania IV, Sonic the Hedgehog 2, Streets of Rage, Kirby's Adventure, Super Metroid, Super Mario Bros. 3, Mega Man 2Street Fighter 2 Turbo: Hyper Fighting,Wave Race 64 and Lost Winds

Wii: Sonic and the Secret Rings, Godfather:Blackhand Edition, Red Steel, Tony Hawks Downhill Jam, Eledees, Rayman Raving Rabbids, Mario Strikers Charged Football,Metroid Prime 3: Corruption, Super Mario Galaxy,House of the Dead 2 and 3 Return, Wii Fit, No More Heroes and Super Smash Bros. Brawl.

X360: Spider Man
PS3:
Resistance: Fall of Man

 

 

 

 

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Yeh, I think that is one of the greatest things about the positions of the two, they used to work together as games developers, and now they are the President and Vice-President of Nintendo, which is great because they know how each other think and can really be helpful to one another -- and also their influence over games is much more appreciated given their talents

 

Thanks for posting these up, btw, Rhonin 



Anyone would think they were curing cancer not making video games they speak so wise.

I love Miyamoto.



3. Something Special about Mr.Miyamoto

Itoi Mr.Miyamoto has been unique to think that "if the players don't understand it, their's fault in the design I made". Were there many designers who thought that way?

Iwata No, I think he was very unique. Often, people only look from the designer's point of view.

Itoi Must be so.

Iwata Many designers put their personal perspective into their design as if it represents everyone's opinion. In reality, based on the fact on how the player reacts, you should draw a hypothesis, and then you should figure out how to solve the problem from the root. But, people often mix the facts and presumptions, and push that mixed opinion through without solving the problem based on the fact.

Itoi That just leads to throwing subjective opinions at each other in the development meetings, doesn't it?

Iwata Yes, although that's not totally useless. Creation always has an aspect of expressing one's ego. Mr.Miyamoto's no different. He does have that side in him. As long as you're creating something, you can't avoid being an egoist. What's special about Mr.Miyamoto is that he is unthinkably egocentric in one way, but he never loses an objective point of view. He's always alert about people's initial response to his creation. If he finds they don't get it, he simply drops it and looks for an alternative.

Itoi He must be talented in shifting his viewpoint.

Iwata Exactly. He can examine something very closely, and the next second he can switch to a macroscopic point of view, and make a fresh start from there.

Itoi You think he's using a magnifying lens, but he may already be switching to a view from 10,000 meters high. 

Iwata He can do that instantly. It's often the case that when you examine something closely, you keep on getting closer to the subject but not alter your viewpoint.

Itoi True.

Iwata I think the "idea which solves multiple issues at once" can't be found when you're looking at something real close. You need to be able to switch your point of view. That's not an easy thing to do. Mr.Miyamoto can do it easily. He's the type of person that can come up with a solution that can truly save someone when he/she's in danger, and not rescuing him/her at the cost of another.

Itoi I can see why you call yourself "the researcher of Miyamoto studies". (laugh)

Iwata (laughing) Oh, yes, I'm the world's number one researcher of Miyamoto studies.

Itoi You've been calling yourself that for quite a long time. (laugh)

Iwata He must be sneezing now.

Itoi Didn't Mr.Miyamoto major in industrial design in college? That's something significant that makes him who he is now, isn't it?

Iwata I think so. I think it's a huge factor that he used to study ID(Industrial Design). It's not about how artistic it is, it's all about how the product meets its objective.

Itoi He is really making use of what he studied.

Iwata Knowing Mr.Miyamoto as he is today, it seems to me that it sort of was inevitable that he studied ID, and not by coincidence.

Itoi The logics he acquired through studying ID must make up a significant part of him, how he picks out the correct answers through people's responses.

Iwata Definitely. The majority of people think he's the person of art, full of inspiration, with a natural talent coming up with ideas one after another, as if he was guided by God.

Itoi But that's not how it is, right?

Iwata Not at all. He's extremely logical, but that's not all. He creates a mixture of left-prefrontal-oriented elaborate logic, and dramatic ideas that people are blown away by. To be honest, I have to say I envy this.

Itoi You always talk like you don't have that kind of mixture, but I think every programmer has that within himself.

Iwata Well, I don't say I lack it, but surely I wouldn't want to compete with right-prefontal-oriented people like you or Mr.Miyamoto on your grounds.

All (laugh) 

Itoi Really? (laugh) 

Iwata I know I only have a slim chance of winning. (laugh) I'd rather compete in my own field, than someone else's.

Itoi That's another thing you've been saying for a long time.

 



Kool. I was reading these over at kotaku. I guess this thread gets lost quickly.



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-We're not able to go to customers explaining the details of the game's intention, or how they should enjoy it.

That's brilliant.

Seriously, some people at the industry should learn from these three. You know who I'm talking about...

Great read. 



So who is this other company Iwata is visiting? Seems like they're doing stationery and fashion jewelry?



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.

reverie said:
So who is this other company Iwata is visiting? Seems like they're doing stationery and fashion jewelry?

Here are the Wikipedia articles on Hobonichi and Shigesato Itoi.

Edit: I fixed the second link. 



Rhonin the wizard said:
reverie said:
So who is this other company Iwata is visiting? Seems like they're doing stationery and fashion jewelry?
Here are the Wikipedia articles on Hobonichi and Shigesato Itoi.

 Your second link was broken.  Use my quoted version to get to the proper page until Rhonin fixes it =)



To Each Man, Responsibility

I hope every game company out there is printing these out and making all of their developers read them. The 2nd and 3rd ones should be extremely insightful for some of these devs who just don't get it.

And just in case its the $$ thats the problem, somebody should show their accountanting department Nintendo's financial reports from last quarter =P



To Each Man, Responsibility