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Through the Years -- Why Third-Parties (Say) They Don't Develop for the Wii

Forums - Nintendo Discussion - Through the Years -- Why Third-Parties (Say) They Don't Develop for the Wii

Third-party development for the Nintendo Wii consoles has produced somewhat mixed results. H

But at least we get a different reason for this each year.

 

2006 -- The Revolution (Wii) will never sell. It is going to be a distant third. Nintendo should stick to handhelds.

2007 -- The Wii is a fad. It will stop selling soon.

2008 -- Sure, there are a lot of Wiis. But no one is playing them. And they only buy Nintendo software. Third-party software does not sell well on that console.

 

This pattern will continue until its unfortuate end.

 

2009 -- Our efforts have not sold at the level we think they should, which proves that Wii owners only want mini-game collections and other junk that true gamers would never play. In other words, the Wii can't sell "hardcore games."  (Editor's note -- the company's do not mention that their games were underpublicized and/or of questionable quality),

2010 -- At this point in the console cycle, all of our resources have been expended in our support for the HD-capable consoles. For us to retool when new consoles are going to soon be making it into the marketplace would be folly, especially in these economic times. (Editor's note -- sales of many companies HD-capable games have been mixed and not always produced profits).

2011 -- We cannot develop games for the Wii or its successor -- or any console. We are going out of business. (Editor's note -- should have developed for the Wii).

 

OK, the last editorial comment is a bit less than being nice. But I can see all of this happening.

 

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

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Its all true



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

Good points, even if they are a little cynically Wii-centric. There's always the more optimistic approach: that the gradual trend of more developers lending support to the Wii will continue.

On an unrelated note, why do you sign every single one of your posts?



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

well this year could change that with the 3rd party games coming out.



 

 

I hope this is the year that it changes. In some ways, I think it will be. But it is both an attempt at looking at the world through the eyes of a Wii owner who is fed up with the Sven's of the world. (That's Christian Svensson of Capcom).

As for signing all my posts, I guess I could just put it my sig. That would make life easier. It would also mean that I would not accidentally sign a work email "Mike from Morgantown."



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

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Sadly, from deadly creatures performance, you will likely be spot on



The problem is that very few, if any, of the companies that put the bulk of their focus on HD gaming are profitable. Capcom's profits dropped by 95%, so they're still in the black, but they're doing something wrong. Take-Two is back with the shareholders nipping at their heels despite record revenues and a year with a flagship GTA title. Square-Enix's profits are down, though i'm not sure if they're in the red. Bethesda is up, presumably, but theirs is a sustainable business model. Eidos is going to be gone, Midway is practically gone.

 

Sustainable business models are needed. Wii development shouldn't be all of that model, but it should be part of it. Wii development should be the financial foundation, their security deposit against possibly more risky ventures on the HD Twins. EA's model, for instance, should pay off.



Monster Hunter: pissing me off since 2010.

Third-parties will keep gradually coming around. We've got both Japanese and western support coming more and more.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

It doesn't really do them much good to develop for a console that they don't understand.

Even if Wii games cost 1/3 to 1/4 to develop they also require much more marketing to make consumers aware, in some cases as much as the game costs to make if not more already making the total 2/3 to 1/2 of an HD game.

Considering that no one has seemed to make a game that has caught on with the Wii audience quite as well as Nintendo has that's still quite a risk. At least with the blockbuster style most publishers are accustomed to.

RE4 is game that many find to be of great quality. It has yet to reach 2 million according to VGChartz. Original games will cost more to develop and have a higher chance of flopping because of not being a well known i.p. Many say that the game may recover costs but publishers are looking for profit. Something that seems difficult to achieve on the Wii especially when you have Nintendo as competition. Who's going to buy a tennis game when they have Wii Sports, or racing game that must compete against MKWii?







nitekrawler1285 said:
It doesn't really do them much good to develop for a console that they don't understand.

Even if Wii games cost 1/3 to 1/4 to develop they also require much more marketing to make consumers aware, in some cases as much as the game costs to make if not more already making the total 2/3 to 1/2 of an HD game.

Considering that no one has seemed to make a game that has caught on with the Wii audience quite as well as Nintendo has that's still quite a risk. At least with the blockbuster style most publishers are accustomed to.

RE4 is game that many find to be of great quality. It has yet to reach 2 million according to VGChartz. Original games will cost more to develop and have a higher chance of flopping because of not being a well known i.p. Many say that the game may recover costs but publishers are looking for profit. Something that seems difficult to achieve on the Wii especially when you have Nintendo as competition. Who's going to buy a tennis game when they have Wii Sports, or racing game that must compete against MKWii?





Well, for a last generation game, I'd say over a million is quite good for RE4. Just pointing that out.