Quantcast
What would be the overall result of a stalemate between Wii and PS3 in Japan?

Forums - Gaming Discussion - What would be the overall result of a stalemate between Wii and PS3 in Japan?

Procrastinato said:

There's no reason to think that devs will ignore the PS3, merely because the Wii exists. If the raw numbers are there, and there's a vacuum on the PS3, publishers will look to fill that void. If the PS3 does well enough in Japan, there *will* be JRPGs on it, simply because there will be a market for them.

Publishers will not "exclude" the Wii from development considerations, merely because they are making PS3 games, of course. However, the PS3 demographics have proven much more targetable, and with significant numbers -- and that's not a majority, not by a longshot -- Japanese publishers will begin to make PS3 JRPGs because the money is there, plain and simple.

That's not to say they will make PS3 games to the exclusion of Wii games.  That's ridiculous, unless the Wii proves a titanic RPG demographic flop, which I highly doubt (in Japan).  If the Wii RPG demographic outnumbers the PS3 RPG demographic by 2-to-1, there will end up a 2-to-1 ratio in JRPGs, most likely.  Competition is bad, if you're looking to make money.

(Aiemond) Please clarify what is so hard to understand about that statement, if you don't understand it.  They are not "splitting their fanbase".  Do you think every PS3 owner in Japan owns a Wii, and would if the PS3-to-Wii ratio was closer, like 2-to-1?  And do you think that they would prefer Wii JRPGs over PS3 JRPGs, given a choice?  I have a feeling the controller won't do much for JRPGs, unlike Sports, etc. genres..  Even in outrageous situations like "all PS3 owners also have a Wii", what reason is there for you to think that publishers don't compete, and that if publisher A makes 4 Wii JRPGs, and publisher B makes 1 PS3 JRPG and 2 Wii JRPGs, that publisher B won't come out on top, given market saturation conditions, and quality comparisons?

 

Where was the market saturation on the ps2? But not every wii owner has a ps3 (in fact about 4-5 million do not). And, not all ps3 owners have a wii. I mean, not all gamecube owners had a ps2. And not all of those are "casuals") And the controller is not even a real part of the equation, its how many systems are there. Face it, most of the nich publishers will not have any reason to give a shit about HD. You think gust gives a damn if it has hd graphics? Look at ar tenelico or Atelier Iris and come back and tell me this.

Now PS3 is doing better than gamecube so we can expect a bit more support. And, it does have ffxiii. So, it will get more support than gamecube. But to think it will get equal attention, or even half is absurd.

 

Edit: And if they did have both systems how would there be saturation (in your outrageous example)? That makes no sense. If you have both systems are you gonna go out one day and say "well, we have alot of wii rpgs, lets just go get a ps3 one for shits and giggles."



Now Playing: The Witcher (PC)

Consoles Owned: NES, SNES, N64, PS1, PS2, Wii, Xbox 360, Game Boy, DS

Around the Network
Aiemond said:
outlawauron said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

Why does the DS and PSP both get RPGs? Why did PS2 and gamecube get RPGs? How did the Xbox get a Shin Megami Tensei game?!

No one said all of them would be wii silly. Even gamecube got ToS.

 

Edit: Don't get too grumpy cause the ps3 is going to get less rpgs.;)

You just said why would split their userbase. I just answered that companies do it all the time.

And being that I own more Wii games than you, I'm not sure how I'd be grumpy about any console having less RPGs. (as I own all three current consoles. (Shoot, I even own more DS games than you!)



outlaw, you should start buying the DS and Wii games I own so that way I have an easy way to add them to the list of games that I own. O.O

.... yea I'm lazy.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

dib8rman said:
outlaw, you should start buying the DS and Wii games I own so that way I have an easy way to add them to the list of games that I own. O.O

.... yea I'm lazy.

Haha, well I don't own many but at least we share at least one WiiWare title.  



outlawauron said:
Aiemond said:
outlawauron said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

Why does the DS and PSP both get RPGs? Why did PS2 and gamecube get RPGs? How did the Xbox get a Shin Megami Tensei game?!

No one said all of them would be wii silly. Even gamecube got ToS.

 

Edit: Don't get too grumpy cause the ps3 is going to get less rpgs.;)

You just said why would split their userbase. I just answered that companies do it all the time.

And being that I own more Wii games than you, I'm not sure how I'd be grumpy about any console having less RPGs. (as I own all three current consoles. (Shoot, I even own more DS games than you!)

 

The smiley ment it was a joke :P

I think they will some, I think there will be much fewer ps3 games. More RPGs than gamecube. But I don't know the figures by any means.

 

And I would have more but I don't have the money ; ;



Now Playing: The Witcher (PC)

Consoles Owned: NES, SNES, N64, PS1, PS2, Wii, Xbox 360, Game Boy, DS

Around the Network

You laugh but I'm serious, we also share a PS3 title as well. ^_^ Now I'm interested in all things Ria going to check out a DS title I believe in March.

@Topic

To clarify Wii will probably recieve the majority or JRPG or even J developed software, mainly because of the development cost and the potential return. There are about 12 JRPGs coming out for Wii between now and 2010 Q2. However I'm sure there will be some ambitious HD products for both PS3 and Xbox360 in that region, FFXIII being but one of them.

I doubt their will be as many, as there are on the Wii's but again, those who bought the PS3 bought it for the values attributed to it, so the RPGS that do appear on that platform should be right up those consumers alley. This means even if the Wii gets more JRPGS chances are the percieved value for those JRPGS will be near worthless to anyone who want's what the PS3 can offer.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

Aiemond said:
outlawauron said:
Aiemond said:
outlawauron said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

Why does the DS and PSP both get RPGs? Why did PS2 and gamecube get RPGs? How did the Xbox get a Shin Megami Tensei game?!

No one said all of them would be wii silly. Even gamecube got ToS.

 

Edit: Don't get too grumpy cause the ps3 is going to get less rpgs.;)

You just said why would split their userbase. I just answered that companies do it all the time.

And being that I own more Wii games than you, I'm not sure how I'd be grumpy about any console having less RPGs. (as I own all three current consoles. (Shoot, I even own more DS games than you!)

The smiley ment it was a joke :P

I think they will some, I think there will be much fewer ps3 games. More RPGs than gamecube. But I don't know the figures by any means.

 

And I would have more but I don't have the money ; ;

I know it was a joke, but I took the time to make a point.

And, I'm quite happy with my PS3 and 360 RPGs.



jammy2211 said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

 

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

 The one iffy thing about the Wii is third party sales in Japan. They've been absymal, with flop after flop. PS3 isn't exactly setting the world alight but you can see there is chance for successes - White Knight Chronicles did well, Demon Souls seem to have exceeded expectations, there are other exampls I tend to forget.

 Most devs will just keep with the PSP and DS ahead of Wii and PS3, but I'm sure a few will choose PS3. Afterall they've got the Final Fantasy market to feed off after XIII releases, and if planning on going for the western market too can feed of 360's RPG fanbase?

 We've not really see any RPG's on the Wii or PS3 yet outside of Japan so it's too hard to judge, I'd guess third parties don't know either. It seems to make more sense just keeping their support on the DS though :/.

WKC and demon souls are not 3rd party.

 



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

johnsobas said:
jammy2211 said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

 

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

 The one iffy thing about the Wii is third party sales in Japan. They've been absymal, with flop after flop. PS3 isn't exactly setting the world alight but you can see there is chance for successes - White Knight Chronicles did well, Demon Souls seem to have exceeded expectations, there are other exampls I tend to forget.

 Most devs will just keep with the PSP and DS ahead of Wii and PS3, but I'm sure a few will choose PS3. Afterall they've got the Final Fantasy market to feed off after XIII releases, and if planning on going for the western market too can feed of 360's RPG fanbase?

 We've not really see any RPG's on the Wii or PS3 yet outside of Japan so it's too hard to judge, I'd guess third parties don't know either. It seems to make more sense just keeping their support on the DS though :/.

WKC and demon souls are not 3rd party.

Correct. WKC and Demon's Souls are both 2nd party. Published by Sony but not made by Sony.



The biggest fanboy war that we have ever seen!. Many people will switch sides... Others will die. And in the end of the day a victor must be found!