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Forums - Nintendo Discussion - PHANTOM BRAVE: WII MEET AGAIN

PHANTOM BRAVE: WE MEET AGAIN FOR NINTENDO WII™ ARRIVING TO NORTH AMERICA

Santa Ana, CA (Feb 17, 2009) – NIS America announced today Phantom Brave: We Meet Again for the Nintendo Wii™ will be making its way to the North American shores this coming June.

Released in 2004, Phantom Brave revolutionized the strategy RPG genre with its unique free roaming battle fields and a unit summoning system called “CONFINE”. Now Phantom Brave returns to a new console with added features and extra chapter stories. Everything from the original game will be carried over, so gamers who hasn’t played Phantom Brave can fully enjoy this title.

About Phantom Brave: We Meet Again
Phantom Brave is a turn based strategy RPG that incorporates unique battle styles and a hardcore character customization system. Players can create units from a number of list of monster/ghost categories and power them up to a exponential number.

Battle System
There are two main phases to Phantom Brave’s battle system. The first phase is the Confine phase. Marona the protagonist of this game can summon ghosts and monsters as battle units to fight for her. However, in order to do so she must “confine” souls in to objects on the battlefield like rocks, plants, and items. Depending on what you object you use as the host the stats of the units you summon will greatly differ. Some units are become stronger on certain objects, so knowing your spirits’ characteristics becomes a very important strategic element.

Key Features
1. All new story chapters
2. Improved graphics
3. Redesigned User Interface
4. Extra items, skills, and characters

http://www.neogaf.com/forum/showthread.php?t=352745

As someone who never got to play this game the first time around. Day 1.



"To love and to cherish, in sickness and in health, for as long you shall be resurrected from death in the church"

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So is this game pretty good?



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

RPG_Fanatic said:

As someone who never got to play this game the first time around. Day 1.

Honestly, I thought it was much weaker than the Disgaea series in most ways, but then I'm not NiS' biggest fan, so take that with a grain of salt and all.

 



NIS needs not to port this game and instead make Elite Beat Agents 2.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
thekitchensink said:
NIS needs not to port this game and instead make Elite Beat Agents 2.

NIS= SRPGs, one per year, plus ported versions of previous works.

iNiS= rhythm+music games, plus evidently game engines now.

 

 

And keep NIS the hell away from my Agents, damn you.

 



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I am having trouble deciding whether to get the PSP or Wii version of this game... I am leaning heavily toward the PSP.



 

Procrastinato said:
I am having trouble deciding whether to get the PSP or Wii version of this game... I am leaning heavily toward the PSP.

It'll probably be cheaper on the PSP, and definitely portable. All else being equal (and I suspect it will be) you're making the right choice there.

Edit: Why are half the posts in this thread by me? I'm not even interested in the game!



Hmm.....

I may actually rebuy this.

Phantom Brave is my favorite NIS SRPG when it comes to gameplay.

Though it's also my least favorite storywise.



There is a PSP version as well?

I'll probably get the Wii version, not day 1 but eventually.



Day one for me. I love me some SRPGs. It should look sexy on my shelf next to Fire Emblem: Radiant Dawn.