Okay... The monopoly discussion... Monopolies are generally bad, but in the games market, there is constant upheaval. There is always something new around the corner, Moore's Law always pushing the next thing our way, whether its massive graphical and power improvements or whole new interfaces. Though the strict 6-year cycle is somewhat unhealthy, its not feasible to go more than about 8-10 years before a new format arises which is more powerful, more streamlined, better designed, more capable, more accessable, etc, and by leaps and bounds. And so monopolies are fleeting, everyone knows it, and companies have to stay on their toes or else miss the next big thing. Second... Some in here are giving the PS3 every benefit of every doubt... 'Nuff said about that... Third... Gamecube launched for less than Wii did, and it didn't sell like hotcakes... It had a good launch in North America, and then it crawled to 20 million sold. So its not just the price which is causing Wii to sell: people are genuinely interested in games like Wii Sports.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.