I have to admit, Guerilla Games pushed Killzone 2 further than I thought they would. Although they didn't reach the E3 2005 trailer, I think the game looks pretty good. Since from a technical standpoint, the current generation of consoles aren't capable of that, when do you think we will see those graphics, environments, and interactions? Personally, I don't know if the launch titles for the next generation of consoles will be capable to extract the required power out of those consoles. All of the animations and interactions in the video were flawless. The only way that could be achieved is if every single character in the game has their animations dynamically generated and with emotion aware voice synthesising.
Here are some 720P shots for those of you that forgot how amazing it looks.
http://crumaharashop.com/wordpress/wp-content/uploads/2008/04/img_2301_killzone22.jpg http://cache.gizmodo.com/gadgets/images/killzone_ps3.jpg
Notice: If you think that we are even remotely close to a game similar to that shown in E3 2005, please go back and look at the 720P trailer. Nearly everything in the video was flawless. Although graphically it may look close, the power required to go from what we have now to what they showed is immense. The better something looks, the more and more power you need to make it look even a tiny bit better. It isn't a linear scale. In fact, the most impressive thing about the E3 2005 trailer wasn't the graphics, it was the animations. We are still very very far away from that.
Good news Everyone!
I've invented a device which makes you read this in your head, in my voice!