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Forums - Gaming Discussion - PlayStation 3/Xbox 360 Graphics Gap Will Start To Widen

@KGB, Sony has awesome tools for third party developers. They call it a "Xbox 360 Software development kit". Im not being snide, thats straight from the mouth of a developer who works primarily on the PS3 side of multi-platform software. Microsoft's tools are awesome, and they don't need to give them a brand name for fans and fanboys alike, they are the same name they have always been.



Tease.

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Squilliam said:
@KGB, Sony has awesome tools for third party developers. They call it a "Xbox 360 Software development kit". Im not being snide, thats straight from the mouth of a developer who works primarily on the PS3 side of multi-platform software. Microsoft's tools are awesome, and they don't need to give them a brand name for fans and fanboys alike, they are the same name they have always been.

 

Microsoft... awesome (software) tools...  



man why we should bother sony fans ? its only a dream.



@NNN

expecting much better graphics from unreal 3 engine(which most of 360 exclusives are on) is a dream ;)



 

 

 

Halo CE (Xbox 2001)

 

Doom 3 (Xbox 2005)

The Chronicles of Riddick: Escape from Butcher Bay (Xbox 2004)

Black (Xbox 2006)



I know... my english sucks

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kgs1977 said:
Oh here is a new article from Guerilla Games regarding killzones Resolution

It is native 720P

http://www.n4g.com/ps3/News-267454.aspx

i believe this was announced this morning

They announced KZ2's native res about a year ago.

 



Jo21 said:
Ronster316 said:

I agree, the gap will widen.......................

360 already takes the graphics crown with gears 2, and although killzone 2 may take the crown for a few months it will only be keeping Alan wakes seat warm.

When Alan wake is released sony wont have anything that can match it graphically.

Heavy rain and uncharted 2 say hello.

but even so we don't have 360 alan wake pic yet, and yet i think killzone 2 looks slightly better.

Jo21, you just mucked up a bit in your reply and let me tell you why...

We haven't seen any 360 Alan Wake screenshots or videos yet so have no idea how good it will look YET you STILL think Killzone 2 looks better, that's amazing!

If your basing this from the PC screenshots then yes, Alan Wake looks a LOT better than KZ2,

 

Owned.

 



I keep hearing this but it's getting more and more a moot point. It's like a girl being so hot that she never get's a date. (PS3) Then you got that not as hot girl that easy to program for........... er, approachable.........(360?) and she's getting more ass than a toilet seat.



I think the gap is getting wider, but in 360 favour

For example both White Kngiht and Fable 2 have big spaces, but Fable 2 has far better visuals, lighting, detail, forests, textures, shaders, more wide open places and with far more variety around etc than the generic barren looking WKC with the sparse vegetation and few monster which reminds of Monster Hunter or a MMO, than a really next gen visually title like Fable 2

Heavy Rain is on paths and rails, and while looks great, Alan Wake looks as amazing, and has a huge world to explore and vast detail and scale around

MGS4, Uncharted and Killzone 2 are set in tiny paths, and linear ones too, there is nothing next gen about their level design or detailed world, in fact Gears 2 has bigger and vastly more detailed levels

Infamous is big in scale, but the visuals are mediocre, while games like Two Worlds Temptation on 360 have amost Crysis visuals and are 2x the size of Oblivion, which is again far above anything on PS3

 

So, in a game to game comparisson, PS3 is far behind in scale and detail in all its games, those that do have the scale, lack the next gen visuals, which on 360 you get some of the best next visuals and vast game worlds filled with detail

See the below thread for those games links and pics

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26715971

 

Also games like KUF2, Divinity 2, Venetica, Risen etc have some stunning huge worlds only on 360 as well

 



I think the gap is getting wider, but in 360 favour

For example both White Kngiht and Fable 2 have big spaces, but Fable 2 has far better visuals, lighting, detail, forests, textures, shaders, more wide open places and with far more variety around etc than the generic barren looking WKC with the sparse vegetation and few monster which reminds of Monster Hunter or a MMO, than a really next gen visually title like Fable 2

Heavy Rain is on paths and rails, and while looks great, Alan Wake looks as amazing, and has a huge world to explore and vast detail and scale around

MGS4, Uncharted and Killzone 2 are set in tiny paths, and linear ones too, there is nothing next gen about their level design or detailed world, in fact Gears 2 has bigger and vastly more detailed levels

Infamous is big in scale, but the visuals are mediocre, while games like Two Worlds Temptation on 360 have amost Crysis visuals and are 2x the size of Oblivion, which is again far above anything on PS3

 

So, in a game to game comparisson, PS3 is far behind in scale and detail in all its games, those that do have the scale, lack the next gen visuals, which on 360 you get some of the best next visuals and vast game worlds filled with detail

See the below thread for those games links and pics

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26715971

 

Also games like KUF2, Divinity 2, Venetica, Risen etc have some stunning huge worlds only on 360 as well