tyig said:
I think RacePro will be better than both.
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The Simbin Squad is out. Gee, I hope RacePro proves to be the most realistic of all console racers, so the Forza vs GT crowd eats crow. People who argue realism in console driving games, don't know what they are arguing about.
I will say Gran Turismo is a GREAT series and deserves respect, and will likely remain the top name. However, this physics/realism/blah blah blah argument is old.
People, you don't want REALISM! If you had realism and tried to play the game with a gamepad controller, guess what would be happening. Once you go over 70 MPH, you would likely run the car into a wall, or flip it, and then complain the handling SUCKS. And you would have to pay a bunch of money out of your pocket, or hope the insurance covered it. And, odds are the insurance wouldn't pay, because you were trying to drive a car with a gamepad. No SANE person does that at all. Oh, did I add your entire view of your environment was a TV or monitor?
What you want is IMMERSION. You want to FEEL like you are a top racing driver, and feel like you are on the track. You want to be challenged by some limitations, but you want to ultimately win. This immersion requires some physics, but no way you want REAL physics. You want an approximation that makes for more fun, but not realism. Realistic physics means that, if you park your virtual car outside, then it will rust. It means that your parts will wear down over time. Again, you want immersion, like Nintendogs. It is an approximation that sides with fun.
So, in this, what people ultimately want is an arcade racer that immerses and fools you into thinking you are driving for real, but no way does it actually end up being for real.
Just my two cents. And if people want to impose a two cents tax on my posts, then this post is senseless.