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Forums - PC Discussion - Left4Dead update live

 

i copy pasted this from the steam updates:

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

General

  • Fixed Survivors being able to climb surfaces marked for versus infected only
  • Fixed a class of SurvivorBot bugs dealing with rescuing downed players
  • Players can no longer grab ladders while flying through the air after a Tank punch
  • Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
  • Improved loading time
  • Fixed mini-gun physics exploit
  • Fixed propane tanks (and other physics objects) causing players to fall through elevators
  • Fixed rare achievement bug issues
  • Fixed several map exploits
  • Fixed various match making issues
  • Fixed NAT traversal issues


Versus Changes

  • Added HUD elements to show status of other infected players
  • Changed color of infected player name in chat to red
  • Fixed exploit where players could spawn infected bots
  • Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
  • Normalized special infected melee damage
  • Made the following client commands cheat protected: "Kill" and "explode"
  • Fixed exploit where infected players could run away and teleport back to gain health
  • Players can only change teams once per map
  • Players can't change teams while other players are still loading
  • Tank spawns at the same % through the map for both teams in versus mode
  • Made the Tank and Witch spawn directly on the escape route
  • Increased chance of getting the Tank or Witch
  • Fixed team swap issue


Hunter

  • Easier to pounce a Survivor who is meleeing
  • Increased Minimum damage a Hunter pounce does


Smoker

  • Fixed Smoker tongue tolerance
  • Smoker now has to be killed or the tongue destroyed for the tongue to break
  • Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
  • Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
  • Fixed cases where the ability timer was not using the correct time
  • Fixed case where you could point at a Survivor but not register a tongue hit
  • Fixed Smoker tongue not targeting and landing properly through PZ ghosts
  • Smoker tongue does damage every second while dragging paralyzed Survivors


Tank

  • Bashable objects now appear with a red glow
  • Tanks hitting a car with an alarm disables the alarm permanently
  • Tank frustration timer is only reset by hitting Survivors with rocks or fists
  • Reduced autoshotgun damage against Tanks


Witch

  • Witch spawns at the same % through the map for both teams
  • Avoids spawning within a certain % of the tank
  • Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors

 

sounds like an impressive list. updating now



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

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When does the Xbox version of this update go live?



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

Aw man, they reduced hunter claw damage. Fantastic what they've done to the smoker though.



@thekitchensink: it says "in the coming weeks" in my update log. so who really knows...



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

Thank you ameratsa

Updating Now.



PS4 Preordered - 06/11/2013 @09:30am

XBox One Preordered - 06/19/2013 @07:57pm

"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o

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Great changes. Looks like smoker can actually pull someone away from a group of turtled survivors. Dropping autoshotgun damage on tank is great as well.



wakawakawa said:
Great changes. Looks like smoker can actually pull someone away from a group of turtled survivors. Dropping autoshotgun damage on tank is great as well.



PS4 Preordered - 06/11/2013 @09:30am

XBox One Preordered - 06/19/2013 @07:57pm

"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o


DurrHurr said:
Aw man, they reduced hunter claw damage. Fantastic what they've done to the smoker though.

"Hunter

  • Easier to pounce a Survivor who is meleeing
  • Increased Minimum damage a Hunter pounce does"

 

Good changes I think overall. I will need to test it out thouroghly.



sega4life said:
wakawakawa said:
Great changes. Looks like smoker can actually pull someone away from a group of turtled survivors. Dropping autoshotgun damage on tank is great as well.

 

 

This.  Now there can actually be some shock when a member of your group gets grabbed.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
Feylic said:

DurrHurr said:
Aw man, they reduced hunter claw damage. Fantastic what they've done to the smoker though.

"Hunter

  • Easier to pounce a Survivor who is meleeing
  • Increased Minimum damage a Hunter pounce does"

 

Good changes I think overall. I will need to test it out thouroghly.

 

Eh, claw was much better.  You could get in and out really easily. Guess I'll have to work on those long pounces now.