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Will we ever see another RPG like FFVII?

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@ Riachu and Soriku

In that case, I say have something like the persona 3 and persona 4 system.

I know it won't do the graphics any justice but knowing the opponent takes a lot of difficulty away from Jrpgs.

I guess I'd have to stick with the SMT games for a reasonable difficulty level. FFXII's difficulty (barring sidequests) was a bad joke.



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Sorry dude but Final Fantasy VII has been topped more than once since its release,not to mention there were games better than it before it got released in the first place.



Pristine20 said:
@ Riachu and Soriku

In that case, I say have something like the persona 3 and persona 4 system.

I know it won't do the graphics any justice but knowing the opponent takes a lot of difficulty away from Jrpgs.

I guess I'd have to stick with the SMT games for a reasonable difficulty level. FFXII's difficulty (barring sidequests) was a bad joke.

 

Well...FF isn't supposed to be an uber hardcore game like Persona. A lot of casuals still do buy and play it just because it's FF.

I thought FF VII was a joke difficulty wise. FF VIII was freaking hard for me. FF IX was hard a number of times but not always. FF XII's difficulty isn't a joke. I thought it had a good deal of difficulty.




Pristine20 said:
@ Riachu and Soriku

In that case, I say have something like the persona 3 and persona 4 system.


I know it won't do the graphics any justice but knowing the opponent takes a lot of difficulty away from Jrpgs.

I guess I'd have to stick with the SMT games for a reasonable difficulty level. FFXII's difficulty (barring sidequests) was a bad joke.

There you go.  Persona 3 and 4 don't have random battles but they are challenging games or so I'm told.  FYI, I actually played a bit FFXII and I can tell you that the game is not a walk in the park like you say it is.  You will sometimes find enemies in the game that will absolutely kick your butt even if you try to use a strategy to beat them.  In fact, the game pratically forces you to grind if you want to continue the main part of the game.

 



FFXII is of moderate difficulty discounting the random super powered enemies. Remember the level in the Giza Plains, when you need to go around getting the sun crystal? and the little kid said"i almost got killed by some werewolves?" well my first game over in that game was running up to the 2 werewolves in the area expecting a battle as hard as all the other ones in the area and getting one-shotted....



 

 

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Wow, why so much Final Fantasy VII hate guys? Blasphem! -_-



I thought FFX was better but I think Square-E needs to concentrate on only a few Rpg's at a time lately there work has been horrible.



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Riachu said:
Pristine20 said:
I've already played many rpgs that are better than ffvii. Not from the present gen though.

FFxiii looks good but I think removal of random battles take A LOT of difficulty away from the game. Think about it, before it was scary to run into a marlboro because of a likely game over if unprepared (and you never could be fully prepared) due to the ridiculous number of status ailments caused by "bad breath" but now you can see a marlboro from across the map and plan accordingly. The ailments even work differently due to the real time battle system.

Random battles are kind of dated and only existed because back in the NES era, letting you go to battles optionally was not possible because of the limited hardware. I personally feel that random battles can get tedious especially if the encounter rate is high.

EDIT:FFXII got rid of random encounters and was still a relatively difficult game.

 

Bullshit.

Ultima Exodus didn't have Random battles... and that was on the NES.

It was Link to the Past style.  Monsters popped up and chased you and you had to avoid them.

It's just that RPGs had random encoutners and people have just kept with it... just because.

Even other Square RPGs didn't have random encounters.  They just kept it that way on FF because they set a precedent with it and didn't want to change it.

 



Seraphic_Sixaxis said:
Wow, why so much Final Fantasy VII hate guys? Blasphem! -_-


Because it greatly disapointed many many people who bought a console soley for it.

Luckily Front Mission 3 made up for it.

Up till FF7 though square could do no wrong in my book.... then that game came and eh... there quality just took a hit and kept droppin.



Will there ever be another?

I hope not. Once was bad enough. I couldn't play it for more than an hour without feeling retarded, so I turned it off.