Deguello said: It's a joke because the story itself has functionally limited shelf life. What if ads for Metroid Prime 3 started tomorrow? Or even next week? This article then becomes a pointless snapshot of how Matt Cassamassina was worried in early August about how there might not be enough ads for a game. This might as well be a blog post on GoNintendo.com or a livejournal entry, followed by the mood he's in or what emo song he's got playing in WinAmp.
And form a journalistic point of view, what is the point of this article? This just simply is not newsworthy. News is meant to report events, not fabricate worries about potential events. And if it's meant to be editorial, then it is very short-sighted and possibly meant to rabble rouse instead of make pointed arguments. In legitimate journalism you send the writer of crap like this back to his desk or you even send him packing. But apparently journalism skills are not a requirement to write for gaming sites, which is why it is hype-driven to the point of something not having enough hype is newsworthy to them because they are used to hype. |
Well put. I also find it hard to take gaming press seriously due to a complete lack of even a token effort of being unbiased. Another thing is that irritates me is most articles from gaming sites and magazine always seemed to have a false dry humor forced into it. I understand their trying to appeal to their market but it often feels like a formality and simply unnecessary in many occasions.
Reviews are hard to trust as well. Even short games tend to be much longer than long movies, and I find game reviewers don't always fully explore a game because of how much longer it takes. I remember reading IGN's review of Medal of Honor: Vanguard, and there only mention of the game's multiplayer was "pretty decent". It probably wasn't a defining feature, but if it's decent it is worthy of more than a single sentence.
IGN also complained about the lack of depth in Wii Sports, only mentioning it's training games as a good time waster for friends. No mention of the Fitness Mode, Medals in Training Mode, or how you Mii's get scored on sports they play. Neither are particularly deal-breaking, but there all simple things they were probably aware of, and considering they're complaint was lack of depth, worth mentioning. Naturally there’s also no mention of Pro Status or the Champ character in certain sports probably because they didn’t play long enough to discover either one. Again, not earth shattering but does show there’s more depth to the game. I actually kept playing boxing because I wanted to topple it’s Champion. (Dude hits like a damn truck)
I think Gamespot got yelled at once because their review of MP: Hunters complains about lack of certain features in multiplayer, despite the fact they were there, just only for people on your friend’s list.
I typically don’t read hands on impressions anymore since I find them so difficult to trust. In fact the only thing I really like about the current state of video gaming press is fast availability of videos of things I may be interested in. Watching games obviously still isn’t the best way to evaluate games, but I honestly find it a far more accurate than trusting “professionals” who business survive on endless corporate sponsorship.
The 360 having free demos for its games is a terrific feature. A friend left there’s with me for a few days and it’s great trying games for no charge with little hassle. I got try Stranglehold myself, found it mostly was I thought it was from the videos I watched. It’s fun, but kinda shallow. Came off as a solid rental for me. Also finally got to try Dead Rising, which was great since I’d been wanting to try it for a while. Really loved it’s Demo, definitely will get it when I pick-up a 360.
I find the Gaming press is only somewhat useful as a middle man for videos and occasional hard facts which just wind up on Wikipedia anyways. Both lavish praise and critical scorn coming from them means little to me due to a complete lack of professionalism.