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Forums - Gaming Discussion - Confrmed: New metal gear is for IPOD TOUCH

leo-j said:

wtf happened to the thread 0-0

edit: nevermind

 

 

taomaster's thread screwed up the formatting. So I edited it.

 

That's why I'm the greatest mod ever born.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

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I have to disagree, lol jk your a good mod.



 

mM

Well that's one less game I have to buy!



Tag - "No trolling on my watch!"

Lol..........................



Is this really that surprising? Many people who picked apart the teaser thought it would be a metal gear game for iPhone or DS.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

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Pete_Beast said:
leo-j said:
The iphone/ ipod touch is destroying the PSP and DS combined in sales, so who knows, maybe gaming will start to really rise on the ipod touch.

 

There's around 11million iPhones sold so far worldwide and 9.4million iPod Touch sold. Tell me again where are they destroying either the PSP or the DS?

 

How long has he psp been out, and its sold 40 million. The iphone/touch sold 20 million in a year and a half. 

 

 



This is my signature.

davidwes said:
Pete_Beast said:
leo-j said:
The iphone/ ipod touch is destroying the PSP and DS combined in sales, so who knows, maybe gaming will start to really rise on the ipod touch.

 

There's around 11million iPhones sold so far worldwide and 9.4million iPod Touch sold. Tell me again where are they destroying either the PSP or the DS?

 

How long has he psp been out, and its sold 40 million. The iphone/touch sold 20 million in a year and a half.

 

 

The PSP and DS are awesome gaming devices though, the itouch/phone? not so much...

 



davidwes said:
From Newsweek:
Steve Demeter, a 30-year-old programmer, built an iPhone game called Trism in his spare time, working nights and weekends. By the end of September he'd earned $250,000 in just two months. He's made more money since, but won't say how much. But it's enough that he's quit his job at Wells Fargo bank, where he was writing code for ATMs, and he has hired five engineers to develop a slew of new iPhone games. "We might get funded. We might get acquired. There's a lot of things on the table," he says. "My life is very different than a year ago." Where things will be a year from now is anyone's guess. But for now, the little guys are happy to be riding on Apple's coattails.

From MacRumors:
Pangea Software is another company that has been able to find huge success on the App Store. As a long time Mac developer, Pangea was able to leverage several of their existing titles into popular iPhone Apps. Games such as Cro-Mag Rally and Enigmo will help Pangea generate $5 million in revenue this year. Pangea's Brian Greenstone notes that in the past four and a half months, Pangea's iPhone apps have generated more income than retail sales of all of Pangea's apps for the Mac for the past 21 years combined. It's no surprise that Pangea has given up writing Mac games and will focus entirely on the iPhone from now on. Greenstone claims this sort of success is within anyone's reach:

 

Holy. Crap.

Behold the power of online distribution. Can't wait for it to spread through the handheld market and into the console market.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I think I can convince my brother to buy this for whatever it costs on his iPod so I can play this when it comes out. If it sucks, at least it wasn't my money.



Well it will certainly make for innovative competition if Apple and Nintendo go head to head in the future.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.