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Forums - Gaming Discussion - where are the Japanese RPGs for PS3?

@Claude: You forgot about Baroque, Opoona, FFCC:Mlaak and you need to remove Seiken Densetsu, that's not even rumored!!



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zleep said:
@Claude: You forgot about Baroque, Opoona, FFCC:Mlaak and you need to remove Seiken Densetsu, that's not even rumored!!

If the Wii is to be the definetive JRPG console, then we need to forget about those.....

 

And My Life as a King isn't a JRPG. It's builder/simulation game.



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bbsin said:
ClaudeLv250 said:

The smaller Japanese developers are what determine the definitive JRPG console because they're the majority. You keep defaulting to "big" and "trademark" RPGs (or in other words, Square Enix franchises). If a console is only getting support from the same 2-3 development houses, that's not good. When it's getting support from those developers and everyone else, then that's when it becomes dominant. "Top tier franchises" can't define the console's library if they're the only ones on it.

The smaller Japanese devs are the majority in terms of quantity. If you hadn't noticed, it's the big "AAA" JRPGs that make a splash, if at all. Most gamers would choose 1 big production game that they've already had experiences with rather than 10 single A games. The worth of a highly coveted series is much higher than the support of dozens of small projects (which isn't a bad thing either). Even if you stray away from JRPGs, one trademark title can change the console with "no games" to the "definitive genre game". Look at the data, there are people that buy Playstation products just for GT, Microsoft products just for Halo and Nintendo products just for Pokemon. Now, the big difference between other genres and JRPGs, is that JRPGs typically sell like crap UNLESS it's a well recognized franchise. Shooters on the other hand, could sell well regardless.

And talking about quality after I made a list of recently announced games makes no sense because they're not out yet, and of the RPGs out this gen only about 3 haven't been torn apart by critics and that's not much to brag about.

Actually, talking about quality makes perfect sense. I used it as a tool to show you that you shouldn't go out and call something the "definitive console" if you're not even sure how good the product is. I guess I should go ahead and call Starcraft 2 the "definitive strategy game" without any basis other than potential.

I can understand you complaining about me using the upcoming games as a way to define the Wii as the JRPG console, but as I see it there isn't that much on any of the consoles right now that can challenge the Wii's near future. And I stick to my argument, because while this thread was going, Phantom Brave was announced for the Wii. Yep, the Wii got another one and I'm going to have to update the list with it and some games I forgot between all the platforms.

To be honest, I know alot of people that rather play FF13 than:

  • Tales of Symphonia: Dawn of the New World*
  • Chocobo's Dungeon*
  • Dokapon Kingdom*
  • Rune Factory Frontier
  • Little King's Story
  • Arc Rise Fantasia
  • Muramasa: The Demon Blade
  • The Golden Bonds (Ougon no Kizuna)
  • Fragile: Farewell Ruins of the Moon
  • Tact of Magic
  • Dynamic Slash
  • Valhalla Knights: Eldar Saga
  • Final Fantasy Crystal Chronicles: The Crystal Bearers
  • Final Fantasy Crystal Chronicles: Echoes of Time
  • Mothership Tales title (2009)
  • Sword of Legendia
  • Moon's Peak
  • Shining Force Gear**
  • Seiken Densetsu**
  • Sorcery Blade

Are you going to tell them that they're missing out on the "definitive" experience also?

At the end of the day, most people won't even care about Moon's Peak, Tact of magic, Muramasa, etc. When you try to convince others that a certain console is the "definitive" one, you don't go around naming games that are largely unfamiliar to the general public. Why do you think the annoucements of FF13 (multiplatform), DQX, and MH3 was so big? Why do you think games like VC, Disgaea3, and Persona4 get almost no buzz along with low sales? It's because not too many people care for low production products. 

Anyways, you're making me stray away from my point.

The Wii is not the "definitive JRPG" console, and it has WAYS to go before it can compare itself to the PS2.

You keep defaulting back to "big" RPGs but RPGs are niche by default. When you talk about "big" RPGs you can only bring up two developers: Nintendo and Square Enix. Everyone else is fighting for scraps. Because Nintendo and Square Enix are outnumbered by a vast majority, it's impossible to try to use one of their franchises as a sole qualifier to be the definitive console for that genre. This is why FF13 not being on the Wii (for now) doesn't stop the Wii from being the definitive JRPG console. Of course more people want to FF13 than various new IPs, FF wouldn't be the long running franchise that it is if it didn't have rabid fanboys. That doesn't change that it's the only one on that side of the fence while everyone else is on the Wii. One game can't make something else not be definitive, especially when that one game isn't even exclusive.

And no, quality arguments still don't make sense because all you're stating is the obvious because the games aren't out yet.

@Claude: You forgot about Baroque, Opoona, FFCC:Mlaak and you need to remove Seiken Densetsu, that's not even rumored!!

Those games aren't that recent. And I'm not taking off Seiken Densetsu. Koichi Ishii did an interview with RPGamer and he said he wanted the next game to be for Wii. There hasn't been a peep out of him or the Mana team since then. All evidence is pointing to Seiken Densetsu 5 (or whatever they'll call it) as the premiere game using Wii's Crystal Tools.



Tag - "No trolling on my watch!"

1337 Gamer said:
Rei said:
jRPG genre is not really important anymore and Sony happened to be smart enough to understand this.

 

wow man keep ur opinion to ur self!!! i personally dont care for them alot but i gots tons of friends that do and everyone has their own personal taste.

 

Well, he's not wrong though.  JRPGs in general have not been selling well on any of the home consoles this generation.  I don't believe any JRPGs this gen has sold a million copies WW yet.  As far as RPGs go, western RPGs and MMORPGs have eclipsed JRPGs in terms of popularity.  Look at the success of games like Fallout 3, Mass Effect, Fable 2, etc.  Thus far they've sold 1.22m, 2.16m, and 1.88m respectively WW already.  Compare that to the sales of the high-profile JRPGs that were realeased this year - Tales of Vesperia (260K), Last Remnant (280K), and Infinite Undiscovery (360K).  I love JRPGs personally, but let's face it, their popularity has drastically decreased in the past few years.



ClaudeLv250 said:
bbsin said:
ClaudeLv250 said:

The smaller Japanese developers are what determine the definitive JRPG console because they're the majority. You keep defaulting to "big" and "trademark" RPGs (or in other words, Square Enix franchises). If a console is only getting support from the same 2-3 development houses, that's not good. When it's getting support from those developers and everyone else, then that's when it becomes dominant. "Top tier franchises" can't define the console's library if they're the only ones on it.

The smaller Japanese devs are the majority in terms of quantity. If you hadn't noticed, it's the big "AAA" JRPGs that make a splash, if at all. Most gamers would choose 1 big production game that they've already had experiences with rather than 10 single A games. The worth of a highly coveted series is much higher than the support of dozens of small projects (which isn't a bad thing either). Even if you stray away from JRPGs, one trademark title can change the console with "no games" to the "definitive genre game". Look at the data, there are people that buy Playstation products just for GT, Microsoft products just for Halo and Nintendo products just for Pokemon. Now, the big difference between other genres and JRPGs, is that JRPGs typically sell like crap UNLESS it's a well recognized franchise. Shooters on the other hand, could sell well regardless.

And talking about quality after I made a list of recently announced games makes no sense because they're not out yet, and of the RPGs out this gen only about 3 haven't been torn apart by critics and that's not much to brag about.

Actually, talking about quality makes perfect sense. I used it as a tool to show you that you shouldn't go out and call something the "definitive console" if you're not even sure how good the product is. I guess I should go ahead and call Starcraft 2 the "definitive strategy game" without any basis other than potential.

I can understand you complaining about me using the upcoming games as a way to define the Wii as the JRPG console, but as I see it there isn't that much on any of the consoles right now that can challenge the Wii's near future. And I stick to my argument, because while this thread was going, Phantom Brave was announced for the Wii. Yep, the Wii got another one and I'm going to have to update the list with it and some games I forgot between all the platforms.

To be honest, I know alot of people that rather play FF13 than:

  • Tales of Symphonia: Dawn of the New World*
  • Chocobo's Dungeon*
  • Dokapon Kingdom*
  • Rune Factory Frontier
  • Little King's Story
  • Arc Rise Fantasia
  • Muramasa: The Demon Blade
  • The Golden Bonds (Ougon no Kizuna)
  • Fragile: Farewell Ruins of the Moon
  • Tact of Magic
  • Dynamic Slash
  • Valhalla Knights: Eldar Saga
  • Final Fantasy Crystal Chronicles: The Crystal Bearers
  • Final Fantasy Crystal Chronicles: Echoes of Time
  • Mothership Tales title (2009)
  • Sword of Legendia
  • Moon's Peak
  • Shining Force Gear**
  • Seiken Densetsu**
  • Sorcery Blade

Are you going to tell them that they're missing out on the "definitive" experience also?

At the end of the day, most people won't even care about Moon's Peak, Tact of magic, Muramasa, etc. When you try to convince others that a certain console is the "definitive" one, you don't go around naming games that are largely unfamiliar to the general public. Why do you think the annoucements of FF13 (multiplatform), DQX, and MH3 was so big? Why do you think games like VC, Disgaea3, and Persona4 get almost no buzz along with low sales? It's because not too many people care for low production products. 

Anyways, you're making me stray away from my point.

The Wii is not the "definitive JRPG" console, and it has WAYS to go before it can compare itself to the PS2.

You keep defaulting back to "big" RPGs but RPGs are niche by default. When you talk about "big" RPGs you can only bring up two developers: Nintendo and Square Enix. Everyone else is fighting for scraps. Because Nintendo and Square Enix are outnumbered by a vast majority, it's impossible to try to use one of their franchises as a sole qualifier to be the definitive console for that genre. This is why FF13 not being on the Wii (for now) doesn't stop the Wii from being the definitive JRPG console. Of course more people want to FF13 than various new IPs, FF wouldn't be the long running franchise that it is if it didn't have rabid fanboys. That doesn't change that it's the only one on that side of the fence while everyone else is on the Wii. One game can't make something else not be definitive, especially when that one game isn't even exclusive.

And no, quality arguments still don't make sense because all you're stating is the obvious because the games aren't out yet.

Listen, I see that this is just going to go back and forth forever so I'm going to say my piece one last time.

1. No one is arguing against whether or not the Wii **will** or **will** not become the next dominant JRPG console. Heck, if anything, none of us knows. The only person that saying anything is you. You're going rampant over the fact that it's been picking up momemtum as of late and you're using that as a basis of it being the "definitive JRPG console".

The reason why you're wrong is because you're arrogantly touting "wii dominance" based off of what *will* be released in numbers. Yet up to now, you've been dismissing franchises such as SO, ToV, Mist Walker games, 13versus, WKC, or anything that can **Possibly** be released on any console other than the Wii. 

You'd have to be pretty dim to not realize that your point is premature and reckless. 

2. I'm using pure facts that you wish not to accept. JRPGs have never sold "great" when you throw the big hitters out of the equation. You use the word "table scraps" to define every other game, and you're basically right. 

It's going to be very likely that the Wii will not be anywhere close to the "definitive" JRPG console as the PS2 were, especially if the most popular 3rd party franchise is excluded (to this point).

Lastly... about the quality argument...

That's right, I am stating the obvious. The issue here is that you cannot accept the obvious. Do you still not see the correlation between me saying "you can't imply that the the Wii is 'the definitive JRPG console' with only upcomming titles" and the fact that "no one knows how well the games will turn out, because no one has played them yet"??? It's not hard to grasp.

Remember your initial argument. Throughout all these posts, it has slowly changed into something else. Where as mine has been restated and has been kept consistant the entire time. You're equation is clearly lopsided and flawed, and so is your definition of "definitive".



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Soriku said:
@bbsin

I'll answer to #2 of your answers.

See my post above.

Oh, and I like how you can say "no one knows how well the games will turn out, because no one has played them yet" If that's the case for Wii JRPGs...the same goes for SO4, FF XIII, etc.

 

No shit, genius. You just proved my point. But I'm not the one going balls out to claim that "x" console is bar-none the "definitive one" am I? 

Don't try to turn his crap against me like I'm the cocky one.

And as a response to your reply. It's wrong.

You need a consistant stream of quaility JRPG titles AND "AAA" franchises. This includes small dev JRPGS, Mid teir and the few "AAA" titles. This also needs to be in effect for quite a considerable frame of time (AKA PS2) and have virtually no competition to be considered "definitive". You can't just go around claiming "superiority" so early in the console's life, while relying mainly on potential (isn't that a gripe people usually have with PS3 fanboys).

You do realize that, that was my entire point in the first place right?

The issue here is that you both fail to realize that it's possible to not have a "definitive genre console" at all during a generation. You assume that the competition will lose all support, and that your favorite console will only gain more support until the end of the cycle. Then, you use that as a halfassed irresponsible claim that the Wii is already the "defacto, definitive choice for the genre". Like I said, you guys got to be pretty dim to not realize the flaws and bias in your claims.



bbsin said:

Listen, I see that this is just going to go back and forth forever so I'm going to say my piece one last time.

1. No one is arguing against whether or not the Wii **will** or **will** not become the next dominant JRPG console. Heck, if anything, none of us knows. The only person that saying anything is you. You're going rampant over the fact that it's been picking up momemtum as of late and you're using that as a basis of it being the "definitive JRPG console".

The reason why you're wrong is because you're arrogantly touting "wii dominance" based off of what *will* be released in numbers. Yet up to now, you've been dismissing franchises such as SO, ToV, Mist Walker games, 13versus, WKC, or anything that can **Possibly** be released on any console other than the Wii. 

You'd have to be pretty dim to not realize that your point is premature and reckless. 

2. I'm using pure facts that you wish not to accept. JRPGs have never sold "great" when you throw the big hitters out of the equation. You use the word "table scraps" to define every other game, and you're basically right. 

It's going to be very likely that the Wii will not be anywhere close to the "definitive" JRPG console as the PS2 were, especially if the most popular 3rd party franchise is excluded (to this point).

Lastly... about the quality argument...

That's right, I am stating the obvious. The issue here is that you cannot accept the obvious. Do you still not see the correlation between me saying "you can't imply that the the Wii is 'the definitive JRPG console' with only upcomming titles" and the fact that "no one knows how well the games will turn out, because no one has played them yet"??? It's not hard to grasp.

Remember your initial argument. Throughout all these posts, it has slowly changed into something else. Where as mine has been restated and has been kept consistant the entire time. You're equation is clearly lopsided and flawed, and so is your definition of "definitive".

1. You keep saying that you're not arguing about the Wii's dominance, but then you throw around the PS2, and then you start prattling off the same games. The Wii is the dominant JRPG console now, and will continue to be the dominant JRPG console in the future without these games, so why do you keep bringing them up? If you say the Wii can be the dominant JRPG platform (as if it isn't already), wouldn't it be so even without the games you keep listing? I mean you keep proving my point, the Wii wins because it's getting support from more than the same two developers.

2. You haven't used any facts, you've gone in circles and mostly brought up pointless things like "quality" for games that aren't out yet, and then saying "I know it's pointless, that's why I said it lol." No, that's why your argument fails lol. Everytime.

I knew Dragon Quest X was going to get under people's skin, but I thought it was pretty obvious that the Wii was going to be the dominant JRPG console even before the support came flooding in. Japan has, and continues to be, a one console market. It doesn't mean other games won't exist on the other consoles, because they always have, but it's not going to change the Wii's position as king. There really is no reason for the Wii not to be the JRPG king when 360 is only getting checkbook RPGs and the PS3's support is nearly non-existent outside of Square Enix. This is just the way things have always been and it's clearly not changing anytime soon. 



Tag - "No trolling on my watch!"

either stolen by MS in a futile attempt to make Japanese buy their console OR
in development for the Wii.

except for TWK



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut

ClaudeLv250 said:
bbsin said:

Listen, I see that this is just going to go back and forth forever so I'm going to say my piece one last time.

1. No one is arguing against whether or not the Wii **will** or **will** not become the next dominant JRPG console. Heck, if anything, none of us knows. The only person that saying anything is you. You're going rampant over the fact that it's been picking up momemtum as of late and you're using that as a basis of it being the "definitive JRPG console".

The reason why you're wrong is because you're arrogantly touting "wii dominance" based off of what *will* be released in numbers. Yet up to now, you've been dismissing franchises such as SO, ToV, Mist Walker games, 13versus, WKC, or anything that can **Possibly** be released on any console other than the Wii. 

You'd have to be pretty dim to not realize that your point is premature and reckless. 

2. I'm using pure facts that you wish not to accept. JRPGs have never sold "great" when you throw the big hitters out of the equation. You use the word "table scraps" to define every other game, and you're basically right. 

It's going to be very likely that the Wii will not be anywhere close to the "definitive" JRPG console as the PS2 were, especially if the most popular 3rd party franchise is excluded (to this point).

Lastly... about the quality argument...

That's right, I am stating the obvious. The issue here is that you cannot accept the obvious. Do you still not see the correlation between me saying "you can't imply that the the Wii is 'the definitive JRPG console' with only upcomming titles" and the fact that "no one knows how well the games will turn out, because no one has played them yet"??? It's not hard to grasp.

Remember your initial argument. Throughout all these posts, it has slowly changed into something else. Where as mine has been restated and has been kept consistant the entire time. You're equation is clearly lopsided and flawed, and so is your definition of "definitive".

1. You keep saying that you're not arguing about the Wii's dominance, but then you throw around the PS2, and then you start prattling off the same games. The Wii is the dominant JRPG console now, and will continue to be the dominant JRPG console in the future without these games, so why do you keep bringing them up? If you say the Wii can be the dominant JRPG platform (as if it isn't already), wouldn't it be so even without the games you keep listing? I mean you keep proving my point, the Wii wins because it's getting support from more than the same two developers.

Jesus Christ. Either you don't know how to read or you're not reading at all.

So lets clear things up right now. If the Wii is the dominant JRPG console, then go ahead and throw out all the JRPs the Wii has. Go ahead. Since you seem to be confusing "now" with "later" so much, I'd like to see you argue with solid facts that actually exist.

Secondly. I bring up the fact that Wii *can* or *cannot* be the "definitive" JRPG console because I don't simply assume things. I said in the very beginning that your usage of the word "definitive" was in awful taste. The reason that the PS2 was the "definitive JRPG" console last gen wasn't only because it had JRPG support from A-AAA devs, it was because the competition was practically non-existant (or much less than what the 360/PS3 offers in comparison to the Wii). SquareEnix did not support the Xbox, nor did they care much for the Wii. This was also the same case for other devs.

TBH, I don't know how things will turn out. If you want to make a case about it, that is the base of my argument. 

2. You haven't used any facts, you've gone in circles and mostly brought up pointless things like "quality" for games that aren't out yet, and then saying "I know it's pointless, that's why I said it lol." No, that's why your argument fails lol. Everytime.

If that's what you got from my post, then I suggest you go back and read it more carefully. This is going to be the 3rd time I've said this so I hope you come out of this with some sort of understanding (which I find pretty obvious).

The whole quality argument goes hand in hand with your perception that quantity is the only thing that matters in terms of support. Where, in numerous cases, it's been proven that the public care much more about mid teir JRPGs and "AAA" high production titles than a slew of "small" titles. Let me ask you something, if the PS3 was filled with Halo rip offs and had support from many small FPS devs, would it be safe to assume that the PS3 would be the "definitive FPS console" within the 3rd year of the console's cycle? The point of the matter is that you (nor anyone else) knows whether or not this support is worth more than a grain of salt. The PS2 wasn't deemed the "JRPG king" for it's time when it first had a slew of upcomming titles on the way, it was given that title when people realized that some of those games were actually really good... AFTER they've played it. (no shit, right?)

I knew Dragon Quest X was going to get under people's skin, but I thought it was pretty obvious that the Wii was going to be the dominant JRPG console even before the support came flooding in. Japan has, and continues to be, a one console market. It doesn't mean other games won't exist on the other consoles, because they always have, but it's not going to change the Wii's position as king. There really is no reason for the Wii not to be the JRPG king when 360 is only getting checkbook RPGs and the PS3's support is nearly non-existent outside of Square Enix. This is just the way things have always been and it's clearly not changing anytime soon. 

That would be a good point if it weren't for the fact that many Japanese devs have expressed their interest in focusing the popularity of their products to the west. As far as the 360's "checkbook" JRPGs are concerned, you talk as if it's a bad thing. That checkbook of theirs netted them the ability to gain and win over JRPG fans. The PS3 on the other hand, is too early to tell whether or not it will stay at the basement of JRPG support this gen, but I still expect much more resistance than what the gamecube and xbox offered to the PS2.

 

 



Soriku said:
bbsin said:
Soriku said:
@bbsin

I'll answer to #2 of your answers.

See my post above.

Oh, and I like how you can say "no one knows how well the games will turn out, because no one has played them yet" If that's the case for Wii JRPGs...the same goes for SO4, FF XIII, etc.

 

No shit, genius. You just proved my point. But I'm not the one going balls out to claim that "x" console is bar-none the "definitive one" am I? 

Don't try to turn his crap against me like I'm the cocky one.

And as a response to your reply. It's wrong.

You need a consistant stream of quaility JRPG titles AND "AAA" franchises. This includes small dev JRPGS, Mid teir and the few "AAA" titles. This also needs to be in effect for quite a considerable frame of time (AKA PS2) and have virtually no competition to be considered "definitive". You can't just go around claiming "superiority" so early in the console's life, while relying mainly on potential (isn't that a gripe people usually have with PS3 fanboys).

You do realize that, that was my entire point in the first place right?

The issue here is that you both fail to realize that it's possible to not have a "definitive genre console" at all during a generation. You assume that the competition will lose all support, and that your favorite console will only gain more support until the end of the cycle. Then, you use that as a halfassed irresponsible claim that the Wii is already the "defacto, definitive choice for the genre". Like I said, you guys got to be pretty dim to not realize the flaws and bias in your claims.

 

I think Claude went a bit overboard, but what he said isn't necessarily untrue if the events of DQ IX to the DS hod true for DQ X for the Wii. And the Wii is stil wiping the floor with both HD consoles in Japan as well. From here on out, you're going to see more and more JRPG support for the Wii, while the HD consoles get very little if at all since like I said before the only games releasing for them/have released for them were games announced years ago, not recently like plenty of Wii JRPGs have. It's not a matter of thinking the HD consoles will lose a lot of/all JRPG support...it's really happening. By definitive we're talking about the majority....and the Wii will have the majority.

Look, I never ignored the fact that the Wii is indeed snuffing out the HD consoles in Japan. I never denied that it will undoubtedly draw a large amount of JRPG (both big and small) support on the Wii's side. It's logical and it's a fair point. All I'm saying is that it's far too early to crown the Wii as the "definitive" (as claude put it) console. What if WKC sells great? what is FF13 becomes a huge success both in and out of Japan? Would that not spark some dev interest on either consoles? What if Japan continues to go in a downward spiral of what it used to be and publishers look for other places to sell games? The PS3 and 360 already has had more major support than the Xbox and Gamecube had as competition to the PS2. It's not going to be the same case as last gen, there are just too many factors involved.

All in all, it's really just claude's misunderstanding of the word "definitive" that's causing this entire issue.