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Forums - Microsoft Discussion - How many 360/Wii owners would sell their Wii if Newton was released?

Khuutra said:
Some part of me is curious: the new Nintendo philosophy applied to one of the "core" franchises like Mario or Zelda has the potential for much higher sales... and a completely different kind of quality.

It's kind of exciting.

I'm not so excited about that.

The old philosophy doesn't really mix all that well with the new, in my experience. It's not that they go bad together as much as the fact that they cannot be properly combined. They're sort of like opposites.

I could be wrong about this, ofc. Just because noone has been successful with it so far doesn't mean that they won't hit the nail on the head sometime in the future.



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Legend11 said:
Killergran said:

Wii Sports alone was enough to push the Wii to heights that all the core Nintendo games couldn't do for the Gamecube.  Sometimes all it takes is one game to lead the charge for everyone else to follow.

As for Microsoft changing the image of the 360 they're already doing it.  Take Japan for example, the change in views for the system has been dramatic.  The same is true to a lesser extent in Europe.

 

 

True, Wii Sports did it alone. But you forget that Wii Sports is what created the Wii image as 'fun'. It had a clean slate to start with. There was no other image attatched to the Wii before the 'fun' image. It was also a launch game, and noone expects there to be 200 awesome games at launch. Launch games are expected to define the image of the console for the ones that come after.

The Xbox is currently deeply associated with... I don't have the right word, but the word that comes closest to it I would say is 'serious'. Halo, JRPG's, FPS's. These are all serious games. To wash away this image, you cannot simply make do with one single game. Look at Little Big Planet. As awesome as that game is, it really hasn't budged the image of the console.

And the changes in image you are mentioning are not fundamental. They're strenghtening it, and polishing it. In Japan, it's still a 'serious' machine. It's not 'fun'. Imagine Ferrari (or whoever owns them) suddenly realizing that Honda make more money than they do. How would they go about to change the 'sporty and rich' image to a 'affordable, effecient and reliable' image?

(The answer is they would introduce a new brand, of course. It's all too difficult to change the image of an existing brand.)

The change to the console's image in Japan is fundamental.  It was seen before as simply an outside console for a niche audience that enjoys games made by Western studios.  It's now seen as a system that is accumulating an impressive library of Japanese made games and especially in genres it was never even mentioned in before.

No. It's not a fundamental change. It's a quality change.

It went from playing serious but uninteresting games to playing serious but interesting games. It's not a change in what the console is about, but how well it's doing it. Going from 'bad games' to 'good games' is not the same as going from 'serious experince' to 'fun'. The former would be a quality change in image while the latter would be a fundamental change. Maybe I should call it a change in values, instead. That might be more accurate, even if the meaning to me would be the same.

 



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noname2200 said:
Xponent said:
Legend11 said:
Xponent said:

Please. Is that all you can come up with? Online gaming has existed in a big way for decades. I'll give you the multiple sku's, but I think Apple did that before MS.

In fairness, there's little Nintendo's done that's completely innovative by itself either: the innovative part comes in how they applied, say, touch screens or gyrometers to gaming, or how they tried to make things like a .3 megapixel camera fun. Arguably, then, you have to give Microsoft credit for the multiple SKUs (although personally I see that as a step downwards, but that's tangential). And they applied the PC online model to consoles, which was a first.

Credit where credit's due, and all that. Although I agree that their games, themselves, tend to be more evolutionary than revolutionary. Still, that demonstrably appeals to many people, so more power to them, I guess.

 

Sure. Point taken.

My original point still stands though that MS need to innovate rather than copy to catch up. And it's in the games themselves where they fall behind in this respect. Hardware is only half of the equation.

 



****Edited (typing too fast for my own good (LOL)******

@ Legend
One thing about gamers like you is that you are so emotionally attached to your VG hardware you are totally blinded in your views, thus what ever emotional garbage comes out your mouth is just sounds seriously biased. If we are to look at the Wii from an objective point of view especially 2 years after its release, we would know its a lot more than the motion controls or even wii sports thats selling the Wii. They are only part of the small picture.


What about the Way nintendo advertised the Wii (non traditional magazines)?

What about the fact Ninendo made it unique, not only to its competitors but also to any other home video console in history?

What about the fact Nintendo keep releasing and creating unique software to drive the wii sales up?


Now Microsoft could release a motion controller, but do they have the creative genius to create a Wii sports type game, and i am not talking about a copy of wii sports because that already exists (and on the Wii by the way), but a genuine fresh new experience to bring forth a sales surge (i highly doubt it, and if you think deeply without so much emotions i am pretty sure you do as well). Wii sports might have been drivin the bulk of wii sales last year, but i can gurantee thats not the only driving factor this year. Wii fit and Mario kart seems to be the killer apps for the Wii this year.


Now from an objective stand point do you think Microsoft (again, don't think so emotionally, but with a cool a lvl head)will be able to keep creating the next software that will suprise and entice the main stream customer, i highly doubt that too. There's only one company who seems to be able to do that and no one comes even close, thats why they are selling so much hardware and software, they seem to be the main driving force in the record breaking profits of the VG industry (It is Ninendo just in case you did not know).

This is not just aimed at legend, but at the gamers who seem to be taken in so emotionally for their favourite VG machine.I can understand if the Wii/PS3/360 do not do it for you, but when you stop being lvl headed, absolute trash comes out of your mouths, thus turns a thread into another stupid argument. Just because you do not like/own a system, doesn't mean u have to be totally ignorant in its success or even failures, we should be able to have a perfectly adult debate about it, without introducing ignorance, and i am afraid with most of the posts you have made in this thread legend, thats exactly what you have done. I think we are all old enough to discuss and have a balanced view about products that do not appeal to us. 


It seems the quallity of debates on this site (to be fair on many gaming sites now) has seriously degradied into bullshit because a lot of gamers lack emotional intelligence. I love debates, but hate stupid arguments. I know you are better than that Legend.


As for the OP's qustion (atalst LOL) No. But i am fortunate to own all systems anyway and enjoy them very much
 




Nintendo & Sony Supporter

Currently own- DS, PSP, PS2, Wii, Xbox 360, PS3 DreamCast.

Man i have too many consoles..... 

Quotes to live by!

"Life is either a daring adventure or nothing"- Helen Keller

"i am not discouraged, because every wrong attempt discarded is another step forward"-Thomas Edison

"Man is not the creature of circumstancesCircumstances are the creatures of men"


Gnizmo said:
Yeah this makes total sense. Everyone knows you buy a Wii just for the controller. The games involved are entirely besides the point.

Agreed.

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Killergran said:
Khuutra said:
Some part of me is curious: the new Nintendo philosophy applied to one of the "core" franchises like Mario or Zelda has the potential for much higher sales... and a completely different kind of quality.

It's kind of exciting.

I'm not so excited about that.

The old philosophy doesn't really mix all that well with the new, in my experience. It's not that they go bad together as much as the fact that they cannot be properly combined. They're sort of like opposites.

I could be wrong about this, ofc. Just because noone has been successful with it so far doesn't mean that they won't hit the nail on the head sometime in the future.

Well... what are your experiences, exactly? Nintendo hasn't tried to mix the new philosophy in with core titles except for New Super Mario Bros. and Phantom Hourglass, chiefly.



halogamer1989 said:

Newton the motion control 360 controller...  I think it would pretty much leave the Wii dead in the water besides casual Mario and 3rd party titles.

*facepalm*

It does not work like that. Heres the things. First, Microsoft will never make or endourse the controller. The idea behind a Wii controller is simplisity. Microsoft would be shunded by their core and leave, leaving them in the water. Their console also can not lower itself to the values of the lower end consumers where Nintendo is making all this money.

The Wii wont be in the water. I bearly touched on it. The Wii is a disruptive product, and it will be very hard for the competition to steal it's thunder.

 



@khuutra

well they tried it with galaxy too, but that worked out great as well. so idk where he's going either....



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

griffinA said:
@khuutra

well they tried it with galaxy too, but that worked out great as well. so idk where he's going either....

Hm. You have a point, but a pretty good argument could be made that Mario Galaxy was as traditional as a game on the Wii can ever get. Though it is pretty accessible, I suppose.



Khuutra said:
Killergran said:
Khuutra said:
Some part of me is curious: the new Nintendo philosophy applied to one of the "core" franchises like Mario or Zelda has the potential for much higher sales... and a completely different kind of quality.

It's kind of exciting.

I'm not so excited about that.

The old philosophy doesn't really mix all that well with the new, in my experience. It's not that they go bad together as much as the fact that they cannot be properly combined. They're sort of like opposites.

I could be wrong about this, ofc. Just because noone has been successful with it so far doesn't mean that they won't hit the nail on the head sometime in the future.

Well... what are your experiences, exactly? Nintendo hasn't tried to mix the new philosophy in with core titles except for New Super Mario Bros. and Phantom Hourglass, chiefly.

 

Yes. That was my point...
In my opinion, it didn't really work out that well. Phantom hourglass was good, but not zelda-amazing. New Super Mario Bros. was amazing in terms of level design, but not much else. (and yes, too easy for me)



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