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Forums - Gaming Discussion - IGN bitter over Square Enix games appearing on 360?



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Maybe they just don't like SE... you conspiracy seeker... and maybe it's because they are not as good as they used to...



How many cups of darkness have I drank over the years? Even I don't know...

 

Star Scream said:
Unreal Engine 3 games usually have a lot of texturing issues. That said, Infinite Undiscovery uses UE3 engine? I though it was a custom, Tri-Ace developed one.

It is.  tri-Ace themselves specifically said that their games are made with their own engines.  They even said that IU and SOTLH are being made with the same engine.  The one thing I don't get is that even though they are both supposably made with the same engine, IU is a technical mess while SOTLH looks very polished even though it doesn't come out for another 3 months.  I wonder why that is.

 



Riachu said:
Star Scream said:
Unreal Engine 3 games usually have a lot of texturing issues. That said, Infinite Undiscovery uses UE3 engine? I though it was a custom, Tri-Ace developed one.

It is.  tri-Ace themselves specifically said that their games are made with their own engines.  They even said that IU and SOTLH are being made with the same engine.  The one thing I don't get is that even though they are both supposably made with the same engine, IU is a technical mess while SOTLH looks very polished even though it doesn't come out for another 3 months.  I wonder why that is.

 

Different development teams. IU = Radiata Stories. SO4 = SO3. Also more money invested in SO4's development and it is being developed longer, so they have obviously learned how to use this engine better after IU.

 



Star Scream said:
Oh, OK then.

OOPS

I misread your post, you were talking about Infinite Undiscovery, my post was about The Last Remnant

IU doesn't use the UE3 engine

 



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Rei said:
Riachu said:
Star Scream said:
Unreal Engine 3 games usually have a lot of texturing issues. That said, Infinite Undiscovery uses UE3 engine? I though it was a custom, Tri-Ace developed one.

It is.  tri-Ace themselves specifically said that their games are made with their own engines.  They even said that IU and SOTLH are being made with the same engine.  The one thing I don't get is that even though they are both supposably made with the same engine, IU is a technical mess while SOTLH looks very polished even though it doesn't come out for another 3 months.  I wonder why that is.

 

Different development teams. IU = Radiata Stories. SO4 = SO3. Also more money invested in SO4's development and it is being developed longer, so they have obviously learned how to use this engine after IU.

 

I didn't know IU was made by the Radiata Stories team, interesting. I actually liked Radiata Stories



Rei said:
Xen said:
I don't think they meant to say that IU uses the UE3 engine badly. I think they're talking about the lack of polish in recent SE titles and use IU as an example...

 

 Read the article, IGN clearly says that both games use UE3 engine.

 Anyway, I only agree with #4 and #5.

- #1 is bs for obvious reasons.

- #2 I disagree with since TLR has quiet a good lip-sync and voice acting from what I saw and heard.

- #3 They suggest SE's jRPGs should become more like wRPGs (Fable 2, Obvlion) I dont think many Square/jRPG fans are gonna like this idea. And I'd like to know how come Oblvion's towns are "full of life and interesting characters"?

  Overall this article is funny, not because it is completely wrong or something, as I said - I agree with #4 and #5. It is funny because IGN bashes a game developer for poor technical perfomance of their games, while at the same time IGN fails to make their own job done properly (as the journalists) in the very same article.

No, they don't. Beside the fact that they don't state that, it's well known that tri-Ace use their own custom engines.

 



Xen said:
Rei said:
Xen said:
I don't think they meant to say that IU uses the UE3 engine badly. I think they're talking about the lack of polish in recent SE titles and use IU as an example...

 

 Read the article, IGN clearly says that both games use UE3 engine.

 Anyway, I only agree with #4 and #5.

- #1 is bs for obvious reasons.

- #2 I disagree with since TLR has quiet a good lip-sync and voice acting from what I saw and heard.

- #3 They suggest SE's jRPGs should become more like wRPGs (Fable 2, Obvlion) I dont think many Square/jRPG fans are gonna like this idea. And I'd like to know how come Oblvion's towns are "full of life and interesting characters"?

  Overall this article is funny, not because it is completely wrong or something, as I said - I agree with #4 and #5. It is funny because IGN bashes a game developer for poor technical perfomance of their games, while at the same time IGN fails to make their own job done properly (as the journalists) in the very same article.

No, they don't. Beside the fact that they don't state that, it's well known that tri-Ace use their own custom engines.

 

   Are we reading the same article? Because I see that sentense in there - Both use Epic's Unreal Engine 3

 



hopefully things improve.



4 ≈ One

Rei said:
Xen said:
Rei said:
Xen said:
I don't think they meant to say that IU uses the UE3 engine badly. I think they're talking about the lack of polish in recent SE titles and use IU as an example...

 

 Read the article, IGN clearly says that both games use UE3 engine.

 Anyway, I only agree with #4 and #5.

- #1 is bs for obvious reasons.

- #2 I disagree with since TLR has quiet a good lip-sync and voice acting from what I saw and heard.

- #3 They suggest SE's jRPGs should become more like wRPGs (Fable 2, Obvlion) I dont think many Square/jRPG fans are gonna like this idea. And I'd like to know how come Oblvion's towns are "full of life and interesting characters"?

  Overall this article is funny, not because it is completely wrong or something, as I said - I agree with #4 and #5. It is funny because IGN bashes a game developer for poor technical perfomance of their games, while at the same time IGN fails to make their own job done properly (as the journalists) in the very same article.

No, they don't. Beside the fact that they don't state that, it's well known that tri-Ace use their own custom engines.

 

   Are we reading the same article? Because I see that sentense in there - Both use Epic's Unreal Engine 3

 

Wow, I missed it.

Didn't tri ace say that they're using their own engines though...?