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I hate it because its wrong. For example, let's say you are a director and you spend 15 million on a film and the movie makes a lot of money. However, you get paid less and less every time someone bootlegs your movie. Not only for films but games too. Put yourself in their position. Everytime they steal, you make less money from a grossed film or top selling game.



TO GOD BE THE GLORY

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@Vlad321, lol I got a NES clone in 97, so yeah that's how it is in my country too. Oh and I also got a PS1 in 2006 haha I'm not kidding, I'd buy a ps2 but its like 250 bucks and about 80 bucks to mod.



kuraobi said:
vlad321 said:
kuraobi said:
I really don't understand why people say they have no choice because they don't have the money. I don't have the money to afford a Ferrari, but that doesn't make stealing one more legitimate. "Steal what you can't buy" is pure communist crap.

 

Except piracy is not stealing per se, this reason has been given many times, but when I steal that ferrari someone else won't buy it. Now if I make a copy, all of that handcrafted goodness is paid for. Especially with a Ferrari I can use the other beaten to death excuse. I'm never buying a Ferrari anyways (even if i could spare the money) , and someone has already paid for it, so might as well get a copy for myself. The craftsman still gets paid for the Ferrari HE built, why should he get paid for the copy if he didn't even bother building it? In my opinion you need a better example because this one just makes it too easy to counter, here's a hint, applying piracy analogies to physical things does not work out in your favor at all.

 

Someone paid for it so everyone else can get a free copy... that's stupid. You don't understand how licensing works. The more people play a game, the more money the developer should get, that's common sense. What you pay for is the work of hundreds of people to create the game you play, you pay them so that they allow you to play the game they made.

So making a copy of a game is allowing you to play the game without paying for the right to do so. You're not directly stealing the developer, but indirectly you are, because if piracy didn't exist, you would have paid for the game like any honest customer.

I wasn't disagreeing with your general point, but your examples. You can't apply physical analogies to piracy because if you do you lose the argument automatically was the general point of my post.

But to counteract this point, considering that the tools and knowledge that they use already existed and the lowest common denominator is math, are they paying royalties to the families of the mathematicians that invented those principles in the first place? No, they are not. If, like back in the day, my father is earning $400 I don't see why anyone in the entertainment should deserve a 1/4 of his earnings, 1/100th looked far fairer back then. And his research is laying the ground work that people will be using years and years from now, does he see any of that money? No he doesn't.

 



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

kcua_626 said:
bardicverse said:
Im pretty much against it. People argue that they want to try the game before they go out and buy it. That's what rentals are for. If you don't want to spend $50, wait 6 months until its down to $20-$30. There is no reason for people to just take for free what people have worked 10 hours a day for 3+ years on.

 

Can you spend 20 to 30 bucks for a game if you earn $50 a month working 10 hours a day 6 days a week?

Where the hell do you work that you make $50/month working 60 hour weeks? I help out on Saturdays, working for 8 hours, in a friend's snowboard shop, and make about $80 plus commissions for the DAY.

 



bardicverse said:
kcua_626 said:
bardicverse said:
Im pretty much against it. People argue that they want to try the game before they go out and buy it. That's what rentals are for. If you don't want to spend $50, wait 6 months until its down to $20-$30. There is no reason for people to just take for free what people have worked 10 hours a day for 3+ years on.

 

Can you spend 20 to 30 bucks for a game if you earn $50 a month working 10 hours a day 6 days a week?

Where the hell do you work that you make $50/month working 60 hour weeks? I help out on Saturdays, working for 8 hours, in a friend's snowboard shop, and make about $80 plus commissions for the DAY.

 

Probably not in the US....

 



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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kuraobi said:
vlad321 said:
kuraobi said:
I really don't understand why people say they have no choice because they don't have the money. I don't have the money to afford a Ferrari, but that doesn't make stealing one more legitimate. "Steal what you can't buy" is pure communist crap.

 

Except piracy is not stealing per se, this reason has been given many times, but when I steal that ferrari someone else won't buy it. Now if I make a copy, all of that handcrafted goodness is paid for. Especially with a Ferrari I can use the other beaten to death excuse. I'm never buying a Ferrari anyways (even if i could spare the money) , and someone has already paid for it, so might as well get a copy for myself. The craftsman still gets paid for the Ferrari HE built, why should he get paid for the copy if he didn't even bother building it? In my opinion you need a better example because this one just makes it too easy to counter, here's a hint, applying piracy analogies to physical things does not work out in your favor at all.

 

Someone paid for it so everyone else can get a free copy... that's stupid. You don't understand how licensing works. The more people play a game, the more money the developer should get, that's common sense. What you pay for is the work of hundreds of people to create the game you play, you pay them so that they allow you to play the game they made.

So making a copy of a game is allowing you to play the game without paying for the right to do so. You're not directly stealing the developer, but indirectly you are, because if piracy didn't exist, you would have paid for the game like any honest customer.

 

It's not that someone payed for it and you can get it for free. You don't really get piracy for free. You do pay for it in some other ways. But in the US $60 a pop is fine. You can spend $100 a month and not care about it. Imposing $60 a pop on games is like depriving the same product for someone living in a third world country even if you work the same amount in both countries.



bardicverse said:
kcua_626 said:
bardicverse said:
Im pretty much against it. People argue that they want to try the game before they go out and buy it. That's what rentals are for. If you don't want to spend $50, wait 6 months until its down to $20-$30. There is no reason for people to just take for free what people have worked 10 hours a day for 3+ years on.

 

Can you spend 20 to 30 bucks for a game if you earn $50 a month working 10 hours a day 6 days a week?

Where the hell do you work that you make $50/month working 60 hour weeks? I help out on Saturdays, working for 8 hours, in a friend's snowboard shop, and make about $80 plus commissions for the DAY.

 

 

The Philippines. And we have ~70% jobless rate. And that's not the worst in the world. Try China.



Snake612 said:
I hate it because its wrong. For example, let's say you are a director and you spend 15 million on a film and the movie makes a lot of money. However, you get paid less and less every time someone bootlegs your movie. Not only for films but games too. Put yourself in their position. Everytime they steal, you make less money from a grossed film or top selling game.

 

 

But if I'm the director and I earn millions of dollars a year, I'd be satisfied even if the third world pirates my movies.



kcua_626 said:
bardicverse said:
kcua_626 said:
bardicverse said:
Im pretty much against it. People argue that they want to try the game before they go out and buy it. That's what rentals are for. If you don't want to spend $50, wait 6 months until its down to $20-$30. There is no reason for people to just take for free what people have worked 10 hours a day for 3+ years on.

 

Can you spend 20 to 30 bucks for a game if you earn $50 a month working 10 hours a day 6 days a week?

Where the hell do you work that you make $50/month working 60 hour weeks? I help out on Saturdays, working for 8 hours, in a friend's snowboard shop, and make about $80 plus commissions for the DAY.

 

 

The Philippines. And we have ~70% jobless rate. And that's not the worst in the world. Try China.

Damn dude. You need to move to a 1st world country. That sucks.

I think that the issue then is, videogames fall under that luxury goods section - they are products aimed at those who live beyond survival, just like expensive cars, fur coats, etc, just not NEARLY as expensive. So being in a place that doesn't really give people the chance to enjoy luxury things, I can see how it makes it difficult to want to try to maintain such a lifestyle.

 



I certainly not. If it weren't for it, I'd probably never have played any game at all

And those who think piracy is one of the worst sins in the world, I'd love to see you live in a third world country with a normal salary (I'm not even saying being poor, just with enough money to live a decent life), let's see for how much your piracy hate lasts when the price of any game is one fourth of your monthly income (and I know there are countries where it's even a bigger proportion), and a console costs more than a month of your income