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Forums - Gaming Discussion - Third parties pull a fast one and blame Nintendo for their own crappy games

Thatmax said:
What I dont get is if Reggie is openly stating that a load of these games released for the Wii are currently crappy then how are they still getting the "Nintendo seal of approval"???

now THAT is a good question. I really think they should start doing that. they can keep the Nintendo Seal of Approval, just to say that the game is approved for the Wii system, but they should also offer the Nintendo Seal of Quality as incentive for developers to actually put some effort into it.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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Grey Acumen said:
Thatmax said:
What I dont get is if Reggie is openly stating that a load of these games released for the Wii are currently crappy then how are they still getting the "Nintendo seal of approval"???

now THAT is a good question. I really think they should start doing that. they can keep the Nintendo Seal of Approval, just to say that the game is approved for the Wii system, but they should also offer the Nintendo Seal of Quality as incentive for developers to actually put some effort into it.

If they did that now, all forums will be screaming ""NINTENDO IS ABUSING THE INDUSTRY!""then third partys will scream ""NINTENDO HAS PUT DOWN UNREALISTIC EXPECTATIONS!""

 

Seriously no one is going to do diddly squat.  Nintendo is continue kicking there ass and only some third partys are going to enjoy the fruit of there labour.

 



true, but that's why I said keep the seal of approval, but offer the seal of quality to those games that show quality above and beyond the typical no effort cash in. I'm sure there would be people bitching abotu that though.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

<- Click to see more of her

 

@xerostomia: You're welcome.

As for Sony, keep in mind, that everything that looks stupid in retrospect with PS3, made sense in the last gen context, during the PS3 developement. If Wii would have been a console designed for power race, PS3 would be doing better. But since it featured values, that have been the primary reason for each winning console to "win", and PS3 overshot its previous market (PS2 sold a lot for being a cheap DVD player for kids room, that you could play games with).

As for the exclusives, what reason is there for a developer to to make an exclusive anyway? M$ can't moneyhat the publishers forever, Wii is exceeding 50% marketshare, etc. The time it takes to port a multiplatform game, is additional cost and the game needs to sell a certain amount of copies in order to make the cost back (and this isn't enough, since you could make something more profitable instead of porting). The big publishers make their games first for PS360 and then, either port it to Wii, make "Wii specific" version at the same time, or a PS2/Wii multiplatform version. The smaller ones have bigger interest to develope for Wii, due to lower costs. In the worst case, if Wii is the leading platform, the porting from Wii to HD consoles, can be more expensive, than making the game for Wii in the first place, if the graphics get upgraded a lot. Which means, that the sales expectations have to meet the ones with Wii expectations, so the porting isn't always a good option (and, multiplatform releases don't usually sell as well as exclusives, atleast not relatively).
It's case specific, when a game can be multiplatfor or exclusive and there propably are various factors leading to a decision.

In the case of game sales, 360 have been out longer, which helps in game sales for the older titles and Wii has larger number of games, where the sales are distributed more evenly.

Then the sales expectations; people seem to have a very twisted view about sales, just because a couple of big IP:s have sold tremendous amount of copies, when most of the games sell only hundreds of thousands copies. The profitability of there titles is what counts the most. As i said, the thing that Activision moved millions of copies of one of its biggest IP:s, isn't helping the dozen devs, who have hard time to break even with 500k units sold.

I do know what you mean with your Mario/Starcraft example, but i still think you have the wrong approach for the subject. Most of the gamers do not have multiple consoles, so when "game X" gets them to buy a certain console, they buy other games that intrest them for their console. So if "Mario" or "Starcraft" gets them to buy the console, they are propably to buy a new game and in reality, we don't have new "Mario" or "Starcraft" often. Between "Marios" and "Starcrafts", people buy other games too. The argument works for other consoles just as well; how do you compete with GTA and COD? We don't have 5M+ sellers too often on any console. The games that reach that high number are very rare, so the profit should be made with the less selling games (which most of them are), when it doesn't matter who the publisher, with the blockbusters, is, if it's not the publisher, who is thinking about releasing a game on a certain platform.



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Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

I agree only at a small part and most part I don't. I find this the most lame excuse to justify your own mistakes by pointing at someone else. Nintendo makes some lousy stuff but most 3rd party devs make lousy stuff as well, they're both to blame. Now tell me, why did the PS2 had high quality games en par and why does the Wii now have mostly shovel ware titles? While we all know the Wii is much more powerful than the PS2. This has nothing to do with hardware but with the install base and of how the Wii is being presented. Nintendo presents it as a casual console, a happy family entertainment device and the 3rd party devs jump right on it.

Plus its so easy to create cheap software that sells well so you can afford the bigger titles for HD consoles. The Wii is basically a money machine for all publishers / developers. The decent games that are around show at least the effort that developers have made to create them.

And another thing, the PlayStation was like 4 times less powerful than the N64 and why the heck wasn't it difficult for developers then to create amazing games for Sony's little powerful console ey?

To me a lot of bull and dumb excuses to talk themselves out of it or more to say... we don't care what you think! We create those junk because we "need" the money.



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@Onna: Although i believe you made a rhetoric question, i still answer it.

With the PS2, publishers were betting for the right console, so they didn't really have any problems with their investments. This gen, they bet the wrong horse (although, only EA had the balls to admit it. Which isn't any wonder with their financials) and now are finding excuses why something is as it is. In todays businessworld, the guy who makes bad investments for his company, may have his ass on the line, so they may have personal intrests for making their investments make profit (also the full studio may be closing the end of its life due to bad investments).
Another thing is, that Wii may not be the devs favourite platform to develope for. Since these guys aren't paying the bills, they need to find "reasonable" excuses to keep on developing for the platform they want, even if it wouldn't be financially wise.
In both cases, they are trying to message publishers and investors about they supposedly are right and anyone who wants to make money is wrong. After all, these guys are making something that's larger than life.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.