Im still really new to JRPG and this one looks fun. So even the most generic gameplay and story might seem awesome to me.XD Honestly it looks great I could care less about the review but this is for all who do.
NOT THE WHOLE REVIEW! POSTED!
http://wii.ign.com/articles/928/928479p1.html
Tales of Symphonia: Dawn of the New World Review
The New World is a lot like the old one.
November 10, 2008 - The long-running "Tales" series of Japanese role-playing games (JRPG) has a rabid fanbase – but for newcomers to the series, it's hard to see why. Tales of Symphonia: Dawn of the New World is a run of the mill, standard JRPG without a single original idea in its head. Sullen country boy with a bad haircut destined to save the world? Check. An awkwardly translated, incomprehensible story? Check. Monster hunting? Check. This entire package -- from the story to the gameplay to the visuals -- feels like a relic we should have grown out of by now.
Dawn of the New World is set two years after the GameCube game and features several returning characters. Fans of the first game will probably enjoy returning to this world and seeing their old friends. The story is some garbledygook about the world falling into ruin and this spineless little coward named Emil is somehow the only one who can set things right. There are way too many arduous titles and concepts here. Players are supposed to keep track of things like the Chosen of Regeneration, a Blood Purge, a Great Tree, the Giant Kharlan Tree, a new World Tree… It's all just fancy window dressing for what is really a mundane adventure. A few high-minded concepts are proposed, like the confusion between what is right and what is wrong, but they aren't used effectively. While the script is not that interesting to begin with, it's also been clumsily translated so that dialogue often just barely makes sense. What is this, amateur hour? It's possible that, in many of these instances, there simply isn't an easy translation from the original Japanese. But that doesn't make it any easier to sit through.
IGN Ratings for Tales of Symphonia: Dawn of the New World (Wii)
Rating | Description | |
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out of 10 | click here for ratings guide | |
6.5 | Presentation The menus and overworld map look great, but the original Japanese suffers greatly in its translation to English, making most of the story and dialogue a big mess. |
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7.0 | Graphics Again, the menus and maps are presented really well, but the in-game graphics are nothing we didn't see on the GameCube. Some of the character animations are good. |
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5.5 | Sound The original Japanese voice track probably would have been easier to listen to, as the English translation hardly makes sense, anyway. At best, the music is forgettable -- at worst, it's aggravating. |
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6.5 | Gameplay The real-time battles can be fun, but everything else from the linear quests to the monster hunting feels dated. Haven't we played this game, oh, 100 times before? |
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7.0 | Lasting Appeal Dawn of the New World is a very long adventure, and there are some extras waiting for you once you've completed it. |
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6.7 |
OVERALL (out of 10 / not an average) |