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Forums - Nintendo Discussion - de Blob developer survives the credit crisis - Good news

Good afternoon team,

I want to take this opportunity to update you all on some important actions we are taking to best position THQ for future profitability and growth.

As you know, the past year has been a challenging one for THQ, and the video game industry is changing rapidly. We are responding aggressively to both changing market dynamics within the video game sector and the impact of today's difficult economic environment. Over the past several weeks, we have completed a new strategic plan for THQ and presented it to our board of directors. The plan was initiated by me and developed by the executive committee in close collaboration with senior members of our product development and publishing organizations.

The new plan will result in substantial changes to our product strategy and pipeline. Our goal is to ensure that we have the right resources behind the products and product categories that represent the biggest opportunities for THQ.

As a result of this new plan, we have discontinued a number of projects from external developers, as well as certain projects within our internal THQ studios. In a number of cases, the cancellation of a project means that the THQ studio working on that project will be closed. Specifically, we have closed Helixe, Sandblast Games, Locomotive, Mass Media and Paradigm studios. We have also reduced staffing at Juice Games and Rainbow Studios as a result of our product realignment. Our senior PD and HR teams are on the ground at each of the affected studios today, meeting with the employees to discuss severance packages and outplacement services, as well as potential opportunities on other THQ products.

While the actions we are taking are difficult, we believe they are a necessary step toward returning THQ to profitability. We are confident that the product pipeline we have outlined in our strategic plan positions us to win in the video game marketplace. We also remain very confident in our internal development capabilities, as evidenced by the strong critical and commercial success of Saints Row 2 and de Blob.

I encourage each of you to listen to our Q2 FY 2009 earnings call this Wednesday as I take investors through both the trends that are affecting our business and the manner in which we are realigning our business to best compete.

I thank you for your continued focus during this challenging time, and I look forward to sharing more details about our strategic plan with you in the near future.

Brian

http://kotaku.com/5075338/thq-ceo-+-difficult-economic-environment-to-blame-for-layoffs

So basically Blue Tongue is cool either because of critical or commercial success. This is awesome news for game development in Australia. Apoligies to the others.

BUY DE BLOB NOW

 

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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J just bought de blob last friday! Gonna give it a try today. Looking forward to that!

And yes... BUY DE BLOB!



Currently Playing:

Wii: Mario Kart Wii, Wii Sports Resort

Xbox360: Fifa 2009, Halflife 2 Episode 2
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Want to play:
Wii: Lego Indiana Jones, SMG2
Xbox360: MW2

De Blob's really good games, i just play it on Sunday.Not too hard but uneasy to make perfect score too. :3



which THQ studio is working on deadly creatures?



i plan to buy it near christmas when i have more monies



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kitler, Rainbow and its only reduced staff, according to the un authenticated kotaku letter



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

"as evidenced by the strong critical and commercial success of Saints Row 2 and de Blob."


Important sentence. An official announcement on the commercial success of deBlob! I'm glad the game did well.



Good to know that de Blob is doing well,I will also have to get that game.



tag:"reviews only matter for the real hardcore gamer"

BengaBenga said:
"as evidenced by the strong critical and commercial success of Saints Row 2 and de Blob."


Important sentence. An official announcement on the commercial success of deBlob! I'm glad the game did well.

 

 I agree. I re-read that sentence a couple times and was glad to hear that de Blob is already considered a success by THQ. It still has a lot of selling power left in it, so it will probably exceed their expectations saleswise, which is a great thing.

You never should want to hear about a company studio down, but it is probably for the best.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

I'm surprised they mentioned the commercial success of de Blob. While it appears to have good legs, according to vgchartz it hasn't made enough sales yet to be profitable.

BTW - I bought de Blob (used) returned it a week later. It was modestly fun but I couldn't save at any point and that destroyed the game for me. I never had enough time to finish the rather large levels and had to constantly repeat them until I did which sucked the fun right out.